Player Matchup

Hercules
Hercules
ALDENATER 1
Hercules
Level 26
God Stats
16W - 10L
1,394 SR
Queue Stats
118W - 146L
1,481 Elo+
Party 2
Ra
Ra
Cpt Amerikuk
Ra
Level 44
God Stats
17W - 12L
1,649 SR
Queue Stats
156W - 180L
1,244 Elo+
Party 2
Kukulkan
Kukulkan
Eater Nuggets
Kukulkan
Level 34
God Stats
9W - 12L
1,259 SR
Queue Stats
224W - 252L
1,280 Elo+
Party 2
Ullr
Ullr
GlacierNeos
Ullr
Level 22
God Stats
17W - 14L
1,318 SR
Queue Stats
219W - 238L
1,500 Elo+
Party 2
Thanatos
Thanatos
SebastianHat
Thanatos
Level 12
God Stats
40W - 47L
1,507 SR
Queue Stats
329W - 343L
1,522 Elo+
Party 2
Team Averages
Level 28
1,426 SR
1,405 Elo+

VS

Team Averages
Level 19
1,639 SR
1,479 Elo+
Medusa
Medusa
BotheredLion97
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Grifinite
Tsukuyomi
Level 29
God Stats
13W - 10L
1,622 SR
Queue Stats
42W - 39L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
Moose9591
Sun Wukong
Level 25
God Stats
10W - 14L
1,479 SR
Queue Stats
142W - 184L
1,573 Elo+
Party 1
Merlin
Merlin
Snack Gawd
Merlin
Level 27
God Stats
9W - 14L
1,925 SR
Queue Stats
234W - 271L
1,600 Elo+
Party 1
Chaac
Chaac
richard_anto
Chaac
Level 7
God Stats
3W - 5L
1,668 SR
Queue Stats
4W - 15L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALDENATER 1
Hercules
18
15 / 2 / 22
13,477
499
18,558
43,503
52,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
10 / 0 / 20
15,107
560
23,150
22,045
16,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Eater Nuggets
Kukulkan
20
14 / 2 / 19
14,596
541
47,612
27,672
14,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 3 / 19
11,858
439
14,439
19,959
9,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SebastianHat
Thanatos
18
15 / 1 / 20
13,425
497
15,531
23,741
16,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 1
10,580
392
13,061
25,659
8,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Grifinite
Tsukuyomi
16
2 / 8 / 3
11,055
409
21,523
26,881
9,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Moose9591
Sun Wukong
14
0 / 12 / 2
9,662
358
12,364
31,709
17,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Snack Gawd
Merlin
16
3 / 6 / 1
10,957
406
32,542
22,221
8,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
0 / 21 / 2
8,424
312
6,527
33,587
26,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
17
57
Kills
8
8
Deaths
57
100
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
ALDENATER 1
Hercules
15
2
22
13
L
3
10
1
0.35
W
10
0
20
20
W
Kukulkan
Eater Nuggets
Kukulkan
14
2
19
11.75
W
3
3
19
4.17
L
Tsukuyomi
Grifinite
Tsukuyomi
2
8
3
0.44
L
Sun Wukong
Moose9591
Sun Wukong
0
12
2
0.08
W
Thanatos
SebastianHat
Thanatos
15
1
20
25
L
Merlin
Snack Gawd
Merlin
3
6
1
0.58
L
0
21
2
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,290
Damage
86,017
136,920
Taken
140,057
109,267
Mitigated
70,526
97,237
Healing
19,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ALDENATER 1
Hercules
18,558
4,077
2,035
24,402
43,503
52,069
1,557
7,938
35,404
0
52,192
L
13,061
4,508
0
2,332
25,659
8,499
301
16,663
8,921
0
35,891
W
23,150
3,812
16,801
14,472
22,045
16,683
1,204
9,631
12,339
93,881
0
W
Kukulkan
Eater Nuggets
Kukulkan
47,612
4,683
2,787
14,406
27,672
14,756
2,479
6,832
20,688
132,712
0
W
14,439
7,512
0
6,227
19,959
9,082
1,713
7,260
12,524
0
56,272
L
Tsukuyomi
Grifinite
Tsukuyomi
21,523
3,864
267
2,736
26,881
9,837
573
10,583
16,205
0
65,639
L
Sun Wukong
Moose9591
Sun Wukong
12,364
2,654
514
7,204
31,709
17,231
609
13,787
17,570
0
45,373
W
Thanatos
SebastianHat
Thanatos
15,531
4,663
0
16,107
23,741
16,677
1,943
5,562
18,104
0
61,184
L
Merlin
Snack Gawd
Merlin
32,542
1,962
898
2,809
22,221
8,753
0
13,665
8,481
93,834
0
L
6,527
1,767
0
2,769
33,587
26,206
51
16,064
17,268
0
21,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,463
Gold Earned
50,678
451
Minions Killed
324
0
Camps Cleared
0
2,421,600
Distance Traveled
2,105,037
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,477
499
57
2
0
506,271
0
L
Medusa
10,580
392
47
2
0
395,760
1
W
Ra
15,107
560
123
5
0
501,286
4
W
Kukulkan
14,596
541
148
5
0
391,462
0
W
Ullr
11,858
439
68
3
0
464,219
0
L
Tsukuyomi
11,055
409
83
3
0
540,236
1
L
Sun Wukong
9,662
358
59
2
0
382,422
0
W
Thanatos
13,425
497
55
2
0
558,362
0
L
Merlin
10,957
406
120
4
0
433,875
0
L
Chaac
8,424
312
15
1
0
352,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role