Player Matchup

Neith
Neith
Bronze III
JJason626
Neith
Bronze III
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Party 2
Geb
Geb
Bronze III
bentonrekther
Geb
Bronze III
Level 40
God Stats
9W - 3L
1,749 SR
Queue Stats
12W - 9L
1,500 MMR
Party 2
Thoth
Thoth
Bronze III
solgriz
Thoth
Bronze III
Level 106
God Stats
2W - 3L
1,715 SR
Queue Stats
15W - 10L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,655 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,563 SR
1,489 MMR
Da Ji
Da Ji
Silver I
LaurenTheBot661
Da Ji
Silver I
Level 140
God Stats
79W - 46L
1,689 SR
Queue Stats
590W - 523L
1,508 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
NSFSatanicDEATH
Kukulkan
Bronze III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,480 MMR
Party 1
Achilles
Achilles
Silver II
r8r1fan209
Achilles
Silver II
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JJason626
Neith
18
6 / 1 / 4
13,711
623
16,282
12,533
5,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 0 / 9
14,068
639
4,930
14,136
17,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
solgriz
Thoth
16
3 / 2 / 5
12,798
582
13,710
8,731
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuPersephoneHeraAphroditeBellona

VS

Bans
SobekCu ChulainnKhepriAmaterasuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
11,645
529
8,286
11,822
5,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
17
1 / 2 / 2
12,632
574
12,757
9,811
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
r8r1fan209
Achilles
15
1 / 4 / 0
11,618
528
6,564
23,442
24,351
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
JJason626
Neith
6
1
4
8
L
1
4
2
0.5
L
Kukulkan
1
2
2
1
W
1
0
9
5.5
L
Achilles
r8r1fan209
Achilles
1
4
0
0.25
W
Thoth
solgriz
Thoth
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,922
Damage
27,607
35,400
Taken
45,075
26,400
Mitigated
32,829
8,281
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
JJason626
Neith
16,282
6,255
0
5,230
12,533
5,406
2,177
4,512
8,021
0
93,104
L
8,286
2,384
0
260
11,822
5,087
976
4,181
7,490
0
35,756
L
Kukulkan
12,757
248
0
0
9,811
3,391
126
5,919
3,644
97,243
0
W
4,930
419
0
2,801
14,136
17,598
308
6,591
7,545
22,986
0
L
Achilles
r8r1fan209
Achilles
6,564
584
1,122
7,485
23,442
24,351
444
7,778
15,144
0
45,511
W
Thoth
solgriz
Thoth
13,710
342
0
250
8,731
3,396
936
1,702
7,029
86,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,577
Gold Earned
35,895
280
Minions Killed
256
0
Camps Cleared
0
1,214,379
Distance Traveled
1,152,899
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,711
623
148
7
0
384,515
5
L
Da Ji
11,645
529
40
2
0
377,320
4
L
Kukulkan
12,632
574
170
8
0
390,992
1
W
Geb
14,068
639
30
1
0
401,827
4
L
Achilles
11,618
528
46
2
0
384,587
5
W
Thoth
12,798
582
102
5
0
428,037
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role