Player Matchup

Hera
Hera
 
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
AllD4y24 7
Izanami
Level 105
God Stats
16W - 12L
1,500 SR
Queue Stats
373W - 372L
1,627 Elo+
Party 3
Odin
Odin
Jairyayo123
Odin
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,469 Elo+
Party 2
Terra
Terra
NTN Super R2D2
Terra
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 84L
1,483 Elo+
Party 2
Artio
Artio
SixWall36312612
Artio
Level 26
God Stats
6W - 8L
1,458 SR
Queue Stats
172W - 211L
1,534 Elo+
Party 3
Team Averages
Level 61
1,492 SR
1,522 Elo+

VS

Team Averages
Level 51
1,458 SR
1,570 Elo+
Cerberus
Cerberus
AxlesOfFate
Cerberus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 95L
1,535 Elo+
Solo
King Arthur
King Arthur
NonleadedEnd08
King Arthur
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,583 Elo+
Party 1
Loki
Loki
Rev6lation
Loki
Level 18
God Stats
3W - 4L
1,532 SR
Queue Stats
3W - 4L
1,579 Elo+
Party 1
Amaterasu
Amaterasu
chizmunch
Amaterasu
Level 34
God Stats
1W - 1L
1,230 SR
Queue Stats
4W - 9L
1,629 Elo+
Party 1
Izanami
Izanami
dynomitecentury_
Izanami
Level 39
God Stats
3W - 7L
1,527 SR
Queue Stats
6W - 11L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
10 / 1 / 4
10,728
671
14,808
6,083
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
AllD4y24 7
Izanami
15
4 / 0 / 2
9,491
593
7,109
8,110
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 4
6,645
415
3,528
8,129
6,352
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 2 / 7
7,370
461
2,329
10,551
9,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 1 / 6
7,422
464
7,833
14,143
11,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AxlesOfFate
Cerberus
12
2 / 3 / 3
7,877
492
6,195
12,186
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
NonleadedEnd08
King Arthur
12
2 / 5 / 2
6,994
437
5,896
14,837
8,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
6,238
390
971
4,016
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
chizmunch
Amaterasu
12
1 / 4 / 2
7,239
452
7,320
16,226
6,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 2 / 4
7,012
438
7,245
6,379
1,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
5
5
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
1
4
12
W
Izanami
AllD4y24 7
Izanami
4
0
2
5
L
Cerberus
AxlesOfFate
Cerberus
2
3
3
1.17
W
1
1
4
3
W
0
2
7
1.75
L
King Arthur
NonleadedEnd08
King Arthur
2
5
2
0.6
L
0
2
0
0
W
1
1
6
4
L
Amaterasu
chizmunch
Amaterasu
1
4
2
0.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,607
Damage
27,627
47,016
Taken
53,644
31,795
Mitigated
26,639
19,729
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,808
4,073
0
1,863
6,083
2,424
1,092
481
5,602
73,593
0
W
Izanami
AllD4y24 7
Izanami
7,109
4,403
211
1,272
8,110
2,314
4,564
2,018
6,092
0
64,343
L
Cerberus
AxlesOfFate
Cerberus
6,195
833
0
3,987
12,186
7,585
159
2,670
9,453
38,342
0
W
3,528
1,003
730
903
8,129
6,352
367
1,146
6,983
0
14,066
W
2,329
1,257
4,133
3,268
10,551
9,470
454
1,835
8,716
12,049
0
L
King Arthur
NonleadedEnd08
King Arthur
5,896
814
219
980
14,837
8,472
0
9,161
5,382
0
23,948
L
971
0
0
250
4,016
2,330
0
1,537
2,399
4,360
21,722
W
7,833
794
1,423
5,926
14,143
11,235
565
715
13,428
29,704
0
L
Amaterasu
chizmunch
Amaterasu
7,320
4,125
0
5,360
16,226
6,434
1,156
8,109
8,103
0
36,727
L
7,245
5,085
0
2,205
6,379
1,818
378
2,982
3,337
0
44,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,656
Gold Earned
35,360
346
Minions Killed
337
0
Camps Cleared
0
1,486,007
Distance Traveled
1,345,776
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,728
671
144
9
0
300,990
4
W
Izanami
9,491
593
125
8
0
309,173
0
L
Cerberus
7,877
492
74
5
0
296,756
0
W
Odin
6,645
415
26
2
0
271,685
1
W
Terra
7,370
461
14
1
0
272,926
0
L
King Arthur
6,994
437
44
3
0
263,870
0
L
Loki
6,238
390
53
3
0
224,429
0
W
Artio
7,422
464
37
2
0
331,233
0
L
Amaterasu
7,239
452
65
4
0
272,860
2
L
Izanami
7,012
438
101
6
0
287,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role