Player Matchup

Cthulhu
Cthulhu
Aganie
Cthulhu
Level 5
God Stats
4W - 3L
1,308 SR
Queue Stats
5W - 3L
1,276 Elo+
Party 2
Sun Wukong
Sun Wukong
Lalunanegr
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,192 Elo+
Solo
Chang'e
Chang'e
MeganGooser
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,354 Elo+
Solo
Chernobog
Chernobog
OOGAAH
Chernobog
Level 16
God Stats
8W - 5L
1,071 SR
Queue Stats
15W - 11L
1,340 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spinalweaverz
Tsukuyomi
Level 128
God Stats
17W - 11L
1,609 SR
Queue Stats
247W - 208L
1,633 Elo+
Party 2
Team Averages
Level 34
1,398 SR
1,359 Elo+

VS

Team Averages
Level 17
1,523 SR
1,334 Elo+
Mercury
Mercury
Duplic8te
Mercury
Level 26
God Stats
1W - 4L
1,866 SR
Queue Stats
17W - 22L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
JoseLxX
Zhong Kui
Level 19
God Stats
4W - 4L
1,249 SR
Queue Stats
522W - 551L
1,260 Elo+
Solo
Ares
Ares
MaxARTEMYZ
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 25L
1,292 Elo+
Party 1
Odin
Odin
RANGARVK
Odin
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
gollo el huno
Hou Yi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 29L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aganie
Cthulhu
11
2 / 0 / 6
7,227
516
4,345
5,620
2,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Lalunanegr
Sun Wukong
12
5 / 1 / 15
7,796
557
6,398
8,859
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
MeganGooser
Chang'e
11
3 / 5 / 4
7,309
522
4,015
10,625
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
OOGAAH
Chernobog
12
12 / 3 / 6
8,531
609
12,021
7,772
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Spinalweaverz
Tsukuyomi
15
11 / 2 / 5
9,087
649
10,747
13,553
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Duplic8te
Mercury
11
3 / 5 / 2
7,264
519
5,085
11,482
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
JoseLxX
Zhong Kui
10
4 / 5 / 4
6,798
486
7,391
9,841
7,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

7
0 / 8 / 0
5,276
377
1,650
12,105
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
8
0 / 9 / 3
5,363
383
2,106
9,446
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 7 / 3
6,766
483
7,081
11,427
3,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
33
Kills
9
11
Deaths
34
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aganie
Cthulhu
2
0
6
5
L
Mercury
Duplic8te
Mercury
3
5
2
0.8
L
Zhong Kui
JoseLxX
Zhong Kui
4
5
4
1.2
W
Sun Wukong
Lalunanegr
Sun Wukong
5
1
15
12.5
L
0
8
0
0
W
Chang'e
MeganGooser
Chang'e
3
5
4
1
W
Chernobog
OOGAAH
Chernobog
12
3
6
5
L
Odin
0
9
3
0.17
W
Tsukuyomi
Spinalweaverz
Tsukuyomi
11
2
5
6.75
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,526
Damage
23,313
46,429
Taken
54,301
19,583
Mitigated
26,519
16,902
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aganie
Cthulhu
4,345
208
107
1,763
5,620
2,622
697
1,254
4,291
21,443
0
L
Mercury
Duplic8te
Mercury
5,085
1,848
0
2,921
11,482
3,674
0
1,172
10,260
0
32,992
L
Zhong Kui
JoseLxX
Zhong Kui
7,391
1,657
0
2,405
9,841
7,320
564
2,348
7,318
25,482
0
W
Sun Wukong
Lalunanegr
Sun Wukong
6,398
1,332
0
2,972
8,859
5,456
179
3,197
5,662
0
27,219
L
1,650
376
0
354
12,105
7,333
120
1,361
10,594
13,983
0
W
Chang'e
MeganGooser
Chang'e
4,015
934
371
1,579
10,625
3,407
318
2,141
8,459
35,357
0
W
Chernobog
OOGAAH
Chernobog
12,021
6,712
0
3,109
7,772
2,815
1,654
1,166
6,556
0
38,985
L
Odin
2,106
714
0
561
9,446
4,641
0
1,646
7,777
0
10,418
W
Tsukuyomi
Spinalweaverz
Tsukuyomi
10,747
3,357
0
7,001
13,553
5,283
924
1,283
12,127
0
50,121
L
7,081
4,252
0
0
11,427
3,551
358
1,833
9,594
0
27,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,950
Gold Earned
31,467
299
Minions Killed
202
0
Camps Cleared
0
1,302,245
Distance Traveled
1,220,265
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,227
516
39
3
0
238,531
2
L
Mercury
7,264
519
74
5
0
278,452
2
L
Zhong Kui
6,798
486
50
4
0
230,918
1
W
Sun Wukong
7,796
557
44
3
0
265,826
3
L
Ares
5,276
377
13
1
0
233,715
1
W
Chang'e
7,309
522
55
4
0
252,417
4
W
Chernobog
8,531
609
71
5
0
234,753
1
L
Odin
5,363
383
19
1
0
246,191
3
W
Tsukuyomi
9,087
649
90
6
0
310,718
1
L
Hou Yi
6,766
483
46
3
0
230,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role