Player Matchup

Heimdallr
Heimdallr
I latr I
Heimdallr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Neith
Neith
PhilleAhl
Neith
Level 8
God Stats
1W - 2L
1,324 SR
Queue Stats
4W - 9L
1,621 Elo+
Solo
Cerberus
Cerberus
SizoGabumon
Cerberus
Level 19
God Stats
5W - 14L
1,500 SR
Queue Stats
40W - 74L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
grillon402tordu
Baron Samedi
Level 27
God Stats
5W - 6L
1,609 SR
Queue Stats
39W - 46L
1,404 Elo+
Solo
King Arthur
King Arthur
jerybananas
King Arthur
Level 24
God Stats
5W - 4L
1,608 SR
Queue Stats
53W - 50L
1,488 Elo+
Solo
Team Averages
Level 19
1,508 SR
1,485 Elo+

VS

Team Averages
Level 19
1,508 SR
1,354 Elo+
Thor
Thor
Azoo--52
Thor
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
50W - 75L
1,145 Elo+
Solo
Mulan
Mulan
Bad_Luck_XIII
Mulan
Level 29
God Stats
2W - 2L
1,504 SR
Queue Stats
146W - 98L
1,714 Elo+
Solo
Hades
Hades
Romanza1993
Hades
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 64L
1,409 Elo+
Solo
Terra
Terra
SmiteAight
Terra
Level 6
God Stats
2W - 2L
1,534 SR
Queue Stats
2W - 3L
1,419 Elo+
Solo
Odin
Odin
lausangedu21
Odin
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
14W - 27L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I latr I
Heimdallr
10
1 / 10 / 5
6,809
401
5,571
10,883
3,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
PhilleAhl
Neith
12
2 / 4 / 3
7,742
455
6,071
11,835
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SizoGabumon
Cerberus
10
2 / 6 / 0
6,885
405
1,987
11,077
4,228
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
grillon402tordu
Baron Samedi
11
0 / 3 / 6
7,096
417
8,850
10,927
3,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
jerybananas
King Arthur
13
4 / 4 / 2
7,965
469
7,269
11,826
7,021
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 2 / 1
8,463
498
5,046
13,898
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
9 / 1 / 4
9,627
566
11,803
13,385
9,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 1 / 4
8,384
493
9,121
7,524
4,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
14
3 / 2 / 12
9,216
542
5,348
9,417
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 3 / 3
7,888
464
6,843
10,771
7,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
9
Kills
25
27
Deaths
9
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thor
3
2
1
1.75
W
9
1
4
11
L
Heimdallr
I latr I
Heimdallr
1
10
5
0.35
L
Neith
PhilleAhl
Neith
2
4
3
0.88
W
5
1
4
7
L
Cerberus
SizoGabumon
Cerberus
2
6
0
0.33
W
Terra
3
2
12
4.5
L
Baron Samedi
grillon402tordu
Baron Samedi
0
3
6
1
L
King Arthur
jerybananas
King Arthur
4
4
2
1.25
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,748
Damage
38,161
56,548
Taken
54,995
22,403
Mitigated
33,741
8,645
Healing
21,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,046
2,311
571
7,134
13,898
5,261
975
1,878
12,020
0
51,242
W
11,803
1,099
0
5,973
13,385
9,990
1,746
1,742
11,643
241
60,932
L
Heimdallr
I latr I
Heimdallr
5,571
3,670
0
0
10,883
3,305
1,203
4,097
6,636
0
24,147
L
Neith
PhilleAhl
Neith
6,071
3,435
0
3,499
11,835
3,922
1,624
3,600
8,134
0
37,280
W
9,121
510
66
2,971
7,524
4,449
552
698
6,826
34,718
0
L
Cerberus
SizoGabumon
Cerberus
1,987
569
0
1,047
11,077
4,228
141
1,983
8,969
21,317
0
W
Terra
5,348
705
1,333
3,572
9,417
6,631
1,063
1,669
7,748
29,095
0
L
Baron Samedi
grillon402tordu
Baron Samedi
8,850
597
346
3,003
10,927
3,927
347
2,464
8,212
35,675
0
L
King Arthur
jerybananas
King Arthur
7,269
231
0
750
11,826
7,021
147
2,566
9,014
0
32,055
W
6,843
3,387
0
228
10,771
7,410
1,333
4,850
5,921
0
25,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,497
Gold Earned
43,578
248
Minions Killed
366
0
Camps Cleared
0
1,314,297
Distance Traveled
1,506,984
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,463
498
89
5
0
266,902
0
W
Mulan
9,627
566
122
7
0
303,432
2
L
Heimdallr
6,809
401
39
2
0
242,802
1
L
Neith
7,742
455
63
4
0
286,923
0
W
Hades
8,384
493
57
3
0
283,730
4
L
Cerberus
6,885
405
57
3
0
170,268
0
W
Terra
9,216
542
53
3
0
336,639
3
L
Baron Samedi
7,096
417
36
2
0
309,742
0
L
King Arthur
7,965
469
53
3
0
304,562
3
W
Odin
7,888
464
45
3
0
316,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role