Player Matchup

Cu Chulainn
Cu Chulainn
ChikyLaus
Cu Chulainn
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 18L
1,266 Elo+
Party 3
Xbalanque
Xbalanque
CrudestBiscuit
Xbalanque
Level 28
God Stats
7W - 11L
1,847 SR
Queue Stats
129W - 195L
1,357 Elo+
Party 1
Zeus
Zeus
DanKatarn13
Zeus
Level 12
God Stats
3W - 4L
1,420 SR
Queue Stats
7W - 14L
1,219 Elo+
Party 3
Arachne
Arachne
MacGyver15
Arachne
Level 15
God Stats
6W - 9L
1,500 SR
Queue Stats
50W - 68L
1,079 Elo+
Party 1
Ares
Ares
Mrbacky
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,107 Elo+
Party 3
Team Averages
Level 15
1,553 SR
1,205 Elo+

VS

Team Averages
Level 18
1,556 SR
1,500 Elo+
Heimdallr
Heimdallr
Babakshakerei
Heimdallr
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
21W - 26L
1,694 Elo+
Solo
Neith
Neith
DimmerWolf63957_
Neith
Level 13
God Stats
12W - 15L
1,572 SR
Queue Stats
331W - 396L
1,384 Elo+
Party 2
Fenrir
Fenrir
KingRamaXI
Fenrir
Level 24
God Stats
43W - 41L
1,706 SR
Queue Stats
253W - 248L
1,496 Elo+
Solo
Olorun
Olorun
Tmk6369
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
bomby_1
Jormungandr
Level 23
God Stats
8W - 13L
1,500 SR
Queue Stats
69W - 63L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChikyLaus
Cu Chulainn
15
5 / 3 / 10
10,298
490
7,689
11,477
8,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
CrudestBiscuit
Xbalanque
17
9 / 3 / 10
11,899
567
13,280
15,063
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
13 / 5 / 6
10,558
503
12,926
10,506
3,630
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MacGyver15
Arachne
17
4 / 4 / 5
10,501
500
10,146
14,827
10,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Ares
Mrbacky
Ares
14
3 / 1 / 7
9,903
472
5,319
13,179
13,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Babakshakerei
Heimdallr
15
2 / 8 / 3
9,673
461
14,316
16,029
7,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
1 / 9 / 0
6,985
333
3,615
10,441
4,422
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Boots

Boots

+6%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
KingRamaXI
Fenrir
18
10 / 4 / 1
11,662
555
8,816
16,966
7,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Tmk6369
Olorun
12
0 / 9 / 4
7,945
378
3,582
13,940
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
bomby_1
Jormungandr
11
2 / 5 / 0
8,097
386
5,469
11,564
14,142
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
34
Kills
15
16
Deaths
35
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Babakshakerei
Heimdallr
2
8
3
0.44
W
Cu Chulainn
ChikyLaus
Cu Chulainn
5
3
10
3.33
W
Xbalanque
CrudestBiscuit
Xbalanque
9
3
10
4.67
W
13
5
6
3.2
L
1
9
0
0.11
L
Fenrir
KingRamaXI
Fenrir
10
4
1
2.63
W
Arachne
MacGyver15
Arachne
4
4
5
1.63
W
Ares
Mrbacky
Ares
3
1
7
6.5
L
Olorun
Tmk6369
Olorun
0
9
4
0.22
L
Jormungandr
bomby_1
Jormungandr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,360
Damage
35,798
65,052
Taken
68,940
41,877
Mitigated
39,216
12,870
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Babakshakerei
Heimdallr
14,316
8,096
0
2,602
16,029
7,793
1,182
4,880
11,149
0
56,986
W
Cu Chulainn
ChikyLaus
Cu Chulainn
7,689
2,182
0
1,858
11,477
8,278
2,306
2,278
9,199
75
38,528
W
Xbalanque
CrudestBiscuit
Xbalanque
13,280
6,240
0
3,685
15,063
5,819
6,190
2,384
12,679
0
69,304
W
12,926
2,254
0
2,558
10,506
3,630
2,712
2,133
8,373
37,069
0
L
3,615
1,126
0
532
10,441
4,422
120
2,581
7,860
578
17,595
L
Fenrir
KingRamaXI
Fenrir
8,816
3,430
0
5,611
16,966
7,700
0
3,551
13,415
0
62,062
W
Arachne
MacGyver15
Arachne
10,146
6,881
0
3,330
14,827
10,726
195
1,252
13,575
9,252
62,030
W
Ares
Mrbacky
Ares
5,319
715
0
1,439
13,179
13,424
673
1,250
11,929
25,128
0
L
Olorun
Tmk6369
Olorun
3,582
1,525
179
3,073
13,940
5,159
424
5,801
8,139
24,197
0
L
Jormungandr
bomby_1
Jormungandr
5,469
687
0
0
11,564
14,142
552
2,537
9,027
36,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,159
Gold Earned
44,362
392
Minions Killed
327
0
Camps Cleared
0
1,992,472
Distance Traveled
1,666,591
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,673
461
95
5
0
322,732
0
W
Cu Chulainn
10,298
490
60
3
0
385,376
0
W
Xbalanque
11,899
567
136
6
0
404,176
0
W
Zeus
10,558
503
56
3
0
364,550
0
L
Neith
6,985
333
20
1
0
304,119
1
L
Fenrir
11,662
555
105
5
0
417,993
0
W
Arachne
10,501
500
114
5
0
493,814
4
W
Ares
9,903
472
26
1
0
344,556
3
L
Olorun
7,945
378
49
2
0
312,198
0
L
Jormungandr
8,097
386
58
3
0
309,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role