Player Matchup

Danzaburou
Danzaburou
Platinum IV
Mister MadBro
Danzaburou
Platinum IV
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
159W - 98L
2,006 MMR
Party 1
Scylla
Scylla
Gold II
TinieMunch
Scylla
Gold II
Level 120
God Stats
13W - 9L
1,786 SR
Queue Stats
16W - 13L
1,820 MMR
Party 1
Nike
Nike
Platinum V
Yace 1996
Nike
Platinum V
Level 126
God Stats
6W - 2L
1,805 SR
Queue Stats
179W - 138L
2,028 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,697 SR
1,951 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,645 SR
1,734 MMR
Vulcan
Vulcan
Platinum IV
Carnage n Kefka
Vulcan
Platinum IV
Level 158
God Stats
195W - 164L
1,742 SR
Queue Stats
787W - 739L
1,788 MMR
Party 2
Hou Yi
Hou Yi
Platinum II
Forro690
Hou Yi
Platinum II
Level 144
God Stats
2W - 5L
1,409 SR
Queue Stats
31W - 33L
1,831 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
PoliteMicrobe70
Erlang Shen
Platinum IV
Level 135
God Stats
37W - 46L
1,783 SR
Queue Stats
713W - 726L
1,582 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mister MadBro
Danzaburou
15
5 / 0 / 3
11,623
726
8,269
11,967
5,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
TinieMunch
Scylla
15
1 / 1 / 7
10,257
641
9,164
7,996
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
13
2 / 2 / 4
9,998
625
11,883
21,152
9,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
PersephoneAphroditeSobekCthulhuAchilles

VS

Bans
Chang'eGuan YuCabrakanCu ChulainnAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
8,783
549
16,220
5,387
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Forro690
Hou Yi
13
2 / 1 / 0
9,209
576
6,484
12,665
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
PoliteMicrobe70
Erlang Shen
12
1 / 5 / 1
8,701
544
8,860
16,903
11,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
3
3
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Hou Yi
Forro690
Hou Yi
2
1
0
2
W
Danzaburou
Mister MadBro
Danzaburou
5
0
3
6.5
L
Erlang Shen
PoliteMicrobe70
Erlang Shen
1
5
1
0.3
W
Scylla
TinieMunch
Scylla
1
1
7
4.5
W
Nike
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,316
Damage
31,564
41,115
Taken
34,955
18,147
Mitigated
17,498
16,216
Healing
7,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,220
8,269
0
337
5,387
1,938
0
1,075
4,236
53,370
0
L
Hou Yi
Forro690
Hou Yi
6,484
2,884
0
3,456
12,665
4,412
297
2,905
9,490
0
39,016
W
Danzaburou
Mister MadBro
Danzaburou
8,269
3,523
0
4,504
11,967
5,802
2,300
3,460
8,291
0
76,780
L
Erlang Shen
PoliteMicrobe70
Erlang Shen
8,860
2,179
0
3,579
16,903
11,148
0
4,688
12,015
1,944
22,096
W
Scylla
TinieMunch
Scylla
9,164
313
0
3,452
7,996
2,459
662
2,767
5,079
54,654
0
W
Nike
11,883
1,135
856
7,404
21,152
9,886
467
9,754
11,048
0
38,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,878
Gold Earned
26,693
242
Minions Killed
183
0
Camps Cleared
0
873,258
Distance Traveled
874,701
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,783
549
83
5
0
303,752
0
L
Hou Yi
9,209
576
63
4
0
279,681
8
W
Danzaburou
11,623
726
96
6
0
272,808
1
L
Erlang Shen
8,701
544
37
2
0
291,268
2
W
Scylla
10,257
641
102
6
0
289,474
8
W
Nike
9,998
625
44
3
0
310,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role