Player Matchup

King Arthur
King Arthur
Allanlauw
King Arthur
Level 23
God Stats
4W - 2L
1,839 SR
Queue Stats
83W - 67L
1,593 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jamaman
Ah Muzen Cab
Level 25
God Stats
11W - 13L
1,537 SR
Queue Stats
363W - 314L
1,605 Elo+
Solo
Ymir
Ymir
KeNKaNifFf
Ymir
Level 28
God Stats
16W - 10L
1,653 SR
Queue Stats
320W - 335L
1,654 Elo+
Solo
Kukulkan
Kukulkan
NotATr0ll
Kukulkan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,637 Elo+
Solo
Fenrir
Fenrir
WingsFromNature
Fenrir
Level 21
God Stats
6W - 9L
1,500 SR
Queue Stats
373W - 340L
1,661 Elo+
Solo
Team Averages
Level 25
1,606 SR
1,630 Elo+

VS

Team Averages
Level 22
1,620 SR
1,623 Elo+
Skadi
Skadi
ColonelRij
Skadi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,485 Elo+
Solo
Anhur
Anhur
DxrkBJ
Anhur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
SudukoLeah
Set
Level 21
God Stats
2W - 1L
1,769 SR
Queue Stats
45W - 30L
1,659 Elo+
Party 1
Agni
Agni
TransgenderBTW
Agni
Level 19
God Stats
8W - 0L
1,832 SR
Queue Stats
53W - 19L
1,870 Elo+
Party 1
Yemoja
Yemoja
UnstablePenguin
Yemoja
Level 25
God Stats
4W - 7L
1,500 SR
Queue Stats
72W - 65L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Allanlauw
King Arthur
16
3 / 4 / 1
9,618
566
10,630
18,682
9,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Jamaman
Ah Muzen Cab
13
4 / 5 / 3
8,076
475
11,978
13,323
4,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 2 / 5
8,080
475
5,604
10,530
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
NotATr0ll
Kukulkan
11
1 / 7 / 1
6,840
402
4,351
9,993
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 7 / 4
7,742
455
5,966
14,636
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 5 / 4
6,593
388
3,347
9,630
2,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
DxrkBJ
Anhur
15
6 / 2 / 7
9,544
561
9,299
9,998
6,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 2
9,276
546
6,279
10,992
10,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
16 / 0 / 6
11,023
648
21,250
10,566
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 9
7,807
459
4,242
10,333
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
11
Kills
25
25
Deaths
11
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Allanlauw
King Arthur
3
4
1
0.88
W
Skadi
1
5
4
0.6
W
Anhur
DxrkBJ
Anhur
6
2
7
4.75
L
Ah Muzen Cab
Jamaman
Ah Muzen Cab
4
5
3
1.1
L
2
2
5
2.25
L
Kukulkan
NotATr0ll
Kukulkan
1
7
1
0.21
W
2
2
2
1.5
W
16
0
6
19
W
0
2
9
2.25
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,529
Damage
44,417
67,164
Taken
51,519
29,327
Mitigated
28,876
14,262
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Allanlauw
King Arthur
10,630
1,680
0
4,271
18,682
9,179
430
5,662
12,859
0
62,722
W
Skadi
3,347
586
87
1,278
9,630
2,542
0
2,383
7,247
0
20,659
W
Anhur
DxrkBJ
Anhur
9,299
5,342
0
202
9,998
6,448
0
3,219
6,779
6,758
56,182
L
Ah Muzen Cab
Jamaman
Ah Muzen Cab
11,978
2,925
0
2,359
13,323
4,118
36
3,873
9,298
0
60,769
L
5,604
450
0
2,172
10,530
7,625
0
6,332
4,095
25,036
0
L
Kukulkan
NotATr0ll
Kukulkan
4,351
179
0
1,184
9,993
3,213
0
4,073
5,634
36,071
0
W
6,279
2,471
0
2,836
10,992
10,397
1,092
0
10,992
3,088
62,304
W
21,250
2,585
0
4,177
10,566
4,012
78
2,694
7,872
76,336
0
W
4,242
959
1,354
2,486
10,333
5,477
0
1,659
8,674
17,671
0
L
5,966
1,145
0
4,276
14,636
5,192
0
5,350
8,986
0
39,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,356
Gold Earned
44,243
406
Minions Killed
410
0
Camps Cleared
0
1,552,536
Distance Traveled
1,587,505
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,618
566
143
8
0
307,359
1
W
Skadi
6,593
388
34
2
0
278,389
0
W
Anhur
9,544
561
109
6
0
307,198
0
L
Ah Muzen Cab
8,076
475
101
6
0
305,345
4
L
Ymir
8,080
475
28
2
0
319,951
2
L
Kukulkan
6,840
402
59
3
0
300,998
1
W
Set
9,276
546
130
8
0
348,963
1
W
Agni
11,023
648
115
7
0
345,942
5
W
Yemoja
7,807
459
22
1
0
307,013
1
L
Fenrir
7,742
455
75
4
0
318,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role