Player Matchup

Cthulhu
Cthulhu
Diegogyx
Cthulhu
Level 24
God Stats
7W - 5L
1,371 SR
Queue Stats
35W - 46L
1,342 Elo+
Solo
Cerberus
Cerberus
JackReadle
Cerberus
Level 23
God Stats
3W - 5L
1,376 SR
Queue Stats
11W - 15L
1,469 Elo+
Party 1
Fenrir
Fenrir
MalinA0071
Fenrir
Level 28
God Stats
14W - 17L
1,421 SR
Queue Stats
176W - 233L
1,441 Elo+
Party 1
Izanami
Izanami
frfrbq
Izanami
Level 28
God Stats
103W - 160L
1,500 SR
Queue Stats
126W - 202L
1,378 Elo+
Party 1
Chronos
Chronos
iVispers
Chronos
Level 27
God Stats
28W - 34L
1,500 SR
Queue Stats
113W - 148L
1,413 Elo+
Party 1
Team Averages
Level 26
1,434 SR
1,409 Elo+

VS

Team Averages
Level 13
1,500 SR
1,391 Elo+
Thor
Thor
CellarsDoor
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 101L
1,128 Elo+
Solo
Bellona
Bellona
LoveItDirty
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,234 Elo+
Solo
King Arthur
King Arthur
Rzme
King Arthur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
cancanc
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,413 Elo+
Solo
Sylvanus
Sylvanus
xtranapkins
Sylvanus
Level 20
God Stats
9W - 13L
1,500 SR
Queue Stats
87W - 100L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Diegogyx
Cthulhu
10
6 / 0 / 0
6,236
624
6,152
7,140
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
JackReadle
Cerberus
8
3 / 0 / 1
4,918
492
4,293
6,674
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
MalinA0071
Fenrir
10
6 / 0 / 0
6,249
625
2,629
6,967
2,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
frfrbq
Izanami
10
3 / 1 / 1
6,033
603
3,807
6,810
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
iVispers
Chronos
9
0 / 0 / 5
5,160
516
3,652
5,437
1,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,137
414
2,159
6,175
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
LoveItDirty
Bellona
8
0 / 4 / 0
4,713
471
6,059
7,416
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Rzme
King Arthur
9
0 / 3 / 0
4,901
490
3,550
9,690
5,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
cancanc
The Morrigan
8
1 / 4 / 0
4,801
480
3,170
5,138
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
xtranapkins
Sylvanus
6
0 / 1 / 0
4,127
413
2,865
3,960
1,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
18
Kills
1
1
Deaths
18
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Cthulhu
Diegogyx
Cthulhu
6
0
0
6
W
Cerberus
JackReadle
Cerberus
3
0
1
3.5
L
Bellona
LoveItDirty
Bellona
0
4
0
0
W
Fenrir
MalinA0071
Fenrir
6
0
0
6
L
King Arthur
Rzme
King Arthur
0
3
0
0
L
The Morrigan
cancanc
The Morrigan
1
4
0
0.25
W
Izanami
frfrbq
Izanami
3
1
1
3.5
W
Chronos
iVispers
Chronos
0
0
5
2.5
L
Sylvanus
xtranapkins
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,533
Damage
17,803
33,028
Taken
32,379
15,216
Mitigated
15,133
16,592
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,159
613
0
323
6,175
1,657
0
1,848
4,227
0
9,681
W
Cthulhu
Diegogyx
Cthulhu
6,152
1,445
0
3,511
7,140
5,305
170
0
6,685
25,312
0
W
Cerberus
JackReadle
Cerberus
4,293
564
0
2,370
6,674
4,229
0
2,132
4,542
13,386
0
L
Bellona
LoveItDirty
Bellona
6,059
2,420
0
341
7,416
5,213
0
3,951
3,223
3,678
25,145
W
Fenrir
MalinA0071
Fenrir
2,629
977
0
4,440
6,967
2,145
0
463
6,479
0
30,404
L
King Arthur
Rzme
King Arthur
3,550
721
0
2,949
9,690
5,516
0
4,588
4,740
0
18,809
L
The Morrigan
cancanc
The Morrigan
3,170
750
0
0
5,138
1,343
272
0
5,138
18,047
351
W
Izanami
frfrbq
Izanami
3,807
2,461
0
3,439
6,810
2,136
876
2,356
4,454
0
29,509
W
Chronos
iVispers
Chronos
3,652
1,139
111
2,721
5,437
1,401
0
1,281
4,156
18,868
0
L
Sylvanus
xtranapkins
Sylvanus
2,865
912
1,186
1,501
3,960
1,404
0
2,956
954
9,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
22,679
233
Minions Killed
131
0
Camps Cleared
0
935,778
Distance Traveled
912,089
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,137
414
10
1
0
196,422
1
W
Cthulhu
6,236
624
54
5
0
189,662
2
W
Cerberus
4,918
492
32
3
0
194,735
1
L
Bellona
4,713
471
53
5
0
193,936
2
W
Fenrir
6,249
625
52
5
0
192,671
0
L
King Arthur
4,901
490
31
3
0
172,938
0
L
The Morrigan
4,801
480
24
2
0
173,558
0
W
Izanami
6,033
603
55
6
0
164,215
2
W
Chronos
5,160
516
40
4
0
194,495
1
L
Sylvanus
4,127
413
13
1
0
175,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role