Player Matchup

Izanami
Izanami
Holyskullz666
Izanami
Level 66
God Stats
6W - 1L
1,765 SR
Queue Stats
110W - 130L
1,743 Elo+
Party 1
Scylla
Scylla
LostSlime
Scylla
Level 55
God Stats
8W - 4L
1,645 SR
Queue Stats
240W - 214L
1,655 Elo+
Party 1
Chaac
Chaac
WingedFairy
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 49
1,637 SR
1,632 Elo+

VS

Team Averages
Level 5
1,500 SR
1,616 Elo+
Sun Wukong
Sun Wukong
Leondad123
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
Pyknik
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,674 Elo+
Party 2
Jormungandr
Jormungandr
TheChowman
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
7 / 0 / 6
7,614
952
7,089
4,649
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
LostSlime
Scylla
10
4 / 0 / 10
7,279
910
5,314
3,809
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 10
7,320
915
7,238
7,636
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Leondad123
Sun Wukong
8
1 / 6 / 0
5,986
748
1,858
7,683
3,902
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hel
Pyknik
Hel
7
0 / 6 / 0
5,142
643
2,331
7,605
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
TheChowman
Jormungandr
8
0 / 4 / 0
5,200
650
3,118
9,672
4,466
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
16
Kills
1
1
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
7
0
6
10
L
Sun Wukong
Leondad123
Sun Wukong
1
6
0
0.17
W
Scylla
LostSlime
Scylla
4
0
10
9
L
Hel
Pyknik
Hel
0
6
0
0
L
Jormungandr
TheChowman
Jormungandr
0
4
0
0
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,641
Damage
7,307
16,094
Taken
24,960
8,570
Mitigated
10,705
7,417
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,089
5,314
0
1,210
4,649
2,395
1,550
1,557
3,092
3,582
31,605
L
Sun Wukong
Leondad123
Sun Wukong
1,858
344
0
32
7,683
3,902
0
2,235
5,210
395
8,743
W
Scylla
LostSlime
Scylla
5,314
398
0
604
3,809
1,222
879
1,667
2,142
16,120
0
L
Hel
Pyknik
Hel
2,331
527
1,418
2,464
7,605
2,337
0
1,647
5,894
7,965
0
L
Jormungandr
TheChowman
Jormungandr
3,118
636
0
120
9,672
4,466
0
1,651
7,627
16,204
0
W
7,238
1,247
679
4,924
7,636
4,953
544
2,290
5,346
0
23,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,213
Gold Earned
16,328
113
Minions Killed
55
0
Camps Cleared
0
510,849
Distance Traveled
375,523
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,614
952
49
6
0
161,242
3
L
Sun Wukong
5,986
748
18
2
0
116,737
0
W
Scylla
7,279
910
37
5
0
160,601
0
L
Hel
5,142
643
15
2
0
113,275
0
L
Jormungandr
5,200
650
22
3
0
145,511
0
W
Chaac
7,320
915
27
3
0
189,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role