Player Matchup

Tsukuyomi
Tsukuyomi
AoKuang14
Tsukuyomi
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
Avuh
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,313 Elo+
Party 1
Loki
Loki
LokisMyDad420
Loki
Level 2
God Stats
27W - 10L
1,500 SR
Queue Stats
38W - 16L
1,500 Elo+
Party 3
Neith
Neith
Trickx45
Neith
Level 18
God Stats
13W - 14L
1,606 SR
Queue Stats
225W - 294L
1,330 Elo+
Solo
Bellona
Bellona
crazylatinboy
Bellona
Level 8
God Stats
1W - 3L
1,282 SR
Queue Stats
4W - 10L
1,265 Elo+
Party 1
Team Averages
Level 7
1,477 SR
1,382 Elo+

VS

Team Averages
Level 25
1,431 SR
1,390 Elo+
Izanami
Izanami
TarikJN
Izanami
Level 27
God Stats
57W - 42L
1,334 SR
Queue Stats
639W - 654L
1,425 Elo+
Solo
Bellona
Bellona
epaxx989
Bellona
Level 28
God Stats
2W - 7L
1,320 SR
Queue Stats
20W - 21L
1,618 Elo+
Solo
Kukulkan
Kukulkan
melixon13
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
949 Elo+
Solo
Da Ji
Da Ji
mortalkombatpro
Da Ji
Level 25
God Stats
9W - 13L
1,500 SR
Queue Stats
27W - 36L
1,491 Elo+
Party 2
Mercury
Mercury
senpooi
Mercury
Level 30
God Stats
6W - 6L
1,500 SR
Queue Stats
64W - 72L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AoKuang14
Tsukuyomi
16
13 / 0 / 0
9,879
659
9,631
11,652
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Avuh
Ymir
12
1 / 5 / 6
7,287
486
2,054
13,960
13,259
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
18 / 1 / 4
10,679
712
14,532
6,634
4,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Trickx45
Neith
12
3 / 6 / 6
7,435
496
7,535
8,195
2,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
11
0 / 1 / 0
7,097
473
2,599
8,583
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TarikJN
Izanami
13
6 / 5 / 2
8,258
551
9,950
11,543
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
epaxx989
Bellona
13
1 / 5 / 0
7,492
499
7,974
11,862
9,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
melixon13
Kukulkan
12
3 / 5 / 2
7,235
482
3,971
5,650
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
2 / 12 / 1
6,156
410
3,761
12,820
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
senpooi
Mercury
9
1 / 8 / 5
6,471
431
6,046
9,411
2,331
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
35
Kills
13
13
Deaths
35
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AoKuang14
Tsukuyomi
13
0
0
13
W
Ymir
Avuh
Ymir
1
5
6
0.8
W
18
1
4
20
L
Izanami
TarikJN
Izanami
6
5
2
1.4
W
Neith
Trickx45
Neith
3
6
6
1
W
Bellona
0
1
0
0
L
Bellona
epaxx989
Bellona
1
5
0
0.2
L
Kukulkan
melixon13
Kukulkan
3
5
2
0.8
L
2
12
1
0.21
L
Mercury
senpooi
Mercury
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,351
Damage
31,702
49,024
Taken
51,286
32,064
Mitigated
20,019
6,821
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AoKuang14
Tsukuyomi
9,631
3,045
0
4,440
11,652
4,214
524
195
11,457
71
64,949
W
Ymir
Avuh
Ymir
2,054
520
318
783
13,960
13,259
516
2,863
11,097
14,949
0
W
14,532
4,269
0
160
6,634
4,861
1,021
99
6,535
0
66,338
L
Izanami
TarikJN
Izanami
9,950
7,065
0
3,750
11,543
3,554
70
1,499
10,044
0
47,378
W
Neith
Trickx45
Neith
7,535
3,788
0
365
8,195
2,541
1,742
887
7,308
0
32,189
W
Bellona
2,599
526
0
755
8,583
7,189
1,376
116
8,467
0
27,216
L
Bellona
epaxx989
Bellona
7,974
1,461
0
1,614
11,862
9,920
582
71
11,527
3,922
40,149
L
Kukulkan
melixon13
Kukulkan
3,971
278
0
227
5,650
1,363
0
151
5,499
30,795
0
L
3,761
1,258
0
1,322
12,820
2,851
0
0
12,820
0
20,279
L
Mercury
senpooi
Mercury
6,046
2,874
0
0
9,411
2,331
0
404
9,007
0
23,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,377
Gold Earned
35,612
381
Minions Killed
318
0
Camps Cleared
0
1,486,801
Distance Traveled
1,337,217
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,879
659
113
8
0
359,090
0
W
Ymir
7,287
486
32
2
0
235,150
0
W
Loki
10,679
712
116
8
0
386,692
0
L
Izanami
8,258
551
81
5
0
255,039
5
W
Neith
7,435
496
55
4
0
216,693
0
W
Bellona
7,097
473
65
4
0
289,176
1
L
Bellona
7,492
499
99
7
0
262,994
0
L
Kukulkan
7,235
482
58
4
0
269,308
5
L
Da Ji
6,156
410
36
2
0
266,765
0
L
Mercury
6,471
431
44
3
0
283,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role