Player Matchup

Terra
Terra
BoingBo
Terra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,366 Elo+
Party 2
Bellona
Bellona
Buttered0ghost0
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,182 Elo+
Solo
Da Ji
Da Ji
KofkuKami
Da Ji
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 16L
1,263 Elo+
Party 2
Chiron
Chiron
Leonidazz99
Chiron
Level 17
God Stats
0W - 1L
1,869 SR
Queue Stats
0W - 6L
1,058 Elo+
Solo
Kukulkan
Kukulkan
itchycolon
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 110L
1,409 Elo+
Party 2
Team Averages
Level 32
1,574 SR
1,256 Elo+

VS

Team Averages
Level 47
1,648 SR
1,709 Elo+
Anubis
Anubis
ElectronicMoon
Anubis
Level 22
God Stats
8W - 2L
1,715 SR
Queue Stats
33W - 20L
2,065 Elo+
Party 1
Jing Wei
Jing Wei
Kappoppin
Jing Wei
Level 25
God Stats
3W - 2L
1,740 SR
Queue Stats
39W - 37L
1,619 Elo+
Party 1
Yemoja
Yemoja
Lucíeo
Yemoja
Level 144
God Stats
3W - 0L
1,741 SR
Queue Stats
136W - 101L
1,691 Elo+
Party 1
Achilles
Achilles
Muji11
Achilles
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Zalm4n
Apollo
Level 28
God Stats
6W - 7L
1,545 SR
Queue Stats
37W - 21L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BoingBo
Terra
8
0 / 5 / 0
4,865
442
882
6,976
3,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 2 / 1
5,396
491
5,946
6,470
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
KofkuKami
Da Ji
8
1 / 4 / 0
5,107
464
2,328
7,285
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
7
0 / 3 / 0
4,509
410
3,216
6,515
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
itchycolon
Kukulkan
9
1 / 3 / 1
5,413
492
3,080
3,405
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,872
625
2,308
3,829
2,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Kappoppin
Jing Wei
8
3 / 1 / 5
5,615
510
4,813
5,199
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Lucíeo
Yemoja
9
4 / 1 / 9
6,398
582
3,268
7,397
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Muji11
Achilles
8
0 / 3 / 1
4,978
453
2,201
6,642
6,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
Zalm4n
Apollo
12
8 / 0 / 2
7,363
669
5,932
5,602
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
16
17
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Terra
BoingBo
Terra
0
5
0
0
L
2
2
1
1.25
W
1
0
4
3
W
Jing Wei
Kappoppin
Jing Wei
3
1
5
5.5
L
Da Ji
KofkuKami
Da Ji
1
4
0
0.25
L
Chiron
0
3
0
0
W
Yemoja
Lucíeo
Yemoja
4
1
9
8.5
W
Achilles
Muji11
Achilles
0
3
1
0.17
W
Apollo
Zalm4n
Apollo
8
0
2
9
L
Kukulkan
itchycolon
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,452
Damage
18,522
30,651
Taken
28,669
13,306
Mitigated
17,143
6,404
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
BoingBo
Terra
882
297
207
1,018
6,976
3,080
467
795
6,181
10,605
0
L
5,946
2,012
0
718
6,470
5,361
120
1,066
5,404
0
20,212
W
2,308
48
0
2,906
3,829
2,213
252
1,652
2,177
49,617
0
W
Jing Wei
Kappoppin
Jing Wei
4,813
2,873
0
1,348
5,199
2,528
433
733
4,422
1,735
14,327
L
Da Ji
KofkuKami
Da Ji
2,328
150
0
2,062
7,285
2,316
0
1,875
5,410
0
25,121
L
Chiron
3,216
658
562
1,822
6,515
1,671
525
856
5,646
0
20,502
W
Yemoja
Lucíeo
Yemoja
3,268
545
684
1,768
7,397
3,942
1,213
1,138
6,234
12,516
0
W
Achilles
Muji11
Achilles
2,201
919
0
843
6,642
6,494
29
0
6,334
1,498
11,617
W
Apollo
Zalm4n
Apollo
5,932
3,797
0
1,764
5,602
1,966
1,242
439
5,138
0
37,738
L
Kukulkan
itchycolon
Kukulkan
3,080
46
0
15
3,405
878
0
1,646
1,759
24,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
31,226
178
Minions Killed
256
0
Camps Cleared
0
986,119
Distance Traveled
994,159
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,865
442
14
1
0
177,855
4
L
Bellona
5,396
491
32
3
0
232,971
0
W
Anubis
6,872
625
99
9
0
171,480
1
W
Jing Wei
5,615
510
27
2
0
201,932
0
L
Da Ji
5,107
464
51
5
0
201,733
2
L
Chiron
4,509
410
34
3
0
174,124
1
W
Yemoja
6,398
582
26
2
0
197,157
1
W
Achilles
4,978
453
23
2
0
200,584
2
W
Apollo
7,363
669
81
7
0
223,006
0
L
Kukulkan
5,413
492
47
4
0
199,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role