Player Matchup

Terra
Terra
A5338
Terra
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
667W - 853L
1,512 Elo+
Solo
Osiris
Osiris
BigbyBenevolent
Osiris
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 65L
1,324 Elo+
Solo
Neith
Neith
Ill-cookie-llI
Neith
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 285L
1,470 Elo+
Solo
Hel
Hel
SplitdHail
Hel
Level 85
God Stats
11W - 11L
1,388 SR
Queue Stats
385W - 449L
1,292 Elo+
Party 2
Tsukuyomi
Tsukuyomi
santabanta21
Tsukuyomi
Level 66
God Stats
36W - 47L
1,198 SR
Queue Stats
142W - 208L
1,272 Elo+
Party 2
Team Averages
Level 99
1,417 SR
1,374 Elo+

VS

Team Averages
Level 92
1,513 SR
1,370 Elo+
Geb
Geb
CystBaby
Geb
Level 128
God Stats
6W - 3L
1,502 SR
Queue Stats
22W - 24L
1,464 Elo+
Party 3
Zhong Kui
Zhong Kui
Fakelzaman
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Origma
Ra
Level 21
God Stats
1W - 1L
1,259 SR
Queue Stats
11W - 18L
1,104 Elo+
Party 1
Danzaburou
Danzaburou
Tegdim
Danzaburou
Level 137
God Stats
20W - 9L
1,755 SR
Queue Stats
20W - 20L
1,464 Elo+
Party 3
Loki
Loki
YEYEGOFKEM
Loki
Level 67
God Stats
33W - 38L
1,548 SR
Queue Stats
88W - 115L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
A5338
Terra
14
1 / 0 / 2
8,166
480
2,063
10,428
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 4 / 5
7,164
421
8,170
12,144
9,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
0 / 4 / 0
7,756
456
5,133
8,683
2,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 2 / 2
7,817
460
3,421
11,025
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
santabanta21
Tsukuyomi
14
4 / 3 / 2
8,330
490
7,240
10,281
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 7
7,838
461
4,343
9,270
3,959
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Fakelzaman
Zhong Kui
16
2 / 2 / 2
9,479
558
10,821
10,874
9,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
14
1 / 3 / 2
8,879
522
6,090
7,700
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Tegdim
Danzaburou
16
4 / 1 / 1
10,284
605
5,654
7,832
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 2
9,825
578
5,820
10,810
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
13
13
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Terra
A5338
Terra
1
0
2
2
L
1
4
5
0.88
W
0
0
7
3.5
W
Zhong Kui
Fakelzaman
Zhong Kui
2
2
2
1.5
L
0
4
0
0
W
Ra
1
3
2
0.67
L
1
2
2
1
W
Danzaburou
Tegdim
Danzaburou
4
1
1
4.5
W
6
2
2
3.5
L
Tsukuyomi
santabanta21
Tsukuyomi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,027
Damage
32,728
52,561
Taken
46,486
26,743
Mitigated
23,165
18,755
Healing
19,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
A5338
Terra
2,063
342
1,349
3,677
10,428
6,481
142
3,319
7,035
33,828
0
L
8,170
2,438
0
1,941
12,144
9,751
241
5,748
5,998
0
37,604
W
4,343
758
451
2,469
9,270
3,959
0
1,676
7,544
25,216
0
W
Zhong Kui
Fakelzaman
Zhong Kui
10,821
2,869
0
5,043
10,874
9,848
3,372
885
9,506
59,364
0
L
5,133
1,779
0
957
8,683
2,667
0
2,389
6,244
0
56,665
W
Ra
6,090
260
647
2,437
7,700
2,638
0
2,511
5,138
52,694
0
L
3,421
181
1,863
5,804
11,025
4,366
228
5,965
4,935
47,378
0
W
Danzaburou
Tegdim
Danzaburou
5,654
1,795
0
3,714
7,832
3,010
706
412
7,395
0
80,183
W
5,820
1,593
0
4,732
10,810
3,710
0
0
10,660
0
56,176
L
Tsukuyomi
santabanta21
Tsukuyomi
7,240
1,915
0
3,164
10,281
3,478
267
3,136
7,095
0
44,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
46,305
407
Minions Killed
506
0
Camps Cleared
0
1,614,556
Distance Traveled
1,665,921
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,166
480
68
4
0
338,107
5
L
Osiris
7,164
421
46
3
0
333,199
3
W
Geb
7,838
461
36
2
0
387,148
8
W
Zhong Kui
9,479
558
117
7
0
285,554
3
L
Neith
7,756
456
110
6
0
254,980
2
W
Ra
8,879
522
116
7
0
320,838
2
L
Hel
7,817
460
92
5
0
320,871
2
W
Danzaburou
10,284
605
131
8
0
300,941
6
W
Loki
9,825
578
106
6
0
371,440
0
L
Tsukuyomi
8,330
490
91
5
0
367,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role