Player Matchup

Apollo
Apollo
Dont B Jellis2
Apollo
Level 108
God Stats
0W - 6L
1,500 SR
Queue Stats
250W - 239L
1,530 Elo+
Party 2
Fenrir
Fenrir
WidestSky467
Fenrir
Level 125
God Stats
1W - 3L
1,731 SR
Queue Stats
135W - 135L
1,452 Elo+
Solo
Cabrakan
Cabrakan
luke2G
Cabrakan
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 57L
1,500 Elo+
Solo
Janus
Janus
nichoji
Janus
Level 138
God Stats
9W - 10L
1,590 SR
Queue Stats
290W - 275L
1,538 Elo+
Party 2
Pele
Pele
why brooks
Pele
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 153L
1,515 Elo+
Party 2
Team Averages
Level 126
1,564 SR
1,507 Elo+

VS

Team Averages
Level 129
1,460 SR
1,467 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Corrupted-P1
Hachiman
Level 109
God Stats
2W - 0L
1,300 SR
Queue Stats
49W - 45L
1,564 Elo+
Party 1
Loki
Loki
TYD_9MM_
Loki
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 46L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
TricksterSquad
Zhong Kui
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 40L
1,500 Elo+
Solo
Poseidon
Poseidon
iShouldBe-InSaNe
Poseidon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,806
488
3,360
12,224
3,338
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
10
0 / 6 / 9
6,990
437
3,010
14,519
8,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
luke2G
Cabrakan
13
3 / 4 / 4
7,884
493
5,629
12,503
11,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
nichoji
Janus
15
8 / 4 / 0
9,281
580
9,110
6,792
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 6
7,488
468
6,672
14,356
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
1 / 4 / 9
7,842
490
5,544
13,402
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Corrupted-P1
Hachiman
15
6 / 2 / 2
9,199
575
10,479
8,265
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
13
7 / 2 / 5
8,448
528
8,474
7,113
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
TricksterSquad
Zhong Kui
16
5 / 3 / 1
9,577
599
11,519
15,343
10,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 3 / 5
8,844
553
10,537
8,307
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
14
Kills
24
24
Deaths
14
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
4
9
1.38
W
Hachiman
Corrupted-P1
Hachiman
6
2
2
3.5
L
1
5
3
0.5
W
Loki
7
2
5
4.75
W
Zhong Kui
TricksterSquad
Zhong Kui
5
3
1
1.83
L
Fenrir
0
6
9
0.75
W
5
3
5
2.5
L
Cabrakan
luke2G
Cabrakan
3
4
4
1.25
L
Janus
nichoji
Janus
8
4
0
2
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,781
Damage
46,553
60,394
Taken
52,430
30,027
Mitigated
33,134
13,101
Healing
18,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,544
670
0
2,059
13,402
9,737
22
3,978
9,251
19,067
0
W
Hachiman
Corrupted-P1
Hachiman
10,479
5,921
0
3,044
8,265
5,485
620
1,190
7,075
8,695
53,602
L
3,360
1,990
0
3,550
12,224
3,338
576
2,636
9,524
0
48,163
W
Loki
8,474
2,280
0
422
7,113
4,292
0
1,217
5,802
3,835
44,182
W
Zhong Kui
TricksterSquad
Zhong Kui
11,519
2,583
0
10,840
15,343
10,705
1,199
5,253
9,662
65,127
0
L
Fenrir
3,010
735
0
2,910
14,519
8,533
0
7,543
6,692
0
10,758
W
10,537
681
0
1,828
8,307
2,915
270
2,237
5,901
63,413
0
L
Cabrakan
luke2G
Cabrakan
5,629
859
0
2,162
12,503
11,368
0
9,356
3,111
37,453
0
L
Janus
nichoji
Janus
9,110
1,059
0
1,371
6,792
2,032
0
3,604
3,068
45,562
0
L
6,672
1,163
0
3,108
14,356
4,756
0
5,011
9,221
0
44,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,449
Gold Earned
43,910
342
Minions Killed
416
0
Camps Cleared
0
1,528,543
Distance Traveled
1,439,910
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,842
490
15
1
0
317,703
4
W
Hachiman
9,199
575
95
6
0
283,551
2
L
Apollo
7,806
488
94
6
0
306,195
2
W
Loki
8,448
528
62
4
0
326,731
3
W
Zhong Kui
9,577
599
132
8
0
237,076
1
L
Fenrir
6,990
437
13
1
0
318,645
6
W
Poseidon
8,844
553
112
7
0
274,849
1
L
Cabrakan
7,884
493
77
5
0
265,810
1
L
Janus
9,281
580
89
6
0
311,612
0
L
Pele
7,488
468
69
4
0
326,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role