Player Matchup

Tsukuyomi
Tsukuyomi
Platinum III
Alertt
Tsukuyomi
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold I
Frıeza
Cupid
Gold I
Level 156
God Stats
8W - 6L
1,500 SR
Queue Stats
317W - 281L
1,779 MMR
Party 1
Khepri
Khepri
Platinum III
ImStyle
Khepri
Platinum III
Level 120
God Stats
4W - 3L
1,900 SR
Queue Stats
140W - 141L
1,849 MMR
Solo
Scylla
Scylla
Platinum IV
Montak
Scylla
Platinum IV
Level 148
God Stats
13W - 9L
1,773 SR
Queue Stats
49W - 45L
1,945 MMR
Solo
King Arthur
King Arthur
Diamond V
TsanderFlores
King Arthur
Diamond V
Level 122
God Stats
55W - 34L
1,697 SR
Queue Stats
507W - 442L
2,097 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,674 SR
1,834 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,613 SR
1,893 MMR
Ullr
Ullr
Diamond III
ImVerse
Ullr
Diamond III
Level 160
God Stats
4W - 9L
1,746 SR
Queue Stats
693W - 660L
2,405 MMR
Solo
Thoth
Thoth
Platinum II
Lakesides
Thoth
Platinum II
Level 158
God Stats
18W - 13L
1,426 SR
Queue Stats
439W - 406L
1,892 MMR
Solo
Loki
Loki
Platinum V
Løkïi
Loki
Platinum V
Level 142
God Stats
90W - 54L
1,895 SR
Queue Stats
134W - 115L
1,840 MMR
Solo
Tyr
Tyr
Gold II
Toostanky420
Tyr
Gold II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 108L
1,828 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
iiStory
Sun Wukong
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alertt
Tsukuyomi
20
7 / 4 / 5
14,525
605
20,757
21,539
15,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
Frıeza
Cupid
20
3 / 4 / 5
13,699
571
18,680
21,305
8,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
ImStyle
Khepri
17
0 / 0 / 14
12,214
509
6,237
20,094
25,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Montak
Scylla
19
3 / 5 / 5
13,072
545
8,036
12,649
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TsanderFlores
King Arthur
20
7 / 2 / 7
15,071
628
23,507
24,078
29,485
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneSetJanusNu Wa

VS

Bans
DanzaburouErlang ShenFenrirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ImVerse
Ullr
20
4 / 3 / 1
12,869
536
20,738
22,528
11,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Lakesides
Thoth
18
2 / 5 / 6
11,648
485
20,076
13,769
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Løkïi
Loki
20
6 / 3 / 2
13,544
564
11,653
16,799
7,211
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 5 / 1
12,203
508
5,082
24,287
19,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
iiStory
Sun Wukong
14
1 / 4 / 6
9,563
398
6,644
24,946
23,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
20
Kills
15
15
Deaths
20
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alertt
Tsukuyomi
7
4
5
2.38
W
Cupid
Frıeza
Cupid
3
4
5
1.38
W
Khepri
ImStyle
Khepri
0
0
14
7
L
Ullr
ImVerse
Ullr
4
3
1
1.5
L
Thoth
Lakesides
Thoth
2
5
6
1
L
Loki
Løkïi
Loki
6
3
2
2.33
W
Scylla
Montak
Scylla
3
5
5
1.1
L
2
5
1
0.5
W
King Arthur
TsanderFlores
King Arthur
7
2
7
5.25
L
Sun Wukong
iiStory
Sun Wukong
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,217
Damage
64,193
99,665
Taken
102,329
83,443
Mitigated
66,699
45,326
Healing
25,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alertt
Tsukuyomi
20,757
6,344
0
10,926
21,539
15,684
3,683
4,745
16,477
0
100,916
W
Cupid
Frıeza
Cupid
18,680
12,362
1,110
12,393
21,305
8,596
5,969
794
20,431
0
119,275
W
Khepri
ImStyle
Khepri
6,237
527
599
4,948
20,094
25,205
297
5,464
14,382
36,980
0
L
Ullr
ImVerse
Ullr
20,738
10,600
0
5,086
22,528
11,232
1,694
996
21,494
0
98,240
L
Thoth
Lakesides
Thoth
20,076
142
0
1,994
13,769
5,168
0
3,829
9,767
90,580
0
L
Loki
Løkïi
Loki
11,653
3,116
0
6,481
16,799
7,211
2,690
912
15,847
0
123,378
W
Scylla
Montak
Scylla
8,036
339
9
3,771
12,649
4,473
2,491
5,250
6,783
83,755
0
L
5,082
488
0
4,620
24,287
19,528
0
4,028
20,137
0
78,562
W
King Arthur
TsanderFlores
King Arthur
23,507
1,934
0
11,570
24,078
29,485
501
4,937
18,952
13,717
101,331
L
Sun Wukong
iiStory
Sun Wukong
6,644
1,123
0
7,286
24,946
23,560
0
6,492
18,224
396
27,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,581
Gold Earned
59,827
752
Minions Killed
745
0
Camps Cleared
0
2,501,977
Distance Traveled
2,416,214
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,525
605
159
7
0
542,720
10
W
Cupid
13,699
571
200
8
0
433,507
3
W
Khepri
12,214
509
34
1
0
534,047
10
L
Ullr
12,869
536
173
7
0
456,445
1
L
Thoth
11,648
485
169
7
0
447,022
6
L
Loki
13,544
564
194
8
0
497,249
7
W
Scylla
13,072
545
153
6
0
464,938
3
L
Tyr
12,203
508
167
7
0
505,772
0
W
King Arthur
15,071
628
206
9
0
526,765
8
L
Sun Wukong
9,563
398
42
2
0
509,726
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role