Player Matchup

Anhur
Anhur
Cellcius
Anhur
Level 15
God Stats
1W - 0L
1,316 SR
Queue Stats
5W - 3L
1,476 Elo+
Party 1
Vulcan
Vulcan
Koochey
Vulcan
Level 24
God Stats
36W - 35L
1,551 SR
Queue Stats
105W - 110L
1,351 Elo+
Party 1
Medusa
Medusa
SoulSucker
Medusa
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
austinyoung95
Odin
Level 29
God Stats
16W - 19L
1,365 SR
Queue Stats
34W - 46L
1,351 Elo+
Party 1
Bellona
Bellona
smtripod
Bellona
Level 22
God Stats
28W - 20L
1,927 SR
Queue Stats
542W - 534L
1,584 Elo+
Party 3
Team Averages
Level 25
1,532 SR
1,452 Elo+

VS

Team Averages
Level 20
1,681 SR
1,493 Elo+
Cerberus
Cerberus
DURHAMUWU
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
R3brn
Tsukuyomi
Level 18
God Stats
21W - 19L
1,849 SR
Queue Stats
117W - 103L
1,503 Elo+
Party 2
Jing Wei
Jing Wei
chimic01
Jing Wei
Level 28
God Stats
25W - 35L
1,632 SR
Queue Stats
177W - 215L
1,501 Elo+
Solo
Kukulkan
Kukulkan
xCrook
Kukulkan
Level 9
God Stats
3W - 1L
1,787 SR
Queue Stats
6W - 5L
1,436 Elo+
Party 2
Persephone
Persephone
xKlipped
Persephone
Level 18
God Stats
6W - 4L
1,638 SR
Queue Stats
131W - 113L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cellcius
Anhur
17
11 / 3 / 2
10,788
635
10,073
12,161
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
Koochey
Vulcan
13
2 / 7 / 3
8,172
481
6,300
9,176
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
SoulSucker
Medusa
16
6 / 1 / 4
9,608
565
11,850
10,773
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 1 / 8
9,261
545
7,053
11,998
7,444
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
smtripod
Bellona
16
3 / 0 / 6
10,000
588
5,718
16,207
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DURHAMUWU
Cerberus
12
1 / 6 / 2
7,480
440
3,087
13,750
9,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
R3brn
Tsukuyomi
14
5 / 3 / 3
8,926
525
7,852
9,861
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
chimic01
Jing Wei
13
1 / 6 / 1
7,103
418
6,719
14,164
3,934
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
xCrook
Kukulkan
12
3 / 7 / 2
7,779
458
7,873
10,794
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
xKlipped
Persephone
13
1 / 6 / 0
7,530
443
10,418
7,847
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
28
Kills
11
12
Deaths
28
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cellcius
Anhur
11
3
2
4
L
Cerberus
DURHAMUWU
Cerberus
1
6
2
0.33
W
Vulcan
Koochey
Vulcan
2
7
3
0.5
L
Tsukuyomi
R3brn
Tsukuyomi
5
3
3
2.17
W
Medusa
SoulSucker
Medusa
6
1
4
8
W
6
1
8
10
L
Jing Wei
chimic01
Jing Wei
1
6
1
0.25
W
Bellona
smtripod
Bellona
3
0
6
6
L
Kukulkan
xCrook
Kukulkan
3
7
2
0.57
L
Persephone
xKlipped
Persephone
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,994
Damage
35,949
60,315
Taken
56,416
27,864
Mitigated
22,043
20,305
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cellcius
Anhur
10,073
4,534
0
4,836
12,161
4,153
408
1,809
10,346
0
70,739
L
Cerberus
DURHAMUWU
Cerberus
3,087
295
0
1,987
13,750
9,313
0
746
13,004
34,006
0
W
Vulcan
Koochey
Vulcan
6,300
867
0
579
9,176
3,301
192
4,077
5,059
37,856
0
L
Tsukuyomi
R3brn
Tsukuyomi
7,852
2,638
0
690
9,861
3,917
0
1,588
8,273
0
45,826
W
Medusa
SoulSucker
Medusa
11,850
6,059
0
6,121
10,773
3,727
1,956
1,705
9,068
0
63,870
W
7,053
966
421
1,092
11,998
7,444
1,038
2,815
9,183
0
40,342
L
Jing Wei
chimic01
Jing Wei
6,719
5,546
0
4,959
14,164
3,934
0
219
13,945
0
47,850
W
Bellona
smtripod
Bellona
5,718
902
0
7,256
16,207
9,239
174
10,376
5,281
3,006
46,569
L
Kukulkan
xCrook
Kukulkan
7,873
1,373
0
746
10,794
3,077
54
3,734
7,060
40,830
0
L
Persephone
xKlipped
Persephone
10,418
526
0
796
7,847
1,802
0
112
7,730
39,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,829
Gold Earned
38,818
454
Minions Killed
394
0
Camps Cleared
0
1,589,589
Distance Traveled
1,490,612
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,788
635
114
7
0
310,697
3
L
Cerberus
7,480
440
96
6
0
298,187
1
W
Vulcan
8,172
481
54
3
0
263,202
0
L
Tsukuyomi
8,926
525
77
5
0
350,886
1
W
Medusa
9,608
565
93
5
0
315,099
3
W
Odin
9,261
545
77
5
0
349,735
0
L
Jing Wei
7,103
418
70
4
0
292,343
5
W
Bellona
10,000
588
116
7
0
350,856
0
L
Kukulkan
7,779
458
80
5
0
279,028
6
L
Persephone
7,530
443
71
4
0
270,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role