Player Matchup

Thanatos
Thanatos
F-9olX
Thanatos
Level 28
God Stats
31W - 34L
1,253 SR
Queue Stats
482W - 421L
1,508 Elo+
Party 2
Bellona
Bellona
Gabbi_Houdini
Bellona
Level 20
God Stats
5W - 5L
1,370 SR
Queue Stats
7W - 12L
1,329 Elo+
Party 1
Geb
Geb
Gengarr x
Geb
Level 63
God Stats
28W - 19L
1,455 SR
Queue Stats
973W - 913L
1,467 Elo+
Party 1
Ra
Ra
RAYANBEST1
Ra
Level 41
God Stats
25W - 33L
1,514 SR
Queue Stats
639W - 592L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
trex_ksa2012
Danzaburou
Level 44
God Stats
32W - 18L
1,500 SR
Queue Stats
297W - 268L
1,394 Elo+
Party 2
Team Averages
Level 39
1,418 SR
1,421 Elo+

VS

Team Averages
Level 82
1,536 SR
1,499 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Ricoronan2000
Pele
Level 49
God Stats
1W - 1L
1,737 SR
Queue Stats
7W - 11L
1,691 Elo+
Solo
Scylla
Scylla
dragondavid3000
Scylla
Level 84
God Stats
2W - 3L
1,583 SR
Queue Stats
84W - 99L
1,490 Elo+
Solo
Neith
Neith
myadave
Neith
Level 75
God Stats
103W - 113L
1,449 SR
Queue Stats
410W - 470L
1,422 Elo+
Solo
Hercules
Hercules
nxtMK
Hercules
Level 47
God Stats
11W - 15L
1,409 SR
Queue Stats
117W - 177L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
F-9olX
Thanatos
6
3 / 0 / 0
4,028
806
1,992
2,113
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
6
0 / 0 / 0
3,580
716
159
1,761
1,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

4
0 / 1 / 1
3,101
620
1,380
3,374
903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 1
3,559
712
623
625
176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
trex_ksa2012
Danzaburou
5
2 / 2 / 0
3,644
729
2,048
3,139
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
5
1 / 1 / 2
3,416
683
2,505
2,976
1,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 1 / 0
2,675
535
198
733
148
Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,159
632
513
1,741
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
myadave
Neith
5
0 / 1 / 0
3,145
629
698
1,565
329
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
nxtMK
Hercules
4
2 / 1 / 0
3,398
680
1,035
2,613
1,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
3
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
1
2
2
W
Thanatos
F-9olX
Thanatos
3
0
0
3
W
Bellona
0
0
0
0
W
0
1
1
0.5
W
0
0
1
0.5
L
0
1
0
0
L
0
1
0
0
L
Neith
myadave
Neith
0
1
0
0
L
Hercules
nxtMK
Hercules
2
1
0
2
W
Danzaburou
trex_ksa2012
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,202
Damage
4,949
11,012
Taken
9,628
4,348
Mitigated
3,420
4,749
Healing
2,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,505
1,620
0
1,129
2,976
1,475
0
579
2,397
2,581
9,637
W
Thanatos
F-9olX
Thanatos
1,992
768
0
1,797
2,113
1,223
0
195
1,885
3,459
11,795
W
Bellona
159
0
0
1,136
1,761
1,384
89
0
1,761
2,824
8,324
W
1,380
354
219
213
3,374
903
0
198
3,176
8,795
0
W
623
245
44
291
625
176
330
320
303
11,119
0
L
198
57
0
72
733
148
0
81
652
0
1,946
L
513
273
0
250
1,741
391
0
633
1,064
9,164
0
L
Neith
myadave
Neith
698
234
0
226
1,565
329
0
96
1,469
0
9,061
L
Hercules
nxtMK
Hercules
1,035
522
123
731
2,613
1,077
0
828
1,785
0
4,553
W
Danzaburou
trex_ksa2012
Danzaburou
2,048
896
123
926
3,139
662
48
279
2,860
0
9,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,912
Gold Earned
15,793
124
Minions Killed
68
0
Camps Cleared
0
454,820
Distance Traveled
390,026
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,416
683
19
4
0
95,655
0
W
Thanatos
4,028
806
34
7
0
103,465
2
W
Bellona
3,580
716
30
6
0
83,822
0
W
Geb
3,101
620
14
3
0
102,281
0
W
Ra
3,559
712
27
5
0
80,460
1
L
Pele
2,675
535
6
1
0
32,651
1
L
Scylla
3,159
632
17
3
0
87,069
0
L
Neith
3,145
629
18
4
0
74,899
0
L
Hercules
3,398
680
8
2
0
99,752
0
W
Danzaburou
3,644
729
19
4
0
84,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role