Player Matchup

Ymir
Ymir
CallMeStevoh
Ymir
Level 5
God Stats
13W - 2L
1,500 SR
Queue Stats
127W - 91L
1,593 Elo+
Solo
Bastet
Bastet
JRust
Bastet
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 178L
1,515 Elo+
Party 1
Poseidon
Poseidon
Ko_InYourFace
Poseidon
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 39L
1,377 Elo+
Party 1
Artemis
Artemis
aalgebruh
Artemis
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
47W - 35L
1,617 Elo+
Solo
Sun Wukong
Sun Wukong
xlChris
Sun Wukong
Level 18
God Stats
20W - 18L
1,723 SR
Queue Stats
143W - 115L
1,683 Elo+
Solo
Team Averages
Level 29
1,545 SR
1,557 Elo+

VS

Team Averages
Level 19
1,547 SR
1,557 Elo+
Chaac
Chaac
ACAMERCY
Chaac
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
97W - 96L
1,571 Elo+
Solo
Fenrir
Fenrir
Brunch11
Fenrir
Level 24
God Stats
10W - 4L
1,878 SR
Queue Stats
67W - 63L
1,607 Elo+
Solo
Janus
Janus
Funnion
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 76L
1,689 Elo+
Solo
Jormungandr
Jormungandr
OrzYAMADA
Jormungandr
Level 8
God Stats
3W - 4L
1,576 SR
Queue Stats
7W - 7L
1,498 Elo+
Solo
Anhur
Anhur
dtpepe
Anhur
Level 23
God Stats
7W - 4L
1,281 SR
Queue Stats
68W - 51L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 10
10,589
557
5,770
11,348
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
JRust
Bastet
19
14 / 0 / 5
11,900
626
15,354
11,245
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
Ko_InYourFace
Poseidon
12
0 / 10 / 2
8,051
424
1,765
9,722
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
aalgebruh
Artemis
16
4 / 2 / 10
10,563
556
17,184
13,962
4,874
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
xlChris
Sun Wukong
17
6 / 0 / 6
11,058
582
16,297
14,824
8,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ACAMERCY
Chaac
12
2 / 5 / 1
7,502
395
9,022
21,616
10,116
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Brunch11
Fenrir
12
3 / 6 / 1
7,894
415
4,213
12,763
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Funnion
Janus
15
7 / 6 / 2
9,672
509
7,997
12,163
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
OrzYAMADA
Jormungandr
12
1 / 6 / 1
7,822
412
7,698
15,115
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
dtpepe
Anhur
14
0 / 6 / 2
8,003
421
8,763
16,580
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
29
Kills
13
13
Deaths
29
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
ACAMERCY
Chaac
2
5
1
0.5
L
Fenrir
Brunch11
Fenrir
3
6
1
0.58
W
5
1
10
10
L
Janus
Funnion
Janus
7
6
2
1.33
W
Bastet
JRust
Bastet
14
0
5
16.5
W
Poseidon
Ko_InYourFace
Poseidon
0
10
2
0.1
L
Jormungandr
OrzYAMADA
Jormungandr
1
6
1
0.25
W
Artemis
aalgebruh
Artemis
4
2
10
4.5
L
Anhur
dtpepe
Anhur
0
6
2
0.17
W
Sun Wukong
xlChris
Sun Wukong
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,370
Damage
37,693
61,101
Taken
78,237
30,721
Mitigated
32,455
24,112
Healing
19,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ACAMERCY
Chaac
9,022
1,769
0
7,862
21,616
10,116
0
1,723
19,830
667
34,762
L
Fenrir
Brunch11
Fenrir
4,213
347
0
3,264
12,763
4,560
0
1,145
11,618
0
41,091
W
5,770
1,031
0
2,169
11,348
9,499
38
4,021
7,249
25,786
0
L
Janus
Funnion
Janus
7,997
531
0
1,305
12,163
3,798
0
1,376
10,743
60,845
0
W
Bastet
JRust
Bastet
15,354
7,581
0
5,693
11,245
4,709
311
2,003
9,204
0
88,743
W
Poseidon
Ko_InYourFace
Poseidon
1,765
521
0
365
9,722
2,724
1,023
3,176
6,322
26,648
0
L
Jormungandr
OrzYAMADA
Jormungandr
7,698
1,458
0
589
15,115
9,143
182
1,351
13,716
25,085
0
W
Artemis
aalgebruh
Artemis
17,184
12,129
0
8,792
13,962
4,874
1,832
3,670
10,288
0
70,301
L
Anhur
dtpepe
Anhur
8,763
4,315
0
6,387
16,580
4,838
162
1,785
14,795
0
55,578
W
Sun Wukong
xlChris
Sun Wukong
16,297
3,745
0
7,093
14,824
8,915
2,586
2,924
11,778
0
70,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,161
Gold Earned
40,893
461
Minions Killed
398
0
Camps Cleared
0
1,675,368
Distance Traveled
1,576,634
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,502
395
64
3
0
292,516
1
L
Fenrir
7,894
415
84
4
0
320,154
0
W
Ymir
10,589
557
30
2
0
316,839
4
L
Janus
9,672
509
119
6
0
332,882
2
W
Bastet
11,900
626
127
7
0
407,140
1
W
Poseidon
8,051
424
62
3
0
277,404
0
L
Jormungandr
7,822
412
44
2
0
353,570
3
W
Artemis
10,563
556
114
6
0
311,325
3
L
Anhur
8,003
421
87
5
0
277,512
2
W
Sun Wukong
11,058
582
128
7
0
362,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role