Player Matchup

Yemoja
Yemoja
CrownAllen
Yemoja
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 13L
1,586 Elo+
Solo
Bellona
Bellona
Wh1teFang
Bellona
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
darkanima3
Anubis
Level 62
God Stats
52W - 45L
1,692 SR
Queue Stats
232W - 243L
1,585 Elo+
Solo
Da Ji
Da Ji
oursoma
Da Ji
Level 122
God Stats
7W - 4L
1,912 SR
Queue Stats
254W - 244L
1,540 Elo+
Solo
Chernobog
Chernobog
sonofcain
Chernobog
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 151L
1,574 Elo+
Solo
Team Averages
Level 78
1,621 SR
1,557 Elo+

VS

Team Averages
Level 109
1,551 SR
1,686 Elo+
Zeus
Zeus
CrackIsHealthy
Zeus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,983 Elo+
Party 1
Nemesis
Nemesis
Crackman09
Nemesis
Level 148
God Stats
2W - 2L
1,755 SR
Queue Stats
395W - 323L
1,528 Elo+
Party 1
Osiris
Osiris
Sαric1998
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ÐerHenker
Apollo
Level 160
God Stats
22W - 9L
1,500 SR
Queue Stats
607W - 452L
1,735 Elo+
Party 1
Chang'e
Chang'e
ηєllуOnCrαcκ
Chang'e
Level 58
God Stats
3W - 3L
1,500 SR
Queue Stats
207W - 174L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CrownAllen
Yemoja
6
0 / 3 / 2
4,536
454
1,665
4,616
1,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Wh1teFang
Bellona
8
0 / 4 / 1
4,489
449
2,552
7,757
5,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
darkanima3
Anubis
9
0 / 4 / 1
5,086
509
1,372
6,512
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
oursoma
Da Ji
9
3 / 2 / 0
5,897
590
2,435
5,526
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
sonofcain
Chernobog
7
0 / 5 / 1
4,340
434
3,060
6,279
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
6,346
635
5,790
4,083
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Crackman09
Nemesis
11
3 / 0 / 4
6,104
610
2,360
3,859
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Sαric1998
Osiris
11
3 / 1 / 2
6,188
619
6,080
5,030
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
ÐerHenker
Apollo
10
5 / 1 / 2
6,393
639
6,146
7,578
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 0 / 6
6,403
640
3,633
4,837
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
18
18
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Nemesis
Crackman09
Nemesis
3
0
4
5
L
Yemoja
CrownAllen
Yemoja
0
3
2
0.33
W
Osiris
Sαric1998
Osiris
3
1
2
4
L
Bellona
Wh1teFang
Bellona
0
4
1
0.13
L
Anubis
darkanima3
Anubis
0
4
1
0.13
L
Da Ji
oursoma
Da Ji
3
2
0
1.5
L
Chernobog
sonofcain
Chernobog
0
5
1
0.1
W
Apollo
ÐerHenker
Apollo
5
1
2
6
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,084
Damage
24,009
30,690
Taken
25,387
15,565
Mitigated
13,499
6,483
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,790
1,155
0
1,688
4,083
992
49
569
3,514
39,070
0
W
Nemesis
Crackman09
Nemesis
2,360
582
0
1,107
3,859
2,584
0
539
3,320
6,212
27,435
L
Yemoja
CrownAllen
Yemoja
1,665
769
533
547
4,616
1,503
0
1,432
3,184
5,922
0
W
Osiris
Sαric1998
Osiris
6,080
2,173
0
1,322
5,030
4,561
636
6
4,834
4,636
25,678
L
Bellona
Wh1teFang
Bellona
2,552
458
0
1,880
7,757
5,763
0
824
6,891
0
13,402
L
Anubis
darkanima3
Anubis
1,372
37
0
1,498
6,512
2,826
0
4,683
1,553
27,036
0
L
Da Ji
oursoma
Da Ji
2,435
621
0
750
5,526
3,165
0
2,111
3,323
3,701
18,132
L
Chernobog
sonofcain
Chernobog
3,060
1,687
0
1,275
6,279
2,308
0
520
5,759
2,744
19,904
W
Apollo
ÐerHenker
Apollo
6,146
3,446
0
4,742
7,578
2,372
312
1,291
6,287
0
36,285
W
3,633
481
761
2,777
4,837
2,990
0
1,093
3,744
26,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,348
Gold Earned
31,434
186
Minions Killed
338
0
Camps Cleared
0
870,822
Distance Traveled
971,708
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,346
635
88
9
0
187,958
0
W
Nemesis
6,104
610
73
7
0
239,299
3
L
Yemoja
4,536
454
7
1
0
184,563
1
W
Osiris
6,188
619
66
7
0
182,544
1
L
Bellona
4,489
449
40
4
0
180,780
3
L
Anubis
5,086
509
56
6
0
161,570
0
L
Da Ji
5,897
590
42
4
0
188,244
3
L
Chernobog
4,340
434
41
4
0
155,665
3
W
Apollo
6,393
639
72
7
0
161,578
5
W
Chang'e
6,403
640
39
4
0
200,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role