Player Matchup

Guan Yu
Guan Yu
PIÑATA14
Guan Yu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 35L
1,693 Elo+
Solo
Neith
Neith
Rising Ruler
Neith
Level 25
God Stats
8W - 6L
1,607 SR
Queue Stats
101W - 51L
1,604 Elo+
Solo
Kukulkan
Kukulkan
Tien0
Kukulkan
Level 8
God Stats
123W - 116L
1,500 SR
Queue Stats
133W - 132L
1,500 Elo+
Solo
Discordia
Discordia
Yidhrra
Discordia
Level 29
God Stats
40W - 47L
1,461 SR
Queue Stats
201W - 216L
1,542 Elo+
Solo
Xing Tian
Xing Tian
Zillarax
Xing Tian
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 40L
1,543 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,576 Elo+

VS

Team Averages
Level 39
1,749 SR
1,865 Elo+
Discordia
Discordia
DixonCi1der
Discordia
Level 26
God Stats
12W - 5L
1,855 SR
Queue Stats
51W - 18L
1,995 Elo+
Party 1
Anhur
Anhur
Hrovat
Anhur
Level 126
God Stats
1W - 2L
1,725 SR
Queue Stats
115W - 62L
1,934 Elo+
Party 1
Nemesis
Nemesis
NeithRailedU
Nemesis
Level 5
God Stats
0W - 2L
1,572 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Geb
Geb
Venommee
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 8L
2,002 Elo+
Party 1
Ares
Ares
scoopurpuuper
Ares
Level 10
God Stats
15W - 3L
2,094 SR
Queue Stats
43W - 26L
2,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PIÑATA14
Guan Yu
20
3 / 5 / 26
12,544
1,045
13,306
20,010
18,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 6 / 20
12,882
1,074
16,584
13,149
3,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Tien0
Kukulkan
20
19 / 4 / 16
15,516
1,293
36,012
10,711
3,285
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Yidhrra
Discordia
20
11 / 1 / 19
14,635
1,220
34,814
7,722
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Zillarax
Xing Tian
20
4 / 3 / 30
13,897
1,158
10,090
18,606
21,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DixonCi1der
Discordia
18
3 / 5 / 9
12,386
1,032
18,300
14,645
4,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Hrovat
Anhur
18
11 / 7 / 4
13,761
1,147
27,133
24,288
10,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nemesis
NeithRailedU
Nemesis
16
1 / 7 / 6
10,647
887
5,275
13,273
4,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 7 / 11
12,563
1,047
9,607
30,515
39,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 15 / 7
10,835
903
4,395
34,573
31,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
56
41
Kills
19
19
Deaths
41
111
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Discordia
DixonCi1der
Discordia
3
5
9
1.5
L
Anhur
Hrovat
Anhur
11
7
4
1.86
L
Nemesis
NeithRailedU
Nemesis
1
7
6
0.57
W
Guan Yu
PIÑATA14
Guan Yu
3
5
26
3.2
W
4
6
20
2.33
W
Kukulkan
Tien0
Kukulkan
19
4
16
6.75
L
3
7
11
1.21
W
Discordia
Yidhrra
Discordia
11
1
19
20.5
W
Xing Tian
Zillarax
Xing Tian
4
3
30
6.33
L
1
15
7
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,806
Damage
64,710
70,198
Taken
117,294
49,561
Mitigated
91,456
12,178
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DixonCi1der
Discordia
18,300
1,188
0
460
14,645
4,942
0
10,197
4,070
52,589
0
L
Anhur
Hrovat
Anhur
27,133
14,729
0
3,121
24,288
10,984
0
14,056
9,737
0
65,408
L
Nemesis
NeithRailedU
Nemesis
5,275
1,400
0
747
13,273
4,979
0
9,270
3,753
0
12,495
W
Guan Yu
PIÑATA14
Guan Yu
13,306
1,397
4,041
4,638
20,010
18,665
0
9,473
10,207
171
25,686
W
16,584
8,016
0
2,391
13,149
3,770
0
4,314
8,705
0
44,928
W
Kukulkan
Tien0
Kukulkan
36,012
1,785
0
0
10,711
3,285
0
3,909
6,616
63,172
0
L
9,607
944
0
0
30,515
39,289
0
20,172
9,922
17,235
0
W
Discordia
Yidhrra
Discordia
34,814
1,552
0
0
7,722
2,387
0
2,568
4,978
64,866
0
W
Xing Tian
Zillarax
Xing Tian
10,090
946
0
1,108
18,606
21,454
0
10,760
7,390
15,324
0
L
4,395
316
564
511
34,573
31,262
0
25,934
8,070
11,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,474
Gold Earned
60,192
243
Minions Killed
210
12
Camps Cleared
4
1,199,112
Distance Traveled
1,102,606
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,386
1,032
82
7
2
244,773
0
L
Anhur
13,761
1,147
92
8
1
220,698
0
L
Nemesis
10,647
887
17
1
1
157,749
0
W
Guan Yu
12,544
1,045
25
2
1
258,205
0
W
Neith
12,882
1,074
64
5
3
214,668
0
W
Kukulkan
15,516
1,293
74
6
0
211,403
1
L
Geb
12,563
1,047
7
1
0
273,044
0
W
Discordia
14,635
1,220
66
6
8
254,683
1
W
Xing Tian
13,897
1,158
14
1
0
260,153
0
L
Ares
10,835
903
12
1
0
206,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role