Player Matchup

Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AlwaysCaptain
Kukulkan
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 3L
1,391 Elo+
Party 2
Erlang Shen
Erlang Shen
NeoKendrick
Erlang Shen
Level 106
God Stats
13W - 10L
1,500 SR
Queue Stats
193W - 169L
1,587 Elo+
Party 2
Sylvanus
Sylvanus
Ravenous_Light
Sylvanus
Level 124
God Stats
9W - 5L
1,906 SR
Queue Stats
75W - 83L
1,598 Elo+
Party 1
Zhong Kui
Zhong Kui
YoteMeisterKwan
Zhong Kui
Level 89
God Stats
7W - 3L
1,264 SR
Queue Stats
180W - 137L
1,302 Elo+
Party 2
Team Averages
Level 102
1,534 SR
1,476 Elo+

VS

Team Averages
Level 92
1,572 SR
1,514 Elo+
Tyr
Tyr
D-Levelle
Tyr
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
507W - 472L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
DixonMouth91
Kuzenbo
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
TheSlambulancee
Cernunnos
Level 89
God Stats
12W - 9L
1,628 SR
Queue Stats
393W - 380L
1,458 Elo+
Party 3
Nox
Nox
adrife235
Nox
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,450 Elo+
Solo
Fenrir
Fenrir
snowball4u06
Fenrir
Level 106
God Stats
3W - 3L
1,730 SR
Queue Stats
15W - 16L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 0 / 5
6,214
621
3,138
5,994
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
AlwaysCaptain
Kukulkan
11
0 / 1 / 6
6,287
629
4,953
4,597
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
NeoKendrick
Erlang Shen
11
5 / 2 / 1
6,520
652
2,853
4,954
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
9
4 / 0 / 5
5,784
578
4,108
5,114
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
YoteMeisterKwan
Zhong Kui
11
1 / 0 / 0
6,221
622
4,837
7,050
5,566
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,950
595
5,280
9,083
4,713
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
DixonMouth91
Kuzenbo
8
0 / 4 / 0
4,918
492
2,132
6,385
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
TheSlambulancee
Cernunnos
8
0 / 2 / 0
4,816
482
2,968
5,274
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 2
5,855
586
2,681
4,736
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
8
2 / 5 / 0
5,385
539
3,501
7,704
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
5
6.5
W
Kukulkan
AlwaysCaptain
Kukulkan
0
1
6
3
L
0
1
0
0
L
Kuzenbo
DixonMouth91
Kuzenbo
0
4
0
0
W
Erlang Shen
NeoKendrick
Erlang Shen
5
2
1
2.75
W
Sylvanus
4
0
5
6.5
L
Cernunnos
TheSlambulancee
Cernunnos
0
2
0
0
W
Zhong Kui
YoteMeisterKwan
Zhong Kui
1
0
0
1
L
1
2
2
1
L
Fenrir
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,889
Damage
16,562
27,709
Taken
33,182
18,030
Mitigated
12,820
10,664
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,138
1,736
0
1,202
5,994
3,216
657
808
5,186
3,158
30,916
W
Kukulkan
AlwaysCaptain
Kukulkan
4,953
541
0
447
4,597
1,640
566
1,364
3,137
35,914
0
L
5,280
972
0
3,366
9,083
4,713
0
4,849
4,234
0
35,780
L
Kuzenbo
DixonMouth91
Kuzenbo
2,132
1,159
123
1,116
6,385
3,145
20
3,162
3,223
14,885
0
W
Erlang Shen
NeoKendrick
Erlang Shen
2,853
1,284
0
374
4,954
3,665
0
1,208
3,613
7,858
31,968
W
Sylvanus
4,108
1,126
1,700
2,945
5,114
3,943
21
1,204
3,910
18,500
0
L
Cernunnos
TheSlambulancee
Cernunnos
2,968
1,315
0
1,017
5,274
1,181
0
2,129
3,145
0
26,397
W
Zhong Kui
YoteMeisterKwan
Zhong Kui
4,837
815
0
3,996
7,050
5,566
0
0
7,050
37,703
0
L
2,681
173
0
750
4,736
1,594
0
1,685
3,051
30,530
0
L
Fenrir
3,501
543
168
1,922
7,704
2,187
0
2,412
5,292
0
17,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
26,924
348
Minions Killed
265
0
Camps Cleared
0
966,100
Distance Traveled
1,002,597
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,214
621
63
6
0
180,552
2
W
Kukulkan
6,287
629
87
9
0
195,866
0
L
Tyr
5,950
595
80
8
0
222,419
0
L
Kuzenbo
4,918
492
36
4
0
184,845
2
W
Erlang Shen
6,520
652
81
8
0
227,582
6
W
Sylvanus
5,784
578
25
3
0
194,222
4
L
Cernunnos
4,816
482
43
4
0
174,747
0
W
Zhong Kui
6,221
622
92
9
0
167,878
1
L
Nox
5,855
586
68
7
0
219,072
1
L
Fenrir
5,385
539
38
4
0
201,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role