Player Matchup

Kukulkan
Kukulkan
CHHINES
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ENDLESSHOOK5040
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,142 Elo+
Solo
Medusa
Medusa
Foxryders
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
MrHatter36
Izanami
Level 27
God Stats
9W - 11L
1,647 SR
Queue Stats
56W - 66L
1,456 Elo+
Party 1
Terra
Terra
PlayboiiMiltt
Terra
Level 27
God Stats
7W - 4L
1,660 SR
Queue Stats
155W - 167L
1,456 Elo+
Party 1
Team Averages
Level 17
1,562 SR
1,411 Elo+

VS

Team Averages
Level 37
1,421 SR
1,310 Elo+
Hou Yi
Hou Yi
DKRhodes98
Hou Yi
Level 25
God Stats
8W - 6L
1,139 SR
Queue Stats
41W - 30L
1,112 Elo+
Solo
Nu Wa
Nu Wa
EchoTheElusive
Nu Wa
Level 27
God Stats
19W - 17L
1,500 SR
Queue Stats
283W - 304L
1,278 Elo+
Solo
Tyr
Tyr
F4cuP3rez_
Tyr
Level 104
God Stats
2W - 1L
1,303 SR
Queue Stats
69W - 53L
1,484 Elo+
Party 2
Olorun
Olorun
francesgoo
Olorun
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,343 Elo+
Party 2
Nemesis
Nemesis
itsjusttyson
Nemesis
Level 22
God Stats
5W - 6L
1,661 SR
Queue Stats
455W - 460L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CHHINES
Kukulkan
9
0 / 7 / 1
6,839
360
3,129
8,484
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
ENDLESSHOOK5040
Tsukuyomi
14
3 / 10 / 2
8,981
473
8,414
14,316
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Foxryders
Medusa
3
0 / 6 / 0
5,427
286
1,348
4,951
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
MrHatter36
Izanami
16
6 / 3 / 2
10,658
561
13,442
13,137
4,786
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 7 / 5
9,188
484
7,791
19,185
16,410
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DKRhodes98
Hou Yi
16
11 / 3 / 1
11,631
612
15,353
12,800
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 1 / 7
10,067
530
7,361
7,145
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
8 / 2 / 7
10,855
571
8,624
20,219
21,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
francesgoo
Olorun
13
5 / 2 / 5
9,259
487
5,776
12,100
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
itsjusttyson
Nemesis
14
3 / 5 / 5
9,419
496
7,230
15,601
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
12
Kills
32
33
Deaths
13
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CHHINES
Kukulkan
0
7
1
0.07
W
Hou Yi
DKRhodes98
Hou Yi
11
3
1
3.83
L
Tsukuyomi
ENDLESSHOOK5040
Tsukuyomi
3
10
2
0.4
W
5
1
7
8.5
W
8
2
7
5.75
L
Medusa
Foxryders
Medusa
0
6
0
0
L
Izanami
MrHatter36
Izanami
6
3
2
2.33
L
3
7
5
0.79
W
Olorun
francesgoo
Olorun
5
2
5
3.75
W
Nemesis
itsjusttyson
Nemesis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,124
Damage
44,344
60,073
Taken
67,865
30,254
Mitigated
39,822
8,175
Healing
22,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CHHINES
Kukulkan
3,129
917
0
86
8,484
2,762
492
1,464
7,020
20,304
0
W
Hou Yi
DKRhodes98
Hou Yi
15,353
9,774
31
2,293
12,800
5,191
2,956
4,312
8,488
0
64,629
L
Tsukuyomi
ENDLESSHOOK5040
Tsukuyomi
8,414
2,006
0
3,063
14,316
5,123
141
4,079
10,237
0
34,311
W
7,361
2,669
204
1,877
7,145
2,310
3,763
1,279
5,866
41,513
0
W
8,624
2,661
0
5,943
20,219
21,275
1,398
771
19,448
0
35,188
L
Medusa
Foxryders
Medusa
1,348
980
0
509
4,951
1,173
22
2,004
2,947
0
3,927
L
Izanami
MrHatter36
Izanami
13,442
9,824
0
0
13,137
4,786
828
2,769
10,368
0
57,958
L
7,791
2,673
830
3,687
19,185
16,410
0
2,821
16,364
28,425
0
W
Olorun
francesgoo
Olorun
5,776
2,453
388
5,296
12,100
5,076
4,233
2,201
9,899
34,366
0
W
Nemesis
itsjusttyson
Nemesis
7,230
3,722
0
6,146
15,601
5,970
595
2,279
13,244
0
45,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,093
Gold Earned
51,231
235
Minions Killed
344
0
Camps Cleared
0
1,248,113
Distance Traveled
1,643,546
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,839
360
30
2
0
242,031
2
W
Hou Yi
11,631
612
111
6
0
283,019
0
L
Tsukuyomi
8,981
473
54
3
0
322,741
1
W
Nu Wa
10,067
530
62
3
0
296,455
0
W
Tyr
10,855
571
50
3
0
359,222
2
L
Medusa
5,427
286
5
0
0
111,626
2
L
Izanami
10,658
561
97
5
0
247,792
1
L
Terra
9,188
484
49
3
0
323,923
0
W
Olorun
9,259
487
51
3
0
344,062
0
W
Nemesis
9,419
496
70
4
0
360,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role