Player Matchup

Bellona
Bellona
DANGEROUSturtIe
Bellona
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 115L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
Elit3_1ShotKILL
Danzaburou
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 24L
1,497 Elo+
Party 1
Ymir
Ymir
Playerhater370
Ymir
Level 16
God Stats
3W - 1L
1,894 SR
Queue Stats
6W - 7L
1,692 Elo+
Party 1
Hel
Hel
abs0lut3z3ro
Hel
Level 23
God Stats
5W - 6L
1,402 SR
Queue Stats
16W - 18L
1,656 Elo+
Party 1
Nemesis
Nemesis
supernotalex
Nemesis
Level 18
God Stats
1W - 0L
1,767 SR
Queue Stats
3W - 4L
1,287 Elo+
Party 1
Team Averages
Level 75
1,613 SR
1,516 Elo+

VS

Team Averages
Level 59
1,639 SR
1,705 Elo+
Medusa
Medusa
NicKeith
Medusa
Level 29
God Stats
46W - 36L
1,905 SR
Queue Stats
127W - 108L
1,950 Elo+
Party 3
Ratatoskr
Ratatoskr
SaintAim
Ratatoskr
Level 77
God Stats
1W - 4L
1,622 SR
Queue Stats
12W - 15L
1,776 Elo+
Party 3
Athena
Athena
ShikamarUWU_Nara
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,518 Elo+
Party 2
Aphrodite
Aphrodite
TheKalash47
Aphrodite
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,734 Elo+
Party 2
King Arthur
King Arthur
dirtyjones69
King Arthur
Level 34
God Stats
6W - 5L
1,670 SR
Queue Stats
63W - 64L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 23
12,436
732
19,470
20,781
25,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Elit3_1ShotKILL
Danzaburou
20
4 / 3 / 19
14,185
834
30,121
17,844
10,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
10 / 1 / 21
15,325
901
13,360
18,278
26,537
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 4 / 11
13,642
802
17,328
14,202
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
supernotalex
Nemesis
20
11 / 3 / 20
14,817
872
17,498
15,454
12,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NicKeith
Medusa
18
6 / 6 / 9
12,998
765
15,785
20,642
9,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
SaintAim
Ratatoskr
20
4 / 4 / 10
12,589
741
14,762
16,028
7,511
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 9 / 10
10,556
621
3,224
22,690
21,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Aphrodite
TheKalash47
Aphrodite
17
4 / 8 / 7
11,557
680
16,783
24,116
20,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
dirtyjones69
King Arthur
16
1 / 10 / 10
10,384
611
12,326
26,976
28,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
61
37
Kills
15
15
Deaths
37
94
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
4
23
3.88
W
Danzaburou
Elit3_1ShotKILL
Danzaburou
4
3
19
4.5
L
Medusa
NicKeith
Medusa
6
6
9
1.75
W
10
1
21
20.5
L
Ratatoskr
SaintAim
Ratatoskr
4
4
10
2.25
L
0
9
10
0.56
L
Aphrodite
TheKalash47
Aphrodite
4
8
7
0.94
W
8
4
11
3.38
L
King Arthur
dirtyjones69
King Arthur
1
10
10
0.6
W
Nemesis
supernotalex
Nemesis
11
3
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,777
Damage
62,880
86,559
Taken
110,452
81,634
Mitigated
87,776
27,795
Healing
30,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,470
5,392
0
2,048
20,781
25,439
600
5,598
14,930
0
30,305
W
Danzaburou
Elit3_1ShotKILL
Danzaburou
30,121
21,344
0
5,973
17,844
10,102
2,490
5,500
12,269
0
87,996
L
Medusa
NicKeith
Medusa
15,785
6,796
0
3,875
20,642
9,778
710
4,843
15,609
0
40,955
W
13,360
1,907
0
2,972
18,278
26,537
319
3,948
13,912
28,146
0
L
Ratatoskr
SaintAim
Ratatoskr
14,762
1,513
0
1,787
16,028
7,511
652
6,216
9,667
0
44,552
L
3,224
526
0
1,652
22,690
21,927
93
6,665
15,626
16,910
0
L
Aphrodite
TheKalash47
Aphrodite
16,783
1,997
11,962
10,925
24,116
20,454
24
6,666
16,168
46,052
0
W
17,328
1,571
7,645
6,602
14,202
7,084
364
3,463
10,714
51,631
0
L
King Arthur
dirtyjones69
King Arthur
12,326
1,421
0
631
26,976
28,106
0
6,562
19,321
3,935
19,084
W
Nemesis
supernotalex
Nemesis
17,498
7,572
0
2,555
15,454
12,472
1,053
4,339
11,013
1,972
49,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,405
Gold Earned
58,084
348
Minions Killed
279
10
Camps Cleared
3
1,589,204
Distance Traveled
1,435,975
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,436
732
27
2
0
335,218
1
W
Danzaburou
14,185
834
135
8
6
286,806
0
L
Medusa
12,998
765
61
4
0
286,751
0
W
Ymir
15,325
901
42
2
0
301,662
0
L
Ratatoskr
12,589
741
75
4
2
328,406
2
L
Athena
10,556
621
30
2
1
265,749
3
L
Aphrodite
11,557
680
84
5
0
266,833
0
W
Hel
13,642
802
89
5
4
323,784
0
L
King Arthur
10,384
611
29
2
0
288,236
0
W
Nemesis
14,817
872
55
3
0
341,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role