Player Matchup

Amaterasu
Amaterasu
AnonymousFapper
Amaterasu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 115L
1,500 Elo+
Party 3
Serqet
Serqet
Jompuda
Serqet
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 51L
1,597 Elo+
Party 2
Chronos
Chronos
RApTEr437
Chronos
Level 29
God Stats
8W - 7L
1,500 SR
Queue Stats
389W - 349L
1,727 Elo+
Solo
Guan Yu
Guan Yu
jokuh
Guan Yu
Level 28
God Stats
118W - 105L
1,814 SR
Queue Stats
177W - 180L
1,663 Elo+
Party 3
Medusa
Medusa
pdfv
Medusa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,567 Elo+
Party 2
Team Averages
Level 36
1,563 SR
1,611 Elo+

VS

Team Averages
Level 22
1,463 SR
1,571 Elo+
Eset
Eset
Arzian
Eset
Level 26
God Stats
1W - 1L
1,306 SR
Queue Stats
17W - 15L
1,512 Elo+
Solo
King Arthur
King Arthur
ColonelRij
King Arthur
Level 20
God Stats
3W - 2L
1,352 SR
Queue Stats
4W - 4L
1,349 Elo+
Solo
Ymir
Ymir
DxrkBJ
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
SudukoLeah
Nemesis
Level 21
God Stats
1W - 1L
1,302 SR
Queue Stats
45W - 30L
1,639 Elo+
Party 1
Apollo
Apollo
TransgenderBTW
Apollo
Level 18
God Stats
3W - 0L
1,854 SR
Queue Stats
53W - 19L
1,857 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnonymousFapper
Amaterasu
13
1 / 4 / 4
8,350
464
9,696
14,892
11,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Jompuda
Serqet
13
6 / 4 / 6
8,797
489
10,177
12,275
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
RApTEr437
Chronos
15
6 / 5 / 5
9,320
518
12,616
11,394
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
jokuh
Guan Yu
11
1 / 7 / 3
7,719
429
5,326
14,131
8,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
pdfv
Medusa
13
3 / 5 / 6
8,027
446
11,210
12,954
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Arzian
Eset
12
4 / 7 / 1
8,470
471
6,652
11,273
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ColonelRij
King Arthur
14
1 / 3 / 5
9,008
500
6,712
15,763
11,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
DxrkBJ
Ymir
11
0 / 4 / 8
8,157
453
6,502
16,369
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
SudukoLeah
Nemesis
19
9 / 2 / 2
11,339
630
10,439
11,728
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
11 / 2 / 4
11,877
660
17,214
14,184
9,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
17
Kills
25
25
Deaths
18
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AnonymousFapper
Amaterasu
1
4
4
0.75
W
Eset
Arzian
Eset
4
7
1
0.64
W
King Arthur
ColonelRij
King Arthur
1
3
5
1.17
W
Ymir
DxrkBJ
Ymir
0
4
8
1
L
Serqet
Jompuda
Serqet
6
4
6
2.25
L
Chronos
RApTEr437
Chronos
6
5
5
1.7
W
Nemesis
SudukoLeah
Nemesis
9
2
2
5
W
11
2
4
6.5
L
Guan Yu
jokuh
Guan Yu
1
7
3
0.36
L
Medusa
pdfv
Medusa
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,025
Damage
47,519
65,646
Taken
69,317
35,236
Mitigated
42,433
20,065
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AnonymousFapper
Amaterasu
9,696
4,822
0
4,697
14,892
11,703
0
1,884
12,543
0
38,860
W
Eset
Arzian
Eset
6,652
198
633
1,487
11,273
3,472
516
3,242
7,777
37,732
0
W
King Arthur
ColonelRij
King Arthur
6,712
476
0
4,503
15,763
11,022
195
1,556
13,204
0
36,369
W
Ymir
DxrkBJ
Ymir
6,502
1,111
0
1,364
16,369
10,525
175
4,408
11,646
17,079
0
L
Serqet
Jompuda
Serqet
10,177
2,466
0
3,391
12,275
4,337
0
2,650
9,500
0
39,218
L
Chronos
RApTEr437
Chronos
12,616
5,231
0
2,841
11,394
6,221
0
4,312
7,082
57,378
0
W
Nemesis
SudukoLeah
Nemesis
10,439
5,834
0
2,409
11,728
7,931
965
1,459
10,043
9,470
79,261
W
17,214
10,641
0
7,067
14,184
9,483
1,232
1,951
12,146
9,327
91,530
L
Guan Yu
jokuh
Guan Yu
5,326
1,252
926
4,800
14,131
8,756
0
2,171
11,935
0
27,352
L
Medusa
pdfv
Medusa
11,210
5,318
0
3,410
12,954
4,219
0
3,730
9,174
0
43,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,213
Gold Earned
48,851
342
Minions Killed
457
0
Camps Cleared
0
1,663,543
Distance Traveled
1,781,138
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,350
464
82
5
0
304,316
7
W
Eset
8,470
471
65
4
0
333,128
4
W
King Arthur
9,008
500
68
4
0
366,284
0
W
Ymir
8,157
453
24
1
0
318,411
7
L
Serqet
8,797
489
67
4
0
363,108
1
L
Chronos
9,320
518
97
5
0
322,012
6
W
Nemesis
11,339
630
146
8
0
423,407
2
W
Apollo
11,877
660
154
9
0
339,908
4
L
Guan Yu
7,719
429
38
2
0
338,899
6
L
Medusa
8,027
446
58
3
0
335,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role