Player Matchup

Apollo
Apollo
AnimalRF
Apollo
Level 66
God Stats
7W - 7L
1,739 SR
Queue Stats
54W - 42L
1,887 Elo+
Party 1
Chronos
Chronos
DraconianPlays
Chronos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,916 Elo+
Party 1
Hercules
Hercules
Guatermelon
Hercules
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
42W - 31L
1,916 Elo+
Party 1
Raijin
Raijin
Ryguy88777
Raijin
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 14L
1,887 Elo+
Party 1
Team Averages
Level 105
1,614 SR
1,901 Elo+

VS

Team Averages
Level 50
1,482 SR
1,584 Elo+
Chernobog
Chernobog
RaitoMonkey
Chernobog
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
RuralCrayon4
Scylla
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SliccVicc
Danzaburou
Level 23
God Stats
13W - 17L
1,427 SR
Queue Stats
14W - 19L
1,143 Elo+
Solo
Sobek
Sobek
handjobgirl
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
2,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AnimalRF
Apollo
12
0 / 4 / 0
6,818
682
1,612
9,738
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 0
7,093
709
4,822
10,024
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Guatermelon
Hercules
11
0 / 3 / 1
6,681
668
1,944
10,968
8,749
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Ryguy88777
Raijin
14
2 / 4 / 0
7,735
774
5,473
8,356
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
RaitoMonkey
Chernobog
16
9 / 0 / 3
10,396
1,040
15,231
5,246
2,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
13
0 / 1 / 9
8,316
832
4,316
5,616
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SliccVicc
Danzaburou
13
2 / 2 / 5
8,314
831
3,132
3,883
1,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 0 / 8
9,566
957
10,683
11,771
13,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
18
18
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
AnimalRF
Apollo
0
4
0
0
L
1
7
0
0.14
L
Hercules
Guatermelon
Hercules
0
3
1
0.17
W
Chernobog
RaitoMonkey
Chernobog
9
0
3
10.5
W
Scylla
0
1
9
4.5
L
Raijin
Ryguy88777
Raijin
2
4
0
0.5
W
Danzaburou
SliccVicc
Danzaburou
2
2
5
2.25
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,851
Damage
33,362
39,086
Taken
26,516
20,015
Mitigated
19,438
4,442
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AnimalRF
Apollo
1,612
481
0
1,048
9,738
3,173
336
2,137
7,495
0
16,090
L
4,822
2,274
0
932
10,024
5,090
346
4,560
5,305
22,023
0
L
Hercules
Guatermelon
Hercules
1,944
339
0
1,858
10,968
8,749
76
4,281
6,443
0
9,296
W
Chernobog
RaitoMonkey
Chernobog
15,231
10,315
0
3,337
5,246
2,225
4,991
1,127
4,093
0
53,733
W
Scylla
4,316
122
0
623
5,616
1,955
829
2,795
2,641
21,516
0
L
Raijin
Ryguy88777
Raijin
5,473
567
0
604
8,356
3,003
0
3,403
4,632
30,550
0
W
Danzaburou
SliccVicc
Danzaburou
3,132
688
0
334
3,883
1,553
1,071
1,233
2,588
0
10,376
W
10,683
763
0
6,481
11,771
13,705
783
4,936
6,711
28,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,327
Gold Earned
36,592
155
Minions Killed
182
6
Camps Cleared
9
637,026
Distance Traveled
813,445
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,818
682
33
3
2
162,811
0
L
Chronos
7,093
709
39
4
3
163,391
2
L
Hercules
6,681
668
18
2
0
155,305
0
W
Chernobog
10,396
1,040
88
9
9
191,216
2
W
Scylla
8,316
832
43
4
0
185,649
3
L
Raijin
7,735
774
65
7
1
155,519
2
W
Danzaburou
8,314
831
27
3
0
200,034
3
W
Sobek
9,566
957
24
2
0
236,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role