Player Matchup

Bellona
Bellona
AegonTargaryen51
Bellona
Level 29
God Stats
3W - 6L
1,266 SR
Queue Stats
96W - 112L
1,580 Elo+
Solo
Fenrir
Fenrir
BayAlloy5580178
Fenrir
Level 8
God Stats
5W - 1L
1,702 SR
Queue Stats
25W - 11L
2,045 Elo+
Party 1
Hercules
Hercules
BenaCrack7
Hercules
Level 16
God Stats
2W - 3L
1,470 SR
Queue Stats
37W - 25L
1,434 Elo+
Solo
Ullr
Ullr
He11zSou1
Ullr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 91L
1,730 Elo+
Party 1
Heimdallr
Heimdallr
SmiteforCrybaby
Heimdallr
Level 12
God Stats
5W - 3L
1,217 SR
Queue Stats
9W - 4L
1,679 Elo+
Solo
Team Averages
Level 31
1,431 SR
1,693 Elo+

VS

Team Averages
Level 19
1,483 SR
1,616 Elo+
Hades
Hades
Devigod7
Hades
Level 19
God Stats
18W - 14L
1,777 SR
Queue Stats
62W - 48L
1,633 Elo+
Solo
Yemoja
Yemoja
God Angel18948
Yemoja
Level 10
God Stats
0W - 2L
1,201 SR
Queue Stats
3W - 9L
1,558 Elo+
Solo
Da Ji
Da Ji
SINBREAKER24
Da Ji
Level 25
God Stats
1W - 4L
1,738 SR
Queue Stats
23W - 25L
1,677 Elo+
Solo
Neith
Neith
hinatayaiko
Neith
Level 18
God Stats
0W - 5L
1,201 SR
Queue Stats
29W - 31L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
joegrimreaperv2
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
9,422
496
6,236
10,393
9,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
19 / 2 / 10
13,131
691
21,234
17,921
16,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
BenaCrack7
Hercules
18
2 / 2 / 2
10,577
557
1,817
8,694
6,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
16
0 / 0 / 3
9,068
477
6,367
10,871
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SmiteforCrybaby
Heimdallr
19
12 / 0 / 14
12,014
632
18,558
15,727
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Devigod7
Hades
9
1 / 11 / 0
6,906
363
3,466
13,516
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 12 / 1
7,146
376
2,699
14,525
13,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 9 / 2
8,931
470
6,748
17,142
6,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 2 / 0
10,624
559
13,019
14,845
6,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
joegrimreaperv2
Ah Muzen Cab
16
2 / 3 / 0
10,249
539
10,051
10,278
9,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
37
Kills
6
6
Deaths
37
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
19
2
10
12
W
Hercules
BenaCrack7
Hercules
2
2
2
1.5
L
Hades
Devigod7
Hades
1
11
0
0.09
L
0
12
1
0.04
W
Ullr
0
0
3
1.5
L
2
9
2
0.33
W
Heimdallr
SmiteforCrybaby
Heimdallr
12
0
14
19
L
1
2
0
0.5
L
Ah Muzen Cab
joegrimreaperv2
Ah Muzen Cab
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,212
Damage
35,983
63,606
Taken
70,306
44,156
Mitigated
41,401
27,692
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,236
2,419
0
1,266
10,393
9,736
1,167
390
10,003
3,004
43,469
W
21,234
9,969
0
9,485
17,921
16,472
667
2,176
15,745
0
101,230
W
Hercules
BenaCrack7
Hercules
1,817
711
0
2,194
8,694
6,449
1,769
305
8,389
0
51,518
L
Hades
Devigod7
Hades
3,466
575
29
1,230
13,516
5,209
0
0
13,516
22,823
0
L
2,699
1,231
279
185
14,525
13,872
0
61
14,414
18,092
0
W
Ullr
6,367
3,514
0
6,902
10,871
4,084
2,526
300
10,571
0
64,502
L
6,748
2,038
0
2,910
17,142
6,157
0
87
17,030
0
48,978
W
Heimdallr
SmiteforCrybaby
Heimdallr
18,558
9,471
0
7,845
15,727
7,415
1,558
3,522
12,205
0
81,110
L
13,019
3,195
0
5,609
14,845
6,742
0
237
14,608
0
77,005
L
Ah Muzen Cab
joegrimreaperv2
Ah Muzen Cab
10,051
3,928
0
2,863
10,278
9,421
794
0
10,234
4,327
63,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,212
Gold Earned
43,856
622
Minions Killed
438
0
Camps Cleared
0
1,810,421
Distance Traveled
1,658,155
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,422
496
91
5
0
394,115
5
W
Fenrir
13,131
691
154
8
0
398,657
2
W
Hercules
10,577
557
142
7
0
353,096
0
L
Hades
6,906
363
43
2
0
331,392
0
L
Yemoja
7,146
376
41
2
0
286,698
0
W
Ullr
9,068
477
103
5
0
327,410
0
L
Da Ji
8,931
470
82
4
0
363,544
2
W
Heimdallr
12,014
632
132
7
0
337,143
4
L
Neith
10,624
559
154
8
0
344,377
1
L
Ah Muzen Cab
10,249
539
118
6
0
332,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role