Player Matchup

Cabrakan
Cabrakan
DRiX Killings
Cabrakan
Level 116
God Stats
15W - 7L
1,500 SR
Queue Stats
260W - 207L
1,673 Elo+
Party 1
Ao Kuang
Ao Kuang
NuclearAlloy238
Ao Kuang
Level 158
God Stats
7W - 5L
1,500 SR
Queue Stats
679W - 649L
1,468 Elo+
Solo
Danzaburou
Danzaburou
oxi clean23
Danzaburou
Level 145
God Stats
16W - 17L
1,587 SR
Queue Stats
338W - 279L
1,679 Elo+
Party 1
Team Averages
Level 140
1,529 SR
1,607 Elo+

VS

Team Averages
Level 109
1,645 SR
1,678 Elo+
Danzaburou
Danzaburou
HornSnow98
Danzaburou
Level 111
God Stats
13W - 11L
1,755 SR
Queue Stats
121W - 152L
1,691 Elo+
Solo
Aphrodite
Aphrodite
Lostinak
Aphrodite
Level 57
God Stats
156W - 56L
1,679 SR
Queue Stats
418W - 253L
1,548 Elo+
Solo
King Arthur
King Arthur
TsoBoy
King Arthur
Level 160
God Stats
199W - 65L
1,500 SR
Queue Stats
2,384W - 539L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DRiX Killings
Cabrakan
13
1 / 5 / 9
11,106
585
9,797
18,169
16,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
16
8 / 2 / 3
12,885
678
15,336
18,410
11,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
oxi clean23
Danzaburou
15
2 / 4 / 6
11,705
616
14,315
10,466
6,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HornSnow98
Danzaburou
14
1 / 4 / 10
11,422
601
9,950
12,801
6,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Lostinak
Aphrodite
17
5 / 1 / 6
12,578
662
16,102
14,850
9,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
TsoBoy
King Arthur
15
5 / 6 / 5
11,852
624
9,796
20,888
19,862
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
11
Kills
11
11
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DRiX Killings
Cabrakan
1
5
9
1.1
W
Danzaburou
HornSnow98
Danzaburou
1
4
10
1.5
W
Aphrodite
Lostinak
Aphrodite
5
1
6
8
L
Ao Kuang
8
2
3
4.75
W
King Arthur
TsoBoy
King Arthur
5
6
5
1.25
L
Danzaburou
oxi clean23
Danzaburou
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,448
Damage
35,848
47,045
Taken
48,539
34,805
Mitigated
36,141
17,379
Healing
23,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DRiX Killings
Cabrakan
9,797
1,008
0
4,751
18,169
16,693
355
5,880
11,839
38,469
0
W
Danzaburou
HornSnow98
Danzaburou
9,950
4,294
0
2,232
12,801
6,597
2,127
7,676
4,949
1,694
49,509
W
Aphrodite
Lostinak
Aphrodite
16,102
1,118
8,952
11,159
14,850
9,682
645
5,278
9,412
57,110
0
L
Ao Kuang
15,336
2,285
0
9,570
18,410
11,735
457
6,307
11,713
66,264
0
W
King Arthur
TsoBoy
King Arthur
9,796
1,042
482
637
20,888
19,862
224
11,828
8,600
701
27,711
L
Danzaburou
oxi clean23
Danzaburou
14,315
4,671
0
3,058
10,466
6,377
889
4,021
6,228
2,183
62,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,696
Gold Earned
35,852
234
Minions Killed
204
0
Camps Cleared
0
997,612
Distance Traveled
996,082
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,106
585
44
2
0
317,763
7
W
Danzaburou
11,422
601
78
4
0
316,213
3
W
Aphrodite
12,578
662
95
5
0
340,809
3
L
Ao Kuang
12,885
678
85
4
0
353,734
5
W
King Arthur
11,852
624
31
2
0
339,060
4
L
Danzaburou
11,705
616
105
6
0
326,115
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role