Player Matchup

Merlin
Merlin
ThatDerpfhGuy
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
The Casual Tee
Yemoja
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
TwasJesterr
Cernunnos
Level 46
God Stats
3W - 1L
1,656 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 39
1,552 SR
1,500 Elo+

VS

Team Averages
Level 32
1,430 SR
1,290 Elo+
Medusa
Medusa
DragonArmy15
Medusa
Level 4
God Stats
0W - 6L
1,324 SR
Queue Stats
12W - 18L
1,216 Elo+
Party 2
Pele
Pele
ElanifFreddo
Pele
Level 31
God Stats
2W - 7L
1,681 SR
Queue Stats
70W - 107L
1,306 Elo+
Solo
Zhong Kui
Zhong Kui
RepaidGoat6635
Zhong Kui
Level 60
God Stats
4W - 2L
1,285 SR
Queue Stats
205W - 202L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
11,304
707
10,099
7,668
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 3 / 9
10,451
653
5,786
8,617
6,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
TwasJesterr
Cernunnos
15
10 / 5 / 1
12,015
751
13,802
12,052
4,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 2 / 3
8,908
557
1,781
8,140
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 7 / 2
9,526
595
2,800
12,876
4,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
RepaidGoat6635
Zhong Kui
15
8 / 3 / 1
11,562
723
16,941
18,639
15,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
9
9
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
3
0.75
L
1
7
2
0.29
L
Zhong Kui
RepaidGoat6635
Zhong Kui
8
3
1
2.83
W
1
1
11
6.5
W
1
3
9
1.83
W
Cernunnos
TwasJesterr
Cernunnos
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,687
Damage
21,522
28,337
Taken
39,655
14,620
Mitigated
22,725
7,496
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,781
452
0
946
8,140
2,914
0
3,213
4,927
0
12,493
L
2,800
268
0
1,030
12,876
4,360
0
4,923
7,953
0
26,001
L
Zhong Kui
RepaidGoat6635
Zhong Kui
16,941
1,396
0
10,583
18,639
15,451
0
7,867
10,772
61,861
0
W
10,099
560
0
1,666
7,668
3,362
960
4,753
2,915
44,146
0
W
5,786
1,569
2,907
1,064
8,617
6,790
655
5,922
2,695
25,184
0
W
Cernunnos
TwasJesterr
Cernunnos
13,802
7,070
708
1,151
12,052
4,468
1,157
6,345
5,707
0
57,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,770
Gold Earned
29,996
174
Minions Killed
140
0
Camps Cleared
0
839,123
Distance Traveled
756,948
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,908
557
24
2
0
248,808
2
L
Pele
9,526
595
35
2
0
254,686
3
L
Zhong Kui
11,562
723
81
5
0
253,454
0
W
Merlin
11,304
707
75
5
0
296,443
0
W
Yemoja
10,451
653
16
1
0
256,635
2
W
Cernunnos
12,015
751
83
5
0
286,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role