Player Matchup

Hachiman
Hachiman
Hitt-That
Hachiman
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 40L
1,289 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SandungaJG
Kumbhakarna
Level 60
God Stats
2W - 5L
1,340 SR
Queue Stats
33W - 53L
1,448 Elo+
Solo
He Bo
He Bo
tomynadal
He Bo
Level 45
God Stats
5W - 9L
1,258 SR
Queue Stats
79W - 107L
1,274 Elo+
Party 1
Team Averages
Level 45
1,366 SR
1,337 Elo+

VS

Team Averages
Level 50
1,486 SR
1,248 Elo+
Ymir
Ymir
FtKermit
Ymir
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 68L
1,076 Elo+
Party 2
Nu Wa
Nu Wa
JCarp
Nu Wa
Level 62
God Stats
10W - 16L
1,458 SR
Queue Stats
498W - 564L
1,383 Elo+
Solo
Tyr
Tyr
TheWorstAtMobas
Tyr
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hitt-That
Hachiman
13
3 / 10 / 3
10,747
672
6,067
14,033
3,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
SandungaJG
Kumbhakarna
14
6 / 6 / 4
12,083
755
6,407
22,803
23,279
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
tomynadal
He Bo
13
1 / 11 / 4
9,788
612
9,513
19,366
8,022
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 3 / 17
11,128
696
5,771
14,926
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
JCarp
Nu Wa
18
22 / 4 / 4
14,569
911
26,869
11,018
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 3 / 11
10,312
645
6,901
13,205
12,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
10
Kills
27
27
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
3
17
3.5
L
Hachiman
Hitt-That
Hachiman
3
10
3
0.45
W
Nu Wa
JCarp
Nu Wa
22
4
4
6
L
Kumbhakarna
SandungaJG
Kumbhakarna
6
6
4
1.33
W
3
3
11
2.83
L
He Bo
tomynadal
He Bo
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,987
Damage
39,541
56,202
Taken
39,149
35,168
Mitigated
24,365
7,341
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,771
759
0
1,659
14,926
7,345
916
5,858
9,068
36,027
0
L
Hachiman
Hitt-That
Hachiman
6,067
3,585
0
2,210
14,033
3,867
73
7,963
5,786
0
31,004
W
Nu Wa
JCarp
Nu Wa
26,869
7,888
214
1,525
11,018
4,288
1,612
5,716
5,302
71,485
0
L
Kumbhakarna
SandungaJG
Kumbhakarna
6,407
810
909
1,985
22,803
23,279
0
11,744
10,582
16,716
0
W
6,901
1,370
0
2,114
13,205
12,732
582
4,378
8,827
0
12,277
L
He Bo
tomynadal
He Bo
9,513
1,033
0
2,237
19,366
8,022
0
11,880
7,089
37,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,618
Gold Earned
36,009
94
Minions Killed
139
0
Camps Cleared
0
628,611
Distance Traveled
796,812
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,128
696
42
3
0
253,791
5
L
Hachiman
10,747
672
37
2
0
185,995
0
W
Nu Wa
14,569
911
89
6
0
246,807
0
L
Kumbhakarna
12,083
755
14
1
0
245,224
3
W
Tyr
10,312
645
8
1
0
296,214
0
L
He Bo
9,788
612
43
3
0
197,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role