Player Matchup

Baron Samedi
Baron Samedi
NoSoyBugui
Baron Samedi
Level 18
God Stats
33W - 30L
1,572 SR
Queue Stats
48W - 44L
1,601 Elo+
Party 2
Anhur
Anhur
NotErosito
Anhur
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
77W - 79L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
Siddharth69
Kukulkan
Level 14
God Stats
1W - 4L
1,285 SR
Queue Stats
1W - 4L
1,239 Elo+
Party 4
Thor
Thor
Takkurr
Thor
Level 16
God Stats
0W - 2L
1,396 SR
Queue Stats
3W - 8L
1,390 Elo+
Party 4
Cu Chulainn
Cu Chulainn
iShingon
Cu Chulainn
Level 15
God Stats
5W - 1L
1,548 SR
Queue Stats
12W - 11L
1,661 Elo+
Party 2
Team Averages
Level 16
1,460 SR
1,472 Elo+

VS

Team Averages
Level 26
1,476 SR
1,488 Elo+
Horus
Horus
LorenzOhh
Horus
Level 27
God Stats
1W - 2L
1,184 SR
Queue Stats
8W - 10L
1,443 Elo+
Party 1
Discordia
Discordia
MajorFlux
Discordia
Level 28
God Stats
6W - 6L
1,833 SR
Queue Stats
171W - 173L
1,527 Elo+
Party 3
Bellona
Bellona
RandomGamer67
Bellona
Level 26
God Stats
16W - 14L
1,534 SR
Queue Stats
459W - 455L
1,523 Elo+
Solo
Loki
Loki
freedomxxx
Loki
Level 29
God Stats
16W - 20L
1,617 SR
Queue Stats
90W - 105L
1,496 Elo+
Party 3
Izanami
Izanami
kcinemoD
Izanami
Level 21
God Stats
2W - 2L
1,212 SR
Queue Stats
10W - 11L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NoSoyBugui
Baron Samedi
17
3 / 6 / 7
11,070
503
19,862
21,405
10,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
18
11 / 2 / 4
11,938
543
15,437
16,760
9,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Siddharth69
Kukulkan
14
1 / 6 / 2
9,213
419
2,059
9,455
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Takkurr
Thor
14
2 / 7 / 7
9,477
431
6,486
13,176
5,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
iShingon
Cu Chulainn
14
1 / 4 / 11
9,355
425
6,246
14,561
13,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LorenzOhh
Horus
14
1 / 5 / 5
9,999
455
6,500
16,475
12,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
MajorFlux
Discordia
16
2 / 4 / 6
10,516
478
6,790
10,479
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
18
3 / 2 / 8
11,497
523
11,922
21,313
16,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
16 / 2 / 5
12,831
583
17,798
16,687
6,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
kcinemoD
Izanami
16
2 / 5 / 5
9,966
453
10,962
15,811
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
53
18
Kills
24
25
Deaths
18
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Horus
LorenzOhh
Horus
1
5
5
0.7
W
Discordia
MajorFlux
Discordia
2
4
6
1.25
L
Baron Samedi
NoSoyBugui
Baron Samedi
3
6
7
1.08
L
Anhur
11
2
4
6.5
W
Bellona
3
2
8
3.5
L
Kukulkan
Siddharth69
Kukulkan
1
6
2
0.33
L
Thor
Takkurr
Thor
2
7
7
0.79
W
16
2
5
9.25
L
Cu Chulainn
iShingon
Cu Chulainn
1
4
11
1.63
W
Izanami
kcinemoD
Izanami
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,090
Damage
53,972
75,357
Taken
80,765
43,397
Mitigated
44,848
21,139
Healing
29,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
LorenzOhh
Horus
6,500
2,523
1,890
3,328
16,475
12,777
80
4,164
12,136
0
19,709
W
Discordia
MajorFlux
Discordia
6,790
317
0
1,365
10,479
4,020
633
3,926
6,528
63,578
0
L
Baron Samedi
NoSoyBugui
Baron Samedi
19,862
1,292
883
9,617
21,405
10,797
966
1,782
19,541
71,010
0
L
Anhur
15,437
8,240
0
6,760
16,760
9,882
3,145
2,643
13,972
7,677
81,937
W
Bellona
11,922
4,213
0
11,833
21,313
16,484
1,903
7,022
14,191
0
80,500
L
Kukulkan
Siddharth69
Kukulkan
2,059
33
0
0
9,455
4,035
1,342
1,060
8,233
29,879
0
L
Thor
Takkurr
Thor
6,486
882
0
839
13,176
5,579
795
584
12,444
0
25,881
W
17,798
5,975
0
6,520
16,687
6,226
154
3,678
12,984
0
68,289
L
Cu Chulainn
iShingon
Cu Chulainn
6,246
1,217
990
2,050
14,561
13,104
359
2,770
11,649
0
26,552
W
Izanami
kcinemoD
Izanami
10,962
7,352
0
4,700
15,811
5,341
0
4,050
11,586
0
73,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,053
Gold Earned
54,809
375
Minions Killed
533
0
Camps Cleared
0
2,035,752
Distance Traveled
2,142,800
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,999
455
32
1
0
418,643
0
W
Discordia
10,516
478
119
5
0
413,528
0
L
Baron Samedi
11,070
503
113
5
0
361,204
8
L
Anhur
11,938
543
120
5
0
398,572
3
W
Bellona
11,497
523
150
7
0
422,095
5
L
Kukulkan
9,213
419
68
3
0
408,853
0
L
Thor
9,477
431
45
2
0
458,723
2
W
Loki
12,831
583
97
4
0
517,408
0
L
Cu Chulainn
9,355
425
29
1
0
408,400
4
W
Izanami
9,966
453
135
6
0
371,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role