Player Matchup

Nu Wa
Nu Wa
Chloxic
Nu Wa
Level 66
God Stats
56W - 39L
1,575 SR
Queue Stats
561W - 561L
1,559 Elo+
Party 1
Medusa
Medusa
DripNoWater
Medusa
Level 29
God Stats
52W - 55L
1,563 SR
Queue Stats
334W - 331L
1,619 Elo+
Party 1
Ymir
Ymir
Milicolobrii
Ymir
Level 28
God Stats
8W - 7L
1,668 SR
Queue Stats
35W - 33L
1,462 Elo+
Solo
Arachne
Arachne
ThicThotOfficial
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,838 Elo+
Party 1
Hel
Hel
imtrash_i_swear
Hel
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,761 Elo+
Party 1
Team Averages
Level 32
1,561 SR
1,648 Elo+

VS

Team Averages
Level 22
1,585 SR
1,528 Elo+
Zhong Kui
Zhong Kui
Dual6Flamez
Zhong Kui
Level 27
God Stats
1W - 4L
1,712 SR
Queue Stats
27W - 24L
1,555 Elo+
Solo
Serqet
Serqet
MapleHydra
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,531 Elo+
Solo
Scylla
Scylla
SwizysWrld
Scylla
Level 16
God Stats
5W - 6L
1,500 SR
Queue Stats
154W - 155L
1,523 Elo+
Party 2
Horus
Horus
VAILX Ghost
Horus
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 21L
1,512 Elo+
Solo
Nemesis
Nemesis
jdcpds52
Nemesis
Level 31
God Stats
1W - 1L
1,715 SR
Queue Stats
48W - 54L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chloxic
Nu Wa
17
6 / 0 / 11
11,485
604
15,300
5,529
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
5 / 2 / 1
9,359
493
5,506
7,734
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 3 / 8
10,573
556
6,398
12,541
12,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
13 / 1 / 5
12,623
664
15,663
12,818
8,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 7 / 6
11,418
601
13,276
17,308
8,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dual6Flamez
Zhong Kui
15
5 / 5 / 3
9,132
481
10,535
17,643
12,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
MapleHydra
Serqet
15
6 / 3 / 1
9,113
480
7,136
15,809
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
SwizysWrld
Scylla
12
0 / 10 / 0
7,099
374
1,368
11,575
2,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 8 / 4
7,475
393
6,812
18,883
7,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
jdcpds52
Nemesis
13
0 / 5 / 5
8,199
432
3,215
10,937
3,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
29
Kills
12
13
Deaths
31
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Chloxic
Nu Wa
6
0
11
11.5
W
Medusa
5
2
1
2.75
L
Zhong Kui
Dual6Flamez
Zhong Kui
5
5
3
1.3
L
Serqet
MapleHydra
Serqet
6
3
1
2.17
W
2
3
8
2
L
Scylla
SwizysWrld
Scylla
0
10
0
0
W
13
1
5
15.5
L
1
8
4
0.38
W
3
7
6
0.86
L
Nemesis
jdcpds52
Nemesis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,143
Damage
29,066
55,930
Taken
74,847
35,551
Mitigated
31,442
21,199
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Chloxic
Nu Wa
15,300
2,771
0
1,477
5,529
2,006
2,027
462
5,067
71,302
0
W
Medusa
5,506
2,617
0
0
7,734
4,417
4,454
722
7,012
5,829
47,168
L
Zhong Kui
Dual6Flamez
Zhong Kui
10,535
2,462
0
4,646
17,643
12,415
1,671
9,275
7,724
51,288
0
L
Serqet
MapleHydra
Serqet
7,136
1,283
0
3,861
15,809
5,640
0
6,592
8,781
0
44,873
W
6,398
642
342
3,308
12,541
12,138
1,294
1,867
10,603
46,153
0
L
Scylla
SwizysWrld
Scylla
1,368
332
0
100
11,575
2,717
288
6,701
4,416
24,703
0
W
15,663
10,756
0
7,071
12,818
8,807
0
2,474
9,784
11,418
65,185
L
6,812
3,900
659
2,569
18,883
7,436
0
7,616
10,959
0
29,581
W
13,276
1,455
901
8,100
17,308
8,183
1,019
5,829
10,479
70,412
0
L
Nemesis
jdcpds52
Nemesis
3,215
1,277
0
1,674
10,937
3,234
125
3,627
7,074
0
39,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,458
Gold Earned
41,018
501
Minions Killed
339
0
Camps Cleared
0
1,822,273
Distance Traveled
1,594,445
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,485
604
90
5
0
357,923
10
W
Medusa
9,359
493
76
4
0
369,738
1
L
Zhong Kui
9,132
481
85
4
0
273,100
0
L
Serqet
9,113
480
82
4
0
389,099
2
W
Ymir
10,573
556
77
4
0
334,804
3
L
Scylla
7,099
374
45
2
0
273,961
0
W
Arachne
12,623
664
117
6
0
419,344
1
L
Horus
7,475
393
46
2
0
339,408
5
W
Hel
11,418
601
141
7
0
340,464
1
L
Nemesis
8,199
432
81
4
0
318,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role