Player Matchup

Ra
Ra
DynamicXPoultry
Ra
Level 15
God Stats
3W - 5L
1,364 SR
Queue Stats
4W - 5L
1,135 Elo+
Party 1
Fenrir
Fenrir
PlatypusWrath4
Fenrir
Level 76
God Stats
2W - 4L
1,435 SR
Queue Stats
171W - 160L
1,397 Elo+
Party 1
Artemis
Artemis
Savvy Girl USN
Artemis
Level 8
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 1
Team Averages
Level 33
1,438 SR
1,245 Elo+

VS

Team Averages
Level 43
1,523 SR
1,407 Elo+
Medusa
Medusa
 
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MrOvergrown
Baron Samedi
Level 26
God Stats
3W - 0L
1,763 SR
Queue Stats
8W - 8L
1,381 Elo+
Party 2
Ymir
Ymir
MyStretchsGarbo
Ymir
Level 17
God Stats
4W - 4L
1,305 SR
Queue Stats
44W - 42L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 6
11,561
680
10,435
11,817
4,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
4 / 7 / 7
11,565
680
11,899
20,838
20,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 6 / 6
10,365
610
6,024
10,584
4,701
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
14 / 3 / 4
13,424
790
18,432
15,861
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
MrOvergrown
Baron Samedi
15
3 / 5 / 11
11,574
681
12,398
12,926
7,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 8
10,469
616
6,743
13,980
4,861
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
10
Kills
18
18
Deaths
13
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
3
4
5.33
L
4
5
6
1.4
W
Baron Samedi
MrOvergrown
Baron Samedi
3
5
11
1.7
W
1
5
8
1
L
4
7
7
1.07
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,358
Damage
37,573
43,239
Taken
42,767
29,494
Mitigated
19,072
9,332
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,432
8,541
0
4,612
15,861
6,660
2,060
3,483
12,378
0
64,069
L
10,435
1,386
2,341
2,078
11,817
4,615
90
5,729
6,088
64,606
0
W
Baron Samedi
MrOvergrown
Baron Samedi
12,398
614
1,741
4,796
12,926
7,551
640
2,255
10,671
47,876
0
W
6,743
1,133
0
469
13,980
4,861
170
5,393
8,587
24,172
0
L
11,899
2,696
0
4,460
20,838
20,178
0
8,710
12,128
527
27,150
L
6,024
1,906
0
453
10,584
4,701
122
4,762
5,822
0
16,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,491
Gold Earned
35,467
150
Minions Killed
161
0
Camps Cleared
0
759,848
Distance Traveled
866,542
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,424
790
52
3
0
276,139
0
L
Ra
11,561
680
103
6
0
263,992
1
W
Baron Samedi
11,574
681
67
4
0
300,802
0
W
Ymir
10,469
616
42
2
0
289,601
0
L
Fenrir
11,565
680
22
1
0
292,522
2
L
Artemis
10,365
610
25
1
0
203,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role