Player Matchup

Poseidon
Poseidon
Bronze III
Nestoh
Poseidon
Bronze III
Level 62
God Stats
3W - 3L
1,350 SR
Queue Stats
133W - 143L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Repzac
Sylvanus
Bronze III
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 15L
1,412 MMR
Party 1
Medusa
Medusa
Gold V
SpCazper
Medusa
Gold V
Level 146
God Stats
16W - 9L
1,367 SR
Queue Stats
134W - 122L
1,591 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
TheIsSnow
Cu Chulainn
Bronze III
Level 101
God Stats
1W - 0L
1,832 SR
Queue Stats
10W - 4L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
classics25
Fenrir
Bronze III
Level 101
God Stats
4W - 4L
1,475 SR
Queue Stats
8W - 8L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,505 SR
1,501 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,452 SR
1,500 MMR
Camazotz
Camazotz
Bronze III
Benny21st
Camazotz
Bronze III
Level 102
God Stats
2W - 7L
1,500 SR
Queue Stats
21W - 41L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
BigButtBuffet
Cthulhu
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 MMR
Party 2
Sobek
Sobek
Bronze III
ButtBanquet
Sobek
Bronze III
Level 87
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 11L
1,500 MMR
Party 2
Hel
Hel
Bronze III
MyDeadAestheic
Hel
Bronze III
Level 78
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
Nitram3000
Xbalanque
Silver I
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 53L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Nestoh
Poseidon
18
7 / 2 / 7
11,954
598
18,967
10,971
4,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Repzac
Sylvanus
15
4 / 1 / 16
11,074
554
9,526
11,926
12,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
SpCazper
Medusa
17
8 / 2 / 11
11,288
564
24,120
13,788
8,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TheIsSnow
Cu Chulainn
18
5 / 2 / 9
12,032
602
15,386
18,202
16,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
classics25
Fenrir
20
9 / 1 / 9
12,507
625
14,274
13,643
7,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SetTsukuyomiNu WaHeraScylla

VS

Bans
DanzaburouKumbhakarnaYmirCerberusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Benny21st
Camazotz
11
2 / 6 / 1
7,648
382
3,622
16,773
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
14
2 / 6 / 1
8,996
450
12,015
25,501
21,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 11 / 4
7,420
371
6,756
30,147
17,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 8 / 2
8,572
429
7,299
15,492
7,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
Nitram3000
Xbalanque
17
1 / 2 / 4
9,904
495
7,231
12,138
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
33
Kills
8
8
Deaths
33
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Benny21st
Camazotz
2
6
1
0.42
L
Cthulhu
2
6
1
0.42
L
0
11
4
0.18
L
3
8
2
0.5
W
Poseidon
Nestoh
Poseidon
7
2
7
5.25
L
Xbalanque
Nitram3000
Xbalanque
1
2
4
1.5
W
Sylvanus
Repzac
Sylvanus
4
1
16
12
W
Medusa
SpCazper
Medusa
8
2
11
6.75
W
Cu Chulainn
TheIsSnow
Cu Chulainn
5
2
9
4.75
W
Fenrir
classics25
Fenrir
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,273
Damage
36,923
68,530
Taken
100,051
49,656
Mitigated
56,690
28,014
Healing
30,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Benny21st
Camazotz
3,622
660
0
6,216
16,773
5,741
0
2,474
14,179
0
28,816
L
Cthulhu
12,015
893
829
4,329
25,501
21,366
32
8,425
16,848
46,198
0
L
6,756
587
0
6,463
30,147
17,698
0
9,960
19,911
19,548
0
L
7,299
328
2,172
4,939
15,492
7,938
0
5,003
10,061
49,219
0
W
Poseidon
Nestoh
Poseidon
18,967
1,695
0
4,907
10,971
4,487
3,419
5,133
5,838
85,119
0
L
Xbalanque
Nitram3000
Xbalanque
7,231
3,483
0
5,611
12,138
3,947
2,097
2,916
9,136
0
71,329
W
Sylvanus
Repzac
Sylvanus
9,526
2,285
3,534
4,795
11,926
12,218
959
4,504
7,422
27,464
0
W
Medusa
SpCazper
Medusa
24,120
12,826
0
3,468
13,788
8,650
4,481
5,005
8,783
7,670
85,555
W
Cu Chulainn
TheIsSnow
Cu Chulainn
15,386
3,129
0
4,598
18,202
16,484
2,006
7,117
11,085
0
81,016
W
Fenrir
classics25
Fenrir
14,274
3,357
0
6,712
13,643
7,817
1,288
4,311
9,332
0
93,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,855
Gold Earned
42,540
593
Minions Killed
384
0
Camps Cleared
0
1,991,476
Distance Traveled
1,808,371
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,648
382
45
2
0
368,918
5
L
Cthulhu
8,996
450
98
5
0
352,982
1
L
Sobek
7,420
371
17
1
0
388,445
9
L
Hel
8,572
429
92
5
0
332,621
6
W
Poseidon
11,954
598
160
8
0
395,493
4
L
Xbalanque
9,904
495
132
7
0
365,405
0
W
Sylvanus
11,074
554
31
2
0
360,727
3
W
Medusa
11,288
564
113
6
0
364,464
3
W
Cu Chulainn
12,032
602
148
7
0
398,986
2
W
Fenrir
12,507
625
141
7
0
471,806
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role