Player Matchup

Danzaburou
Danzaburou
AlottaSeoul
Danzaburou
Level 158
God Stats
1W - 2L
1,310 SR
Queue Stats
50W - 74L
1,315 Elo+
Party 3
Vamana
Vamana
LaughinBuddha420
Vamana
Level 14
God Stats
1W - 7L
1,022 SR
Queue Stats
8W - 23L
1,324 Elo+
Party 3
Cerberus
Cerberus
McStabberson
Cerberus
Level 28
God Stats
28W - 33L
1,654 SR
Queue Stats
34W - 41L
1,656 Elo+
Party 2
Izanami
Izanami
PlainJane_Blu
Izanami
Level 41
God Stats
1W - 2L
1,543 SR
Queue Stats
20W - 45L
1,330 Elo+
Party 3
Nu Wa
Nu Wa
Raidinasea
Nu Wa
Level 59
God Stats
16W - 21L
1,720 SR
Queue Stats
41W - 42L
1,715 Elo+
Party 2
Team Averages
Level 60
1,450 SR
1,468 Elo+

VS

Team Averages
Level 108
1,699 SR
1,736 Elo+
Eset
Eset
Cathy CADC
Eset
Level 33
God Stats
42W - 11L
1,790 SR
Queue Stats
129W - 20L
1,815 Elo+
Party 1
Izanami
Izanami
Majestic_Llama97
Izanami
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
274W - 275L
1,689 Elo+
Solo
Chronos
Chronos
Muraxis
Chronos
Level 148
God Stats
21W - 2L
1,868 SR
Queue Stats
1,017W - 248L
1,767 Elo+
Party 1
Terra
Terra
Perxenic
Terra
Level 151
God Stats
10W - 2L
1,728 SR
Queue Stats
532W - 185L
1,779 Elo+
Party 1
King Arthur
King Arthur
clancy527
King Arthur
Level 120
God Stats
13W - 9L
1,610 SR
Queue Stats
339W - 198L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlottaSeoul
Danzaburou
14
1 / 8 / 1
9,029
903
12,975
20,629
8,524
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 0
8,755
876
5,929
20,308
11,286
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
McStabberson
Cerberus
14
0 / 4 / 2
8,866
887
10,225
21,689
16,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
14
0 / 6 / 1
8,433
843
7,144
15,619
5,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
14
0 / 6 / 2
8,642
864
11,897
13,274
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

54

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 16
11,286
1,129
12,871
9,147
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 0 / 9
9,804
980
5,449
3,896
1,366
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Muraxis
Chronos
19
17 / 0 / 9
12,593
1,259
32,972
13,452
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Perxenic
Terra
17
2 / 1 / 21
10,948
1,095
16,437
16,654
8,459
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
clancy527
King Arthur
17
7 / 0 / 16
11,198
1,120
20,265
11,841
15,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
102
2
Kills
31
31
Deaths
2
6
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlottaSeoul
Danzaburou
1
8
1
0.19
W
5
1
16
13
L
1
7
0
0.14
W
0
0
9
4.5
L
Cerberus
McStabberson
Cerberus
0
4
2
0.25
W
Chronos
Muraxis
Chronos
17
0
9
21.5
W
Terra
Perxenic
Terra
2
1
21
12.5
L
Izanami
0
6
1
0.08
L
Nu Wa
0
6
2
0.17
W
King Arthur
clancy527
King Arthur
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,170
Damage
87,994
91,519
Taken
54,990
46,627
Mitigated
37,972
8,421
Healing
20,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlottaSeoul
Danzaburou
12,975
4,577
0
1,321
20,629
8,524
0
13,198
6,816
0
32,993
W
12,871
1,420
948
1,497
9,147
6,930
0
3,838
5,259
21,003
0
L
5,929
1,762
0
2,250
20,308
11,286
0
12,450
7,360
9
10,338
W
5,449
3,823
0
0
3,896
1,366
0
2,035
1,861
0
38,931
L
Cerberus
McStabberson
Cerberus
10,225
173
0
3,234
21,689
16,269
0
13,698
7,455
18,729
0
W
Chronos
Muraxis
Chronos
32,972
12,431
0
7,933
13,452
5,478
0
5,416
7,888
56,403
0
W
Terra
Perxenic
Terra
16,437
997
1,881
7,744
16,654
8,459
0
5,810
10,770
30,759
0
L
Izanami
7,144
4,962
0
1,141
15,619
5,632
0
11,809
3,631
0
22,563
L
Nu Wa
11,897
3,365
0
475
13,274
4,916
0
10,778
2,283
28,880
0
W
King Arthur
clancy527
King Arthur
20,265
1,391
0
625
11,841
15,739
0
5,032
6,721
511
33,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,725
Gold Earned
55,829
168
Minions Killed
224
3
Camps Cleared
7
869,518
Distance Traveled
987,246
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,029
903
46
5
2
146,762
0
W
Eset
11,286
1,129
19
2
2
207,216
1
L
Vamana
8,755
876
17
2
1
194,712
0
W
Izanami
9,804
980
90
9
0
144,892
0
L
Cerberus
8,866
887
26
3
0
197,198
0
W
Chronos
12,593
1,259
48
5
5
205,263
1
W
Terra
10,948
1,095
32
3
0
212,084
3
L
Izanami
8,433
843
35
4
0
160,098
0
L
Nu Wa
8,642
864
44
4
0
170,748
0
W
King Arthur
11,198
1,120
35
4
0
217,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role