Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Elshory01
Bellona
Level 138
God Stats
29W - 32L
1,532 SR
Queue Stats
223W - 260L
1,459 Elo+
Solo
Ganesha
Ganesha
MenacingGecko72
Ganesha
Level 89
God Stats
8W - 5L
1,500 SR
Queue Stats
221W - 180L
1,327 Elo+
Solo
Ra
Ra
SeraphLionKnight
Ra
Level 68
God Stats
6W - 5L
1,498 SR
Queue Stats
466W - 481L
1,443 Elo+
Solo
Team Averages
Level 100
1,506 SR
1,446 Elo+

VS

Team Averages
Level 88
1,658 SR
1,482 Elo+
Bacchus
Bacchus
KptnKrunch713_OG
Bacchus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 235L
1,414 Elo+
Solo
Izanami
Izanami
MoistyButt
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,339 Elo+
Solo
Cthulhu
Cthulhu
SpeeD-KillZ420
Cthulhu
Level 101
God Stats
1W - 1L
1,850 SR
Queue Stats
6W - 8L
1,703 Elo+
Party 1
Merlin
Merlin
TiffanyErika
Merlin
Level 97
God Stats
6W - 2L
1,715 SR
Queue Stats
383W - 409L
1,456 Elo+
Solo
Thanatos
Thanatos
Xxparadox001xX
Thanatos
Level 66
God Stats
1W - 1L
1,722 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
3 / 3 / 1
9,355
550
8,545
11,052
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
 
Chernobog
15
4 / 4 / 1
8,553
503
14,100
12,994
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Elshory01
Bellona
1
0 / 0 / 0
5,037
296
0
0
0
12
0 / 4 / 3
6,848
403
6,312
13,638
6,924
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 2 / 1
8,410
495
4,528
9,946
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
8,018
472
5,808
12,306
12,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
MoistyButt
Izanami
15
1 / 2 / 4
9,102
535
8,464
12,890
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 2 / 4
9,102
535
5,863
14,967
15,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
15
1 / 2 / 4
9,398
553
8,769
8,769
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
15
8 / 1 / 3
9,479
558
5,222
11,924
4,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
13
13
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
3
1
1.17
L
Chernobog
 
Chernobog
4
4
1
1.13
L
Bellona
Elshory01
Bellona
0
0
0
0
W
1
1
8
5
L
0
4
3
0.38
W
Izanami
MoistyButt
Izanami
1
2
4
1.5
L
1
2
1
0.75
W
2
2
4
2
W
Merlin
1
2
4
1.5
W
Thanatos
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,485
Damage
34,126
47,630
Taken
60,856
18,324
Mitigated
40,273
13,492
Healing
20,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,545
1,588
0
2,501
11,052
4,004
1,154
6,060
4,931
0
57,019
L
Chernobog
 
Chernobog
14,100
7,676
352
3,856
12,994
4,156
1,462
4,508
8,362
0
65,140
L
Bellona
Elshory01
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
5,808
657
0
1,169
12,306
12,449
171
3,064
9,242
19,704
0
L
6,312
379
573
1,011
13,638
6,924
171
4,251
9,317
21,845
0
W
Izanami
MoistyButt
Izanami
8,464
4,666
0
3,676
12,890
4,441
0
2,252
10,638
0
77,947
L
4,528
0
585
4,614
9,946
3,240
288
5,054
4,580
53,476
0
W
5,863
257
359
4,379
14,967
15,285
0
1,179
13,788
46,349
0
W
Merlin
8,769
352
0
1,998
8,769
3,734
0
3,150
5,619
72,073
0
W
Thanatos
5,222
1,502
0
8,636
11,924
4,364
49
1,195
10,729
0
38,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,203
Gold Earned
45,099
362
Minions Killed
461
0
Camps Cleared
0
1,265,203
Distance Traveled
1,596,046
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,355
550
120
7
0
349,545
0
L
Chernobog
8,553
503
121
7
0
287,290
4
L
Bellona
5,037
296
0
0
0
338
0
W
Bacchus
8,018
472
24
1
0
335,301
1
L
Ganesha
6,848
403
4
0
0
322,315
10
W
Izanami
9,102
535
131
8
0
312,264
3
L
Ra
8,410
495
117
7
0
305,715
1
W
Cthulhu
9,102
535
93
5
0
274,839
4
W
Merlin
9,398
553
147
9
0
311,407
6
W
Thanatos
9,479
558
66
4
0
362,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role