Player Matchup

Scylla
Scylla
Bullet_-Diver
Scylla
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DeathKeMa1337
Jormungandr
Level 43
God Stats
12W - 5L
1,848 SR
Queue Stats
33W - 25L
1,647 Elo+
Party 2
King Arthur
King Arthur
DepressedAngel69
King Arthur
Level 119
God Stats
6W - 10L
1,741 SR
Queue Stats
117W - 91L
1,656 Elo+
Party 2
Ymir
Ymir
Lil_Zombe_Slayer
Ymir
Level 124
God Stats
7W - 5L
1,687 SR
Queue Stats
152W - 128L
1,580 Elo+
Party 2
Hachiman
Hachiman
StickySalt
Hachiman
Level 61
God Stats
7W - 6L
1,707 SR
Queue Stats
81W - 73L
1,770 Elo+
Party 2
Team Averages
Level 90
1,697 SR
1,631 Elo+

VS

Team Averages
Level 65
1,692 SR
1,523 Elo+
Janus
Janus
EMGG_Wind
Janus
Level 107
God Stats
6W - 6L
1,809 SR
Queue Stats
333W - 320L
1,443 Elo+
Party 1
King Arthur
King Arthur
Opal_Blaster
King Arthur
Level 90
God Stats
6W - 5L
1,801 SR
Queue Stats
378W - 356L
1,434 Elo+
Party 1
Nemesis
Nemesis
ReneitoXD
Nemesis
Level 64
God Stats
5W - 4L
1,677 SR
Queue Stats
270W - 255L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
Yuushenn
Cthulhu
Level 28
God Stats
10W - 13L
1,853 SR
Queue Stats
147W - 170L
1,600 Elo+
Party 1
Izanami
Izanami
eduar240
Izanami
Level 37
God Stats
5W - 7L
1,318 SR
Queue Stats
10W - 11L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 9
10,045
529
10,914
8,820
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
DeathKeMa1337
Jormungandr
15
4 / 3 / 9
9,084
478
8,776
12,009
8,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
DepressedAngel69
King Arthur
18
5 / 2 / 4
11,063
582
18,688
17,537
12,291
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
8 / 1 / 8
11,389
599
9,920
15,699
7,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
StickySalt
Hachiman
16
4 / 0 / 8
9,540
502
9,130
6,653
2,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EMGG_Wind
Janus
13
1 / 6 / 2
8,549
450
6,377
11,008
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Opal_Blaster
King Arthur
16
3 / 4 / 0
9,482
499
14,463
23,776
15,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
ReneitoXD
Nemesis
14
3 / 5 / 1
8,581
452
6,686
13,370
8,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Yuushenn
Cthulhu
11
2 / 6 / 2
7,069
372
7,242
13,654
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
eduar240
Izanami
13
1 / 5 / 3
8,055
424
3,205
11,425
5,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
25
Kills
10
10
Deaths
26
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
W
Jormungandr
DeathKeMa1337
Jormungandr
4
3
9
2.83
W
King Arthur
DepressedAngel69
King Arthur
5
2
4
3.5
L
Janus
EMGG_Wind
Janus
1
6
2
0.33
W
8
1
8
12
L
King Arthur
Opal_Blaster
King Arthur
3
4
0
0.75
L
Nemesis
ReneitoXD
Nemesis
3
5
1
0.7
W
Hachiman
StickySalt
Hachiman
4
0
8
8
L
Cthulhu
Yuushenn
Cthulhu
2
6
2
0.5
L
Izanami
eduar240
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,428
Damage
37,973
60,718
Taken
73,233
33,977
Mitigated
39,854
14,258
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,914
856
0
951
8,820
3,026
0
4,397
4,423
48,663
0
W
Jormungandr
DeathKeMa1337
Jormungandr
8,776
878
1,035
2,081
12,009
8,260
418
3,554
8,455
34,795
0
W
King Arthur
DepressedAngel69
King Arthur
18,688
3,797
0
3,710
17,537
12,291
436
232
17,179
0
82,121
L
Janus
EMGG_Wind
Janus
6,377
427
0
1,370
11,008
3,830
78
7,069
3,895
49,479
0
W
9,920
1,502
0
3,074
15,699
7,990
517
3,895
11,804
66,415
0
L
King Arthur
Opal_Blaster
King Arthur
14,463
3,374
0
7,152
23,776
15,566
0
2,566
20,399
133
65,823
L
Nemesis
ReneitoXD
Nemesis
6,686
2,118
0
2,186
13,370
8,138
202
4,754
8,478
7,937
54,177
W
Hachiman
StickySalt
Hachiman
9,130
3,437
0
3,407
6,653
2,410
1,958
2,281
4,372
0
57,088
L
Cthulhu
Yuushenn
Cthulhu
7,242
130
968
3,079
13,654
7,093
0
8,412
4,738
27,406
0
L
Izanami
eduar240
Izanami
3,205
2,102
0
1,696
11,425
5,227
355
5,750
5,207
4,247
40,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,121
Gold Earned
41,736
479
Minions Killed
460
0
Camps Cleared
0
1,749,063
Distance Traveled
1,673,758
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,045
529
92
5
0
367,251
0
W
Jormungandr
9,084
478
53
3
0
348,366
1
W
King Arthur
11,063
582
147
8
0
342,942
0
L
Janus
8,549
450
95
5
0
342,781
4
W
Ymir
11,389
599
78
4
0
337,362
3
L
King Arthur
9,482
499
133
7
0
327,293
1
L
Nemesis
8,581
452
97
5
0
372,215
0
W
Hachiman
9,540
502
109
6
0
353,142
0
L
Cthulhu
7,069
372
44
2
0
330,906
6
L
Izanami
8,055
424
91
5
0
300,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role