Player Matchup

Merlin
Merlin
ArctikBurrito
Merlin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Jamper93
Jing Wei
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
KirkyEU
Erlang Shen
Level 24
God Stats
7W - 7L
1,630 SR
Queue Stats
214W - 232L
1,554 Elo+
Solo
Arachne
Arachne
LGN13
Arachne
Level 16
God Stats
6W - 4L
1,697 SR
Queue Stats
136W - 134L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
dfghjki8uyifgkl
Sun Wukong
Level 25
God Stats
8W - 17L
1,368 SR
Queue Stats
210W - 264L
1,335 Elo+
Solo
Team Averages
Level 22
1,539 SR
1,473 Elo+

VS

Team Averages
Level 12
1,426 SR
1,466 Elo+
Yemoja
Yemoja
Irmirna
Yemoja
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Agni
Agni
ThiMirckis
Agni
Level 16
God Stats
1W - 2L
1,255 SR
Queue Stats
8W - 6L
1,260 Elo+
Solo
Thanatos
Thanatos
foreverj
Thanatos
Level 20
God Stats
7W - 12L
1,375 SR
Queue Stats
256W - 258L
1,404 Elo+
Solo
Odin
Odin
xzelf323
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
аававыа
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 43L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
3,442
688
955
1,772
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
Jamper93
Jing Wei
6
0 / 0 / 1
3,648
730
1,441
2,014
394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
KirkyEU
Erlang Shen
6
2 / 0 / 0
3,782
756
1,219
2,098
1,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
LGN13
Arachne
6
3 / 0 / 0
4,279
856
2,038
3,029
740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
dfghjki8uyifgkl
Sun Wukong
7
3 / 0 / 1
4,250
850
2,053
2,539
1,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Irmirna
Yemoja
5
0 / 2 / 0
3,177
635
976
2,229
690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
1,047
209
0
0
0
Thanatos
foreverj
Thanatos
5
1 / 1 / 0
3,476
695
1,196
3,678
844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odin
4
0 / 4 / 0
2,817
563
864
3,113
1,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,275
655
1,749
3,349
1,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
8
Kills
1
1
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Yemoja
Irmirna
Yemoja
0
2
0
0
W
Jing Wei
Jamper93
Jing Wei
0
0
1
0.5
W
Erlang Shen
KirkyEU
Erlang Shen
2
0
0
2
W
Arachne
LGN13
Arachne
3
0
0
3
L
0
0
0
0
W
Sun Wukong
dfghjki8uyifgkl
Sun Wukong
3
0
1
3.5
L
Thanatos
foreverj
Thanatos
1
1
0
1
L
Odin
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,706
Damage
4,785
11,452
Taken
12,369
4,257
Mitigated
4,390
5,692
Healing
4,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
955
406
0
750
1,772
282
78
74
1,698
5,901
0
L
Yemoja
Irmirna
Yemoja
976
643
125
95
2,229
690
0
30
2,024
8,120
0
W
Jing Wei
Jamper93
Jing Wei
1,441
529
0
1,521
2,014
394
349
0
1,814
0
12,226
W
Erlang Shen
KirkyEU
Erlang Shen
1,219
605
0
250
2,098
1,360
0
0
2,076
3,764
11,542
W
Arachne
LGN13
Arachne
2,038
1,400
0
1,828
3,029
740
0
339
2,615
0
13,783
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
dfghjki8uyifgkl
Sun Wukong
2,053
627
0
1,343
2,539
1,481
0
563
1,907
0
11,207
L
Thanatos
foreverj
Thanatos
1,196
221
0
2,102
3,678
844
0
399
3,279
0
11,977
L
Odin
864
557
0
102
3,113
1,502
0
546
2,521
0
2,096
L
1,749
138
0
1,671
3,349
1,354
0
94
3,255
0
11,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,401
Gold Earned
13,792
140
Minions Killed
57
0
Camps Cleared
0
515,578
Distance Traveled
437,647
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,442
688
13
3
0
88,501
0
L
Yemoja
3,177
635
13
3
0
111,980
1
W
Jing Wei
3,648
730
29
6
0
86,719
0
W
Erlang Shen
3,782
756
33
7
0
121,637
0
W
Arachne
4,279
856
36
7
0
118,226
1
L
Agni
1,047
209
0
0
0
0
0
W
Sun Wukong
4,250
850
29
6
0
100,495
0
L
Thanatos
3,476
695
26
5
0
99,755
0
L
Odin
2,817
563
0
0
0
124,410
1
L
Neith
3,275
655
18
4
0
101,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role