Player Matchup

Bellona
Bellona
ElderBeing
Bellona
Level 17
God Stats
2W - 3L
1,828 SR
Queue Stats
7W - 7L
1,701 Elo+
Party 3
Chaac
Chaac
Leopro4984
Chaac
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
ScAtMaNsWoRlD777
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,574 Elo+
Party 3
Janus
Janus
Toilet_Payper
Janus
Level 28
God Stats
2W - 6L
1,204 SR
Queue Stats
59W - 79L
1,238 Elo+
Party 2
Hel
Hel
hazelinacid
Hel
Level 27
God Stats
58W - 63L
1,324 SR
Queue Stats
66W - 81L
1,139 Elo+
Party 2
Team Averages
Level 18
1,471 SR
1,430 Elo+

VS

Team Averages
Level 24
1,337 SR
1,297 Elo+
Nemesis
Nemesis
DaTrippyHippy
Nemesis
Level 26
God Stats
24W - 14L
1,582 SR
Queue Stats
101W - 87L
1,389 Elo+
Solo
Hel
Hel
Dracoo7574
Hel
Level 14
God Stats
7W - 14L
1,158 SR
Queue Stats
357W - 489L
1,041 Elo+
Party 1
Arachne
Arachne
FijiFallzz
Arachne
Level 20
God Stats
25W - 36L
1,158 SR
Queue Stats
377W - 476L
1,140 Elo+
Party 1
Kukulkan
Kukulkan
PIayboiLando
Kukulkan
Level 29
God Stats
13W - 8L
1,413 SR
Queue Stats
93W - 63L
1,542 Elo+
Solo
Mulan
Mulan
SolarAsp6253504
Mulan
Level 29
God Stats
7W - 16L
1,372 SR
Queue Stats
212W - 227L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElderBeing
Bellona
10
0 / 10 / 2
6,714
395
5,449
14,332
7,895
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
13
2 / 4 / 1
7,973
469
4,365
9,621
9,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 9 / 1
7,654
450
3,699
10,256
3,149
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 4 / 0
6,980
411
5,961
7,160
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 0
7,194
423
5,540
6,088
4,839
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
6 / 1 / 3
7,728
455
8,719
10,305
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 0 / 2
6,544
385
883
6,415
3,282
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
FijiFallzz
Arachne
11
2 / 0 / 2
6,470
381
2,846
6,581
2,097
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
PIayboiLando
Kukulkan
17
15 / 1 / 2
10,176
599
14,222
7,728
2,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 2
8,142
479
6,688
14,943
7,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
29
29
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
6
1
3
7.5
W
1
0
2
2
L
Bellona
ElderBeing
Bellona
0
10
2
0.1
W
Arachne
FijiFallzz
Arachne
2
0
2
3
L
Chaac
2
4
1
0.63
W
Kukulkan
PIayboiLando
Kukulkan
15
1
2
16
L
1
9
1
0.17
W
5
2
2
3
L
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,014
Damage
33,358
47,457
Taken
45,972
27,330
Mitigated
19,592
6,112
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
8,719
3,025
0
2,828
10,305
3,973
665
2,153
8,127
0
35,938
W
883
160
313
3,849
6,415
3,282
757
3,798
2,617
18,035
0
L
Bellona
ElderBeing
Bellona
5,449
1,198
0
252
14,332
7,895
711
4,936
9,132
0
21,528
W
Arachne
FijiFallzz
Arachne
2,846
2,622
0
2,880
6,581
2,097
0
3,332
3,249
0
21,076
L
Chaac
4,365
859
0
1,829
9,621
9,474
156
1,053
8,532
0
28,574
W
Kukulkan
PIayboiLando
Kukulkan
14,222
1,731
0
375
7,728
2,971
126
653
7,075
67,304
0
L
3,699
2,559
0
152
10,256
3,149
644
5,078
4,908
0
39,094
W
6,688
1,131
122
2,334
14,943
7,269
411
1,565
12,978
0
46,208
L
5,961
587
0
993
7,160
1,973
438
2,073
5,021
43,443
0
L
5,540
1,230
928
1,958
6,088
4,839
3
1,311
4,759
25,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,515
Gold Earned
39,060
299
Minions Killed
343
0
Camps Cleared
0
1,421,216
Distance Traveled
1,511,388
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,728
455
53
3
0
335,863
0
W
Hel
6,544
385
30
2
0
264,440
0
L
Bellona
6,714
395
34
2
0
299,263
0
W
Arachne
6,470
381
39
2
0
307,669
0
L
Chaac
7,973
469
51
3
0
311,734
0
W
Kukulkan
10,176
599
124
7
0
312,978
1
L
Izanami
7,654
450
91
5
0
282,208
0
W
Mulan
8,142
479
97
6
0
290,438
0
L
Janus
6,980
411
71
4
0
250,492
0
L
Hel
7,194
423
52
3
0
277,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role