Player Matchup

Agni
Agni
Chimbosmokes
Agni
Level 145
God Stats
5W - 8L
1,491 SR
Queue Stats
35W - 40L
1,514 Elo+
Party 2
Fafnir
Fafnir
Emain
Fafnir
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 141L
1,553 Elo+
Solo
Neith
Neith
TheMFPlug
Neith
Level 15
God Stats
5W - 16L
1,299 SR
Queue Stats
13W - 34L
1,325 Elo+
Party 2
Mercury
Mercury
Tobochokes420
Mercury
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,649 Elo+
Party 2
Achilles
Achilles
thepillzberrydo
Achilles
Level 31
God Stats
3W - 12L
1,387 SR
Queue Stats
3W - 12L
1,465 Elo+
Party 2
Team Averages
Level 76
1,435 SR
1,501 Elo+

VS

Team Averages
Level 117
1,545 SR
1,505 Elo+
Hercules
Hercules
Hixyoyo13
Hercules
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 17L
1,431 Elo+
Party 1
Artemis
Artemis
PeruvianPork
Artemis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 79L
1,425 Elo+
Solo
Nu Wa
Nu Wa
TheSecondMoon
Nu Wa
Level 121
God Stats
6W - 2L
1,500 SR
Queue Stats
103W - 69L
1,655 Elo+
Solo
Hun Batz
Hun Batz
iKonicDave
Hun Batz
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 33L
1,431 Elo+
Party 1
Poseidon
Poseidon
iKonicImperator
Poseidon
Level 146
God Stats
2W - 0L
1,724 SR
Queue Stats
58W - 45L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
10,086
1,009
13,454
15,462
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Emain
Fafnir
15
1 / 4 / 5
9,816
982
5,826
19,353
24,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
TheMFPlug
Neith
15
0 / 7 / 3
8,558
856
3,532
11,304
4,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
14
1 / 9 / 3
8,610
861
3,521
15,163
5,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
15
0 / 8 / 5
8,854
885
8,928
18,786
19,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

77

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hixyoyo13
Hercules
17
9 / 0 / 17
11,201
1,120
13,239
10,781
11,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
PeruvianPork
Artemis
17
2 / 0 / 19
9,830
983
10,211
5,489
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 0 / 19
10,766
1,077
17,292
4,581
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
iKonicDave
Hun Batz
17
11 / 4 / 10
11,389
1,139
15,034
9,042
3,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
16
4 / 2 / 16
10,220
1,022
15,008
9,120
3,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
113
6
Kills
32
32
Deaths
6
17
Assists
81
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Fafnir
Emain
Fafnir
1
4
5
0.88
W
Hercules
Hixyoyo13
Hercules
9
0
17
17.5
W
Artemis
PeruvianPork
Artemis
2
0
19
11.5
L
Neith
TheMFPlug
Neith
0
7
3
0.21
W
6
0
19
15.5
L
Mercury
1
9
3
0.28
W
Hun Batz
iKonicDave
Hun Batz
11
4
10
4
W
Poseidon
4
2
16
6
L
Achilles
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,261
Damage
70,784
80,068
Taken
39,013
60,828
Mitigated
22,884
4,004
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,454
394
0
586
15,462
6,278
0
6,276
8,831
51,684
0
L
Fafnir
Emain
Fafnir
5,826
1,457
0
2,243
19,353
24,385
0
7,506
11,156
12,045
0
W
Hercules
Hixyoyo13
Hercules
13,239
3,580
0
2,730
10,781
11,986
0
4,671
5,947
2,919
13,950
W
Artemis
PeruvianPork
Artemis
10,211
6,067
0
1,013
5,489
2,105
0
3,811
1,653
0
20,522
L
Neith
TheMFPlug
Neith
3,532
1,639
0
147
11,304
4,802
0
5,039
6,057
0
14,510
W
17,292
4,472
0
1,148
4,581
1,723
0
2,375
2,156
37,313
0
L
Mercury
3,521
1,309
0
591
15,163
5,789
0
5,968
8,863
0
12,645
W
Hun Batz
iKonicDave
Hun Batz
15,034
4,692
0
330
9,042
3,742
0
4,195
4,747
0
28,719
W
Poseidon
15,008
2,181
0
2,060
9,120
3,328
0
4,228
4,792
40,573
0
L
Achilles
8,928
3,732
0
437
18,786
19,574
0
7,815
10,529
0
20,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,924
Gold Earned
53,406
151
Minions Killed
193
3
Camps Cleared
8
864,858
Distance Traveled
937,382
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,086
1,009
81
8
0
189,920
0
L
Fafnir
9,816
982
9
1
1
181,728
0
W
Hercules
11,201
1,120
18
2
0
204,558
2
W
Artemis
9,830
983
22
2
0
184,537
0
L
Neith
8,558
856
27
3
1
145,530
0
W
Nu Wa
10,766
1,077
68
7
1
179,195
0
L
Mercury
8,610
861
12
1
1
177,444
0
W
Hun Batz
11,389
1,139
28
3
6
186,327
0
W
Poseidon
10,220
1,022
57
6
1
182,765
0
L
Achilles
8,854
885
22
2
0
170,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role