Player Matchup

Ymir
Ymir
KingMille
Ymir
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 36L
1,505 Elo+
Party 2
Hel
Hel
SnowyMochi
Hel
Level 18
God Stats
3W - 6L
1,442 SR
Queue Stats
14W - 19L
1,580 Elo+
Party 4
Pele
Pele
TheLostNarwhal
Pele
Level 6
God Stats
10W - 5L
1,945 SR
Queue Stats
35W - 39L
1,621 Elo+
Party 2
Janus
Janus
Turtlis
Janus
Level 16
God Stats
1W - 0L
1,707 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
blaze578
Nemesis
Level 23
God Stats
6W - 2L
1,515 SR
Queue Stats
15W - 17L
1,481 Elo+
Party 4
Team Averages
Level 30
1,622 SR
1,538 Elo+

VS

Team Averages
Level 13
1,502 SR
1,500 Elo+
Jing Wei
Jing Wei
Aves25
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,589 Elo+
Party 1
Yemoja
Yemoja
CeeJeeLegend
Yemoja
Level 18
God Stats
4W - 5L
1,511 SR
Queue Stats
7W - 7L
1,536 Elo+
Party 3
Olorun
Olorun
GobbleZay
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,342 Elo+
Party 3
Anhur
Anhur
JcK1lla
Anhur
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,315 Elo+
Solo
Vulcan
Vulcan
Oshelaka9
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 40L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 0 / 13
10,554
1,055
8,534
8,401
6,911
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 1 / 10
9,391
939
6,553
5,810
1,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 0 / 13
10,706
1,071
13,703
10,648
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Turtlis
Janus
16
5 / 0 / 11
10,169
1,017
16,396
6,984
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
blaze578
Nemesis
17
9 / 1 / 11
10,851
1,085
17,542
10,834
4,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

324

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aves25
Jing Wei
14
1 / 7 / 0
8,856
886
5,193
14,217
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
14
0 / 1 / 1
9,093
909
6,416
11,820
8,559
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
GobbleZay
Olorun
14
0 / 5 / 0
8,417
842
3,060
12,188
4,791
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
JcK1lla
Anhur
14
0 / 7 / 1
8,646
865
8,640
18,222
7,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Oshelaka9
Vulcan
14
1 / 6 / 0
8,931
893
14,624
11,789
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
4
26
Kills
2
2
Deaths
26
58
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aves25
Jing Wei
1
7
0
0.14
L
Yemoja
0
1
1
0.5
L
Olorun
GobbleZay
Olorun
0
5
0
0
L
Anhur
JcK1lla
Anhur
0
7
1
0.07
W
Ymir
4
0
13
10.5
L
Vulcan
Oshelaka9
Vulcan
1
6
0
0.17
W
2
1
10
7
W
6
0
13
12.5
W
Janus
Turtlis
Janus
5
0
11
10.5
W
Nemesis
blaze578
Nemesis
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,728
Damage
37,933
42,677
Taken
68,236
19,526
Mitigated
30,405
13,217
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aves25
Jing Wei
5,193
3,221
0
1,184
14,217
5,427
0
5,773
8,444
0
24,850
L
Yemoja
6,416
1,011
1,953
1,306
11,820
8,559
0
4,460
7,360
16,233
0
L
Olorun
GobbleZay
Olorun
3,060
1,221
669
2,452
12,188
4,791
0
6,273
5,915
9,719
0
L
Anhur
JcK1lla
Anhur
8,640
4,700
0
1,691
18,222
7,205
0
7,809
10,413
0
30,557
W
Ymir
8,534
339
1,555
975
8,401
6,911
0
4,521
3,645
37,210
0
L
Vulcan
Oshelaka9
Vulcan
14,624
4,781
0
474
11,789
4,423
0
7,168
4,621
32,587
0
W
6,553
731
1,035
1,437
5,810
1,801
0
3,141
2,547
21,829
0
W
13,703
2,327
341
3,398
10,648
4,390
0
5,148
5,329
0
29,447
W
Janus
Turtlis
Janus
16,396
764
0
484
6,984
2,275
0
4,191
2,691
29,678
0
W
Nemesis
blaze578
Nemesis
17,542
10,863
267
3,725
10,834
4,149
0
6,294
4,365
0
23,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,671
Gold Earned
43,943
192
Minions Killed
154
5
Camps Cleared
5
986,423
Distance Traveled
789,470
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,856
886
37
4
0
192,084
0
L
Yemoja
9,093
909
27
3
1
162,041
0
L
Olorun
8,417
842
14
1
1
129,105
0
L
Anhur
8,646
865
42
4
1
148,697
0
W
Ymir
10,554
1,055
66
7
0
191,220
0
L
Vulcan
8,931
893
34
3
2
157,543
0
W
Hel
9,391
939
36
4
2
171,167
0
W
Pele
10,706
1,071
43
4
1
220,336
0
W
Janus
10,169
1,017
41
4
2
187,961
0
W
Nemesis
10,851
1,085
6
1
0
215,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role