Player Matchup

Thoth
Thoth
Shawraraka
Thoth
Level 123
God Stats
84W - 46L
1,614 SR
Queue Stats
154W - 160L
1,384 Elo+
Party 1
Fenrir
Fenrir
SrubbleLord
Fenrir
Level 120
God Stats
6W - 3L
1,500 SR
Queue Stats
323W - 323L
1,504 Elo+
Party 1
Bellona
Bellona
link123m
Bellona
Level 68
God Stats
16W - 19L
1,285 SR
Queue Stats
197W - 207L
1,430 Elo+
Party 1
Apollo
Apollo
omfgidk
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
uwuace
Cthulhu
Level 85
God Stats
4W - 4L
1,458 SR
Queue Stats
245W - 245L
1,522 Elo+
Party 1
Team Averages
Level 104
1,471 SR
1,468 Elo+

VS

Team Averages
Level 102
1,388 SR
1,434 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kronosthedog
Ah Muzen Cab
Level 109
God Stats
0W - 3L
1,622 SR
Queue Stats
72W - 99L
1,470 Elo+
Party 2
Merlin
Merlin
MegaFemur
Merlin
Level 128
God Stats
4W - 10L
1,201 SR
Queue Stats
113W - 135L
1,540 Elo+
Party 2
Ares
Ares
NerdyD
Ares
Level 61
God Stats
0W - 2L
1,322 SR
Queue Stats
3W - 9L
1,321 Elo+
Party 2
Bellona
Bellona
SemioticOne
Bellona
Level 129
God Stats
14W - 15L
1,412 SR
Queue Stats
115W - 157L
1,449 Elo+
Party 2
King Arthur
King Arthur
vitalecho
King Arthur
Level 84
God Stats
3W - 9L
1,383 SR
Queue Stats
62W - 83L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
3 / 0 / 4
6,946
631
5,707
3,091
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
12
6 / 1 / 2
7,091
645
4,913
6,275
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
link123m
Bellona
11
1 / 1 / 2
6,589
599
6,163
5,823
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
omfgidk
Apollo
11
2 / 0 / 1
5,887
535
4,445
4,271
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
uwuace
Cthulhu
9
0 / 1 / 2
5,135
467
2,098
3,673
1,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kronosthedog
Ah Muzen Cab
9
0 / 1 / 1
5,281
480
3,254
4,150
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
MegaFemur
Merlin
10
0 / 4 / 0
5,594
509
3,160
5,619
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
NerdyD
Ares
9
0 / 1 / 0
4,621
420
855
5,662
2,102
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
SemioticOne
Bellona
10
1 / 3 / 1
5,663
515
3,089
8,449
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
vitalecho
King Arthur
11
1 / 3 / 1
6,058
551
2,952
10,116
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
2
3
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Kronosthedog
Ah Muzen Cab
0
1
1
0.5
L
Merlin
MegaFemur
Merlin
0
4
0
0
L
Ares
NerdyD
Ares
0
1
0
0
L
Bellona
SemioticOne
Bellona
1
3
1
0.5
W
Thoth
3
0
4
5
W
Fenrir
6
1
2
7
W
Bellona
link123m
Bellona
1
1
2
2
W
Apollo
omfgidk
Apollo
2
0
1
2.5
W
Cthulhu
uwuace
Cthulhu
0
1
2
1
L
King Arthur
vitalecho
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,326
Damage
13,310
23,133
Taken
33,996
13,564
Mitigated
16,860
7,750
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Kronosthedog
Ah Muzen Cab
3,254
1,323
0
2,127
4,150
2,011
0
718
3,432
4,213
28,586
L
Merlin
MegaFemur
Merlin
3,160
272
0
1,188
5,619
1,709
0
3,120
2,499
33,077
0
L
Ares
NerdyD
Ares
855
0
233
1,959
5,662
2,102
0
2,387
3,275
12,087
0
L
Bellona
SemioticOne
Bellona
3,089
1,507
0
948
8,449
4,193
0
1,939
6,510
0
31,987
W
Thoth
5,707
225
0
585
3,091
851
62
1,381
1,514
39,870
0
W
Fenrir
4,913
2,478
0
1,913
6,275
4,051
0
970
5,251
4,659
34,564
W
Bellona
link123m
Bellona
6,163
2,708
135
2,066
5,823
5,403
0
0
5,493
2,960
35,345
W
Apollo
omfgidk
Apollo
4,445
2,712
0
2,160
4,271
1,380
0
819
3,450
0
36,868
W
Cthulhu
uwuace
Cthulhu
2,098
72
287
604
3,673
1,879
0
927
2,700
12,402
0
L
King Arthur
vitalecho
King Arthur
2,952
127
0
2,983
10,116
6,845
302
484
9,632
0
31,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,648
Gold Earned
27,217
342
Minions Killed
320
0
Camps Cleared
0
1,136,269
Distance Traveled
1,007,556
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,281
480
88
8
0
185,214
1
L
Merlin
5,594
509
77
7
0
196,704
4
L
Ares
4,621
420
15
1
0
197,450
1
L
Bellona
5,663
515
67
6
0
225,787
1
W
Thoth
6,946
631
81
7
0
226,262
3
W
Fenrir
7,091
645
62
6
0
229,475
3
W
Bellona
6,589
599
83
8
0
231,828
2
W
Apollo
5,887
535
87
8
0
233,163
1
W
Cthulhu
5,135
467
29
3
0
215,541
2
L
King Arthur
6,058
551
73
7
0
202,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role