Player Matchup

Geb
Geb
DRAGONIOD101
Geb
Level 77
God Stats
7W - 3L
1,840 SR
Queue Stats
348W - 390L
1,529 Elo+
Solo
Ra
Ra
Duqi123
Ra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 206L
1,452 Elo+
Solo
Arachne
Arachne
OeLk86
Arachne
Level 58
God Stats
22W - 18L
1,493 SR
Queue Stats
455W - 529L
1,376 Elo+
Solo
Hachiman
Hachiman
dzika_kaczka_z_k
Hachiman
Level 79
God Stats
7W - 8L
1,337 SR
Queue Stats
86W - 101L
1,274 Elo+
Solo
Zhong Kui
Zhong Kui
mlody0san
Zhong Kui
Level 69
God Stats
0W - 3L
1,229 SR
Queue Stats
3W - 15L
1,168 Elo+
Solo
Team Averages
Level 70
1,480 SR
1,360 Elo+

VS

Team Averages
Level 82
1,492 SR
1,452 Elo+
Bellona
Bellona
Gabbi_Houdini
Bellona
Level 19
God Stats
5W - 5L
1,292 SR
Queue Stats
7W - 12L
1,310 Elo+
Party 1
Geb
Geb
Gengarr x
Geb
Level 63
God Stats
28W - 19L
1,500 SR
Queue Stats
973W - 913L
1,471 Elo+
Party 1
Cernunnos
Cernunnos
Moonspell242
Cernunnos
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
405W - 383L
1,395 Elo+
Party 2
Ra
Ra
Pineaplebear254
Ra
Level 138
God Stats
10W - 6L
1,721 SR
Queue Stats
102W - 76L
1,646 Elo+
Solo
Tsukuyomi
Tsukuyomi
xRAGE_LUCIFERx
Tsukuyomi
Level 62
God Stats
7W - 12L
1,445 SR
Queue Stats
113W - 111L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
5,756
411
2,577
14,210
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 8 / 1
7,450
532
2,651
9,550
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
OeLk86
Arachne
9
0 / 5 / 0
5,885
420
935
9,246
2,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 0
5,823
416
6,604
8,078
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
mlody0san
Zhong Kui
14
4 / 1 / 0
8,323
595
8,973
9,582
9,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 4 / 2
6,822
487
4,197
9,920
9,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 12
6,761
483
4,412
6,976
2,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Moonspell242
Cernunnos
15
12 / 0 / 3
8,874
634
15,240
10,541
3,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 0 / 5
9,097
650
5,114
6,060
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
xRAGE_LUCIFERx
Tsukuyomi
14
6 / 1 / 3
8,700
621
4,499
7,435
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
6
Kills
24
26
Deaths
6
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
1
8
1
0.19
W
Bellona
0
4
2
0.25
W
0
1
12
6
W
Cernunnos
Moonspell242
Cernunnos
12
0
3
13.5
L
Arachne
OeLk86
Arachne
0
5
0
0
W
6
0
5
8.5
L
1
3
0
0.33
L
Zhong Kui
mlody0san
Zhong Kui
4
1
0
4
W
Tsukuyomi
xRAGE_LUCIFERx
Tsukuyomi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,740
Damage
33,462
50,666
Taken
40,932
23,511
Mitigated
20,787
15,813
Healing
18,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,577
283
0
907
14,210
6,074
0
2,715
11,495
12,051
0
L
2,651
277
103
2,594
9,550
3,030
14
1,107
8,443
50,730
0
W
Bellona
4,197
1,315
0
1,092
9,920
9,023
494
6,369
3,089
5,547
28,116
W
4,412
772
721
1,029
6,976
2,764
0
1,798
5,178
21,860
0
W
Cernunnos
Moonspell242
Cernunnos
15,240
8,675
0
7,572
10,541
3,710
632
2,038
8,503
0
63,896
L
Arachne
OeLk86
Arachne
935
777
0
1,589
9,246
2,869
0
2,487
6,759
0
26,290
W
5,114
487
853
3,094
6,060
2,517
692
1,689
4,321
64,679
0
L
6,604
3,382
0
3,848
8,078
2,062
0
1,612
6,466
0
32,213
L
Zhong Kui
mlody0san
Zhong Kui
8,973
1,038
0
6,772
9,582
9,476
0
1,822
7,760
49,404
0
W
Tsukuyomi
xRAGE_LUCIFERx
Tsukuyomi
4,499
596
0
4,190
7,435
2,773
0
1,745
5,640
0
48,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,237
Gold Earned
40,254
334
Minions Killed
428
0
Camps Cleared
0
1,250,432
Distance Traveled
1,396,894
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,756
411
19
1
0
246,626
2
L
Ra
7,450
532
103
7
0
245,148
0
W
Bellona
6,822
487
61
4
0
224,696
0
W
Geb
6,761
483
24
2
0
305,961
0
W
Cernunnos
8,874
634
114
8
0
252,169
0
L
Arachne
5,885
420
59
4
0
286,657
0
W
Ra
9,097
650
134
10
0
299,148
1
L
Hachiman
5,823
416
42
3
0
232,232
2
L
Zhong Kui
8,323
595
111
8
0
239,769
5
W
Tsukuyomi
8,700
621
95
7
0
314,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role