Player Matchup

Loki
Loki
Applesupyourbutt
Loki
Level 28
God Stats
3W - 3L
1,799 SR
Queue Stats
42W - 33L
1,381 Elo+
Solo
Jormungandr
Jormungandr
Best Chef Shep
Jormungandr
Level 26
God Stats
4W - 3L
1,240 SR
Queue Stats
4W - 3L
1,410 Elo+
Solo
Ymir
Ymir
Night_wolf_503
Ymir
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 27L
1,615 Elo+
Solo
Chaac
Chaac
XxBraiden_18xX
Chaac
Level 25
God Stats
11W - 8L
1,707 SR
Queue Stats
11W - 8L
1,517 Elo+
Solo
Bakasura
Bakasura
guccistorefloss
Bakasura
Level 26
God Stats
15W - 23L
1,289 SR
Queue Stats
98W - 140L
1,290 Elo+
Solo
Team Averages
Level 26
1,507 SR
1,442 Elo+

VS

Team Averages
Level 16
1,395 SR
1,300 Elo+
Zeus
Zeus
DanKatarn13
Zeus
Level 12
God Stats
3W - 4L
1,558 SR
Queue Stats
7W - 14L
1,251 Elo+
Party 1
Discordia
Discordia
Evil__iQ_
Discordia
Level 26
God Stats
3W - 4L
1,504 SR
Queue Stats
69W - 63L
1,432 Elo+
Solo
Apollo
Apollo
MrBacky5674
Apollo
Level 5
God Stats
1W - 3L
1,269 SR
Queue Stats
2W - 7L
1,157 Elo+
Party 1
King Arthur
King Arthur
nathan_0519
King Arthur
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
32W - 31L
1,614 Elo+
Solo
Bastet
Bastet
w3r4
Bastet
Level 8
God Stats
1W - 3L
1,147 SR
Queue Stats
1W - 6L
1,048 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 1
11,994
480
4,264
11,546
4,257
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Best Chef Shep
Jormungandr
16
3 / 5 / 7
10,815
433
10,459
17,259
8,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 4 / 7
10,987
439
6,765
17,451
15,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 0 / 7
13,208
528
12,081
17,628
11,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
19
15 / 0 / 5
13,200
528
14,066
12,160
6,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
8,962
358
8,750
13,638
4,325
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Evil__iQ_
Discordia
18
5 / 1 / 1
11,745
470
10,910
6,507
2,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
13
0 / 9 / 0
9,003
360
5,566
14,099
6,344
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
nathan_0519
King Arthur
18
3 / 10 / 2
11,674
467
12,402
21,882
12,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
w3r4
Bastet
15
1 / 2 / 1
9,707
388
5,970
16,221
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
31
Kills
10
10
Deaths
31
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Jormungandr
Best Chef Shep
Jormungandr
3
5
7
1.3
L
1
9
3
0.28
L
Discordia
Evil__iQ_
Discordia
5
1
1
5.5
L
Apollo
0
9
0
0
W
2
4
7
1.38
W
8
0
7
11.5
W
Bakasura
15
0
5
17.5
L
King Arthur
nathan_0519
King Arthur
3
10
2
0.4
L
Bastet
w3r4
Bastet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,635
Damage
43,598
76,044
Taken
72,347
45,650
Mitigated
30,668
25,155
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,264
1,865
0
3,796
11,546
4,257
4,593
1,087
10,347
0
75,386
W
Jormungandr
Best Chef Shep
Jormungandr
10,459
2,880
0
1,129
17,259
8,130
1,510
6,128
10,718
50,659
0
L
8,750
1,256
0
2,761
13,638
4,325
1,427
3,811
9,708
33,155
0
L
Discordia
Evil__iQ_
Discordia
10,910
1,055
16
1,021
6,507
2,271
3,026
2,882
3,625
63,361
0
L
Apollo
5,566
2,944
0
454
14,099
6,344
35
2,365
11,209
0
34,964
W
6,765
1,069
0
4,808
17,451
15,751
205
5,584
11,500
44,854
0
W
12,081
2,774
0
9,032
17,628
11,081
2,616
4,633
12,830
0
72,926
W
Bakasura
14,066
10,323
816
5,574
12,160
6,431
2,498
1,132
10,916
0
53,510
L
King Arthur
nathan_0519
King Arthur
12,402
4,319
275
1,293
21,882
12,462
838
6,325
15,426
0
75,834
L
Bastet
w3r4
Bastet
5,970
921
0
4,804
16,221
5,266
0
1,841
14,163
0
63,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,204
Gold Earned
51,091
489
Minions Killed
462
0
Camps Cleared
0
2,318,177
Distance Traveled
2,035,229
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,994
480
126
5
0
423,036
0
W
Jormungandr
10,815
433
66
3
0
408,233
0
L
Zeus
8,962
358
45
2
0
401,640
1
L
Discordia
11,745
470
121
5
0
378,081
0
L
Apollo
9,003
360
67
3
0
339,116
3
W
Ymir
10,987
439
51
2
0
462,989
3
W
Chaac
13,208
528
127
5
0
469,368
0
W
Bakasura
13,200
528
119
5
0
554,551
7
L
King Arthur
11,674
467
135
5
0
414,514
0
L
Bastet
9,707
388
94
4
0
501,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role