Player Matchup

Erlang Shen
Erlang Shen
Contr011
Erlang Shen
Level 17
God Stats
1W - 4L
1,693 SR
Queue Stats
5W - 5L
1,841 Elo+
Solo
Hachiman
Hachiman
HaasDelgado7
Hachiman
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 1L
1,803 Elo+
Party 2
Terra
Terra
Otodus
Terra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
WolfgangVonPuck
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,803 Elo+
Party 2
Merlin
Merlin
stoneypower
Merlin
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
142W - 126L
1,486 Elo+
Solo
Team Averages
Level 21
1,582 SR
1,687 Elo+

VS

Team Averages
Level 23
1,460 SR
1,737 Elo+
Ratatoskr
Ratatoskr
ItzAster
Ratatoskr
Level 15
God Stats
14W - 9L
1,252 SR
Queue Stats
125W - 73L
1,536 Elo+
Solo
Amaterasu
Amaterasu
KillerSimba000
Amaterasu
Level 27
God Stats
17W - 10L
1,550 SR
Queue Stats
51W - 35L
1,572 Elo+
Solo
Geb
Geb
Skyedo
Geb
Level 46
God Stats
7W - 4L
1,500 SR
Queue Stats
454W - 442L
1,740 Elo+
Party 1
Ra
Ra
lymdbb
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,802 Elo+
Solo
Heimdallr
Heimdallr
minimario18
Heimdallr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
2,035 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Contr011
Erlang Shen
14
10 / 4 / 0
9,145
538
12,456
13,477
9,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
HaasDelgado7
Hachiman
11
0 / 5 / 3
6,775
399
3,423
6,598
2,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Terra
Otodus
Terra
15
1 / 2 / 2
7,976
469
5,884
11,378
8,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 7 / 1
6,785
399
2,228
10,448
5,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
17
2 / 2 / 2
9,837
579
9,534
8,169
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ItzAster
Ratatoskr
16
9 / 7 / 2
9,963
586
9,510
13,847
4,742
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
KillerSimba000
Amaterasu
15
7 / 1 / 6
9,025
531
7,863
9,024
7,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
Skyedo
Geb
13
1 / 1 / 8
7,589
446
5,626
12,500
7,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
16
2 / 2 / 3
10,053
591
4,844
11,788
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
minimario18
Heimdallr
15
1 / 2 / 1
8,905
524
5,775
12,236
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
13
Kills
20
20
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Contr011
Erlang Shen
10
4
0
2.5
L
Hachiman
HaasDelgado7
Hachiman
0
5
3
0.3
W
Ratatoskr
ItzAster
Ratatoskr
9
7
2
1.43
W
Amaterasu
KillerSimba000
Amaterasu
7
1
6
10
L
Terra
Otodus
Terra
1
2
2
1
W
Geb
Skyedo
Geb
1
1
8
5
L
0
7
1
0.07
W
Ra
2
2
3
1.75
W
Heimdallr
minimario18
Heimdallr
1
2
1
0.75
L
Merlin
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,525
Damage
33,618
50,070
Taken
59,395
27,714
Mitigated
27,802
8,416
Healing
20,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Contr011
Erlang Shen
12,456
5,963
0
2,446
13,477
9,187
338
4,587
8,731
7,873
43,604
L
Hachiman
HaasDelgado7
Hachiman
3,423
2,302
0
525
6,598
2,103
513
1,978
4,453
0
27,131
W
Ratatoskr
ItzAster
Ratatoskr
9,510
4,111
0
3,386
13,847
4,742
0
2,906
10,777
0
56,942
W
Amaterasu
KillerSimba000
Amaterasu
7,863
2,887
150
2,647
9,024
7,115
1,224
2,495
6,499
0
41,692
L
Terra
Otodus
Terra
5,884
444
206
2,690
11,378
8,127
0
378
10,994
45,765
0
W
Geb
Skyedo
Geb
5,626
1,853
0
1,452
12,500
7,015
253
2,926
9,501
30,709
0
L
2,228
436
0
264
10,448
5,322
473
1,551
8,603
20,877
0
W
Ra
4,844
245
491
6,267
11,788
4,386
368
4,645
6,673
74,030
0
W
Heimdallr
minimario18
Heimdallr
5,775
3,109
0
6,580
12,236
4,544
110
4,920
7,316
0
61,589
L
Merlin
9,534
414
0
2,285
8,169
2,975
252
2,179
5,793
78,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,518
Gold Earned
45,535
381
Minions Killed
483
0
Camps Cleared
0
1,582,605
Distance Traveled
1,631,368
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,145
538
78
5
0
331,680
3
L
Hachiman
6,775
399
53
3
0
273,948
0
W
Ratatoskr
9,963
586
101
6
0
321,981
1
W
Amaterasu
9,025
531
73
4
0
352,166
1
L
Terra
7,976
469
76
4
0
371,320
4
W
Geb
7,589
446
34
2
0
337,433
7
L
Khepri
6,785
399
20
1
0
297,395
1
W
Ra
10,053
591
153
9
0
343,285
1
W
Heimdallr
8,905
524
122
7
0
276,503
5
L
Merlin
9,837
579
154
9
0
308,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role