Player Matchup

Ah Puch
Ah Puch
Daiganzo
Ah Puch
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ETHAN28
Cthulhu
Level 126
God Stats
15W - 12L
1,285 SR
Queue Stats
19W - 19L
1,378 Elo+
Solo
Osiris
Osiris
Osni2024
Osiris
Level 65
God Stats
14W - 14L
1,707 SR
Queue Stats
469W - 460L
1,444 Elo+
Solo
Heimdallr
Heimdallr
SploogeMcCannon
Heimdallr
Level 127
God Stats
24W - 20L
1,291 SR
Queue Stats
1,113W - 1,054L
1,387 Elo+
Solo
Awilix
Awilix
yDareDevil2K
Awilix
Level 67
God Stats
1W - 4L
1,747 SR
Queue Stats
67W - 61L
1,231 Elo+
Solo
Team Averages
Level 97
1,506 SR
1,388 Elo+

VS

Team Averages
Level 95
1,536 SR
1,527 Elo+
Chronos
Chronos
Brixnnn
Chronos
Level 83
God Stats
4W - 3L
1,251 SR
Queue Stats
356W - 330L
1,363 Elo+
Solo
Ganesha
Ganesha
I TQXIN I
Ganesha
Level 73
God Stats
9W - 8L
1,731 SR
Queue Stats
28W - 24L
1,707 Elo+
Party 1
Ullr
Ullr
Senor Filth
Ullr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 137L
1,611 Elo+
Party 1
Nu Wa
Nu Wa
SoS Angelic
Nu Wa
Level 108
God Stats
14W - 6L
1,500 SR
Queue Stats
238W - 233L
1,435 Elo+
Party 1
Thanatos
Thanatos
Warioo Time
Thanatos
Level 87
God Stats
8W - 3L
1,700 SR
Queue Stats
95W - 94L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Daiganzo
Ah Puch
10
1 / 4 / 0
5,828
486
3,874
8,150
2,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ETHAN28
Cthulhu
9
1 / 0 / 1
5,430
453
2,644
6,259
4,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Osni2024
Osiris
11
2 / 4 / 0
6,626
552
6,412
10,579
8,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
SploogeMcCannon
Heimdallr
8
1 / 3 / 2
5,399
450
4,001
7,500
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
10
2 / 5 / 1
6,143
512
4,132
10,098
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Brixnnn
Chronos
11
4 / 0 / 0
6,850
571
5,964
7,635
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
I TQXIN I
Ganesha
11
0 / 2 / 9
7,139
595
3,808
9,539
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 2
7,893
658
4,893
8,466
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 1 / 4
7,557
630
9,221
4,517
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Warioo Time
Thanatos
12
4 / 2 / 4
7,533
628
5,719
7,203
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
16
16
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
Brixnnn
Chronos
4
0
0
4
L
Ah Puch
Daiganzo
Ah Puch
1
4
0
0.25
L
Cthulhu
ETHAN28
Cthulhu
1
0
1
1.5
W
Ganesha
I TQXIN I
Ganesha
0
2
9
2.25
L
Osiris
Osni2024
Osiris
2
4
0
0.5
W
4
2
2
2.5
W
4
1
4
6
L
Heimdallr
SploogeMcCannon
Heimdallr
1
3
2
0.67
W
Thanatos
Warioo Time
Thanatos
4
2
4
3
L
Awilix
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,063
Damage
29,605
42,586
Taken
37,360
19,871
Mitigated
15,773
11,122
Healing
21,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Brixnnn
Chronos
5,964
2,583
0
4,525
7,635
2,244
323
1,527
6,108
35,602
0
L
Ah Puch
Daiganzo
Ah Puch
3,874
483
87
3,018
8,150
2,238
0
3,092
4,748
31,057
0
L
Cthulhu
ETHAN28
Cthulhu
2,644
223
210
716
6,259
4,414
0
4,362
1,757
18,882
0
W
Ganesha
I TQXIN I
Ganesha
3,808
489
583
3,952
9,539
4,662
577
2,588
6,951
23,502
0
L
Osiris
Osni2024
Osiris
6,412
2,470
0
2,804
10,579
8,169
0
3,404
6,991
5,248
32,784
W
4,893
2,547
0
3,814
8,466
3,038
2,352
454
8,012
0
45,749
W
9,221
1,574
130
1,166
4,517
1,422
54
2,436
2,081
40,999
0
L
Heimdallr
SploogeMcCannon
Heimdallr
4,001
2,689
0
2,369
7,500
2,076
0
4,817
2,573
0
24,846
W
Thanatos
Warioo Time
Thanatos
5,719
2,517
0
7,094
7,203
4,407
0
207
6,996
6,339
42,296
L
Awilix
4,132
1,838
0
1,918
10,098
2,974
0
2,740
7,190
0
21,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
36,972
244
Minions Killed
345
0
Camps Cleared
0
1,004,898
Distance Traveled
1,141,875
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,850
571
73
6
0
237,659
1
L
Ah Puch
5,828
486
48
4
0
208,728
2
L
Cthulhu
5,430
453
19
2
0
167,091
0
W
Ganesha
7,139
595
10
1
0
234,447
0
L
Osiris
6,626
552
72
6
0
226,430
4
W
Ullr
7,893
658
105
9
0
196,622
3
W
Nu Wa
7,557
630
69
6
0
225,442
0
L
Heimdallr
5,399
450
57
5
0
153,145
2
W
Thanatos
7,533
628
88
7
0
247,705
2
L
Awilix
6,143
512
48
4
0
249,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role