Player Matchup

Hachiman
Hachiman
BrownKatana
Hachiman
Level 111
God Stats
20W - 12L
1,259 SR
Queue Stats
59W - 28L
1,382 Elo+
Party 1
Tyr
Tyr
JamesInsane
Tyr
Level 115
God Stats
33W - 11L
1,398 SR
Queue Stats
37W - 17L
1,661 Elo+
Party 1
Sol
Sol
JohnDeathwing
Sol
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 74L
1,661 Elo+
Party 1
Team Averages
Level 127
1,386 SR
1,568 Elo+

VS

Team Averages
Level 69
1,585 SR
1,464 Elo+
Discordia
Discordia
ScotchShade
Discordia
Level 127
God Stats
0W - 2L
1,741 SR
Queue Stats
26W - 51L
1,432 Elo+
Solo
Ymir
Ymir
StankTaynt
Ymir
Level 12
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
dasgodlike
Achilles
Level 67
God Stats
17W - 11L
1,279 SR
Queue Stats
123W - 90L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrownKatana
Hachiman
15
9 / 2 / 5
11,629
775
9,154
12,850
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
4 / 3 / 8
10,089
673
4,386
12,722
11,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 0 / 13
10,864
724
14,754
7,812
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ScotchShade
Discordia
13
1 / 5 / 3
9,514
634
7,256
8,259
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 8 / 3
9,803
654
3,892
13,487
6,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
dasgodlike
Achilles
12
2 / 3 / 2
9,375
625
8,484
12,034
11,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
5
5
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BrownKatana
Hachiman
9
2
5
5.75
W
4
3
8
2.67
W
3
0
13
9.5
L
Discordia
ScotchShade
Discordia
1
5
3
0.5
L
2
8
3
0.44
L
Achilles
dasgodlike
Achilles
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
19,632
33,384
Taken
33,780
20,157
Mitigated
20,341
12,795
Healing
1,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BrownKatana
Hachiman
9,154
3,634
0
5,288
12,850
4,581
1,124
3,992
8,363
0
47,011
W
4,386
648
0
2,990
12,722
11,850
248
3,898
7,954
0
17,010
W
14,754
4,147
0
4,517
7,812
3,726
2,548
2,403
5,096
73,347
0
L
Discordia
ScotchShade
Discordia
7,256
122
0
553
8,259
2,836
0
2,744
5,515
44,907
0
L
3,892
886
0
450
13,487
6,177
0
6,719
6,768
17,811
0
L
Achilles
dasgodlike
Achilles
8,484
1,838
0
964
12,034
11,328
0
5,315
6,719
0
30,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,582
Gold Earned
28,692
175
Minions Killed
148
0
Camps Cleared
0
874,351
Distance Traveled
804,886
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,629
775
75
5
0
271,337
4
W
Tyr
10,089
673
20
1
0
325,908
1
W
Sol
10,864
724
80
5
0
277,106
2
L
Discordia
9,514
634
86
6
0
252,323
0
L
Ymir
9,803
654
33
2
0
255,177
2
L
Achilles
9,375
625
29
2
0
297,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role