Player Matchup

Arachne
Arachne
AngeleitLuna
Arachne
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,578 Elo+
Party 1
Anubis
Anubis
Bury96
Anubis
Level 24
God Stats
2W - 4L
1,490 SR
Queue Stats
140W - 121L
1,484 Elo+
Party 3
Ymir
Ymir
CharlySnowAritc
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 1
Danzaburou
Danzaburou
Daxxx96
Danzaburou
Level 25
God Stats
15W - 15L
1,459 SR
Queue Stats
128W - 120L
1,431 Elo+
Party 3
Achilles
Achilles
Eddiemoney17
Achilles
Level 26
God Stats
5W - 6L
1,407 SR
Queue Stats
143W - 118L
1,503 Elo+
Party 3
Team Averages
Level 45
1,471 SR
1,541 Elo+

VS

Team Averages
Level 18
1,600 SR
1,622 Elo+
Artemis
Artemis
HenryBnkshft
Artemis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 46L
1,597 Elo+
Party 2
Neith
Neith
Kvelta
Neith
Level 15
God Stats
1W - 3L
1,708 SR
Queue Stats
1W - 3L
1,652 Elo+
Solo
Artio
Artio
RaknarLodbrock
Artio
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 117L
1,610 Elo+
Solo
Da Ji
Da Ji
TheLighterDark
Da Ji
Level 29
God Stats
31W - 23L
1,794 SR
Queue Stats
286W - 271L
1,655 Elo+
Solo
Anubis
Anubis
dougiethedino
Anubis
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 139L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AngeleitLuna
Arachne
15
3 / 1 / 7
9,640
603
4,426
10,709
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
Bury96
Anubis
16
11 / 3 / 8
10,668
667
11,539
11,711
5,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 10
8,217
514
3,680
5,710
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Daxxx96
Danzaburou
15
10 / 1 / 5
10,092
631
12,195
7,695
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Eddiemoney17
Achilles
15
5 / 2 / 8
9,436
590
7,064
9,107
8,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HenryBnkshft
Artemis
11
0 / 6 / 3
6,476
405
3,225
11,842
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Kvelta
Neith
7
0 / 2 / 1
5,810
363
2,291
2,910
775
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 6 / 3
6,806
425
4,244
14,478
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 5 / 2
7,951
497
9,071
8,324
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 11 / 1
7,678
480
7,612
14,344
5,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
30
Kills
8
8
Deaths
30
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
AngeleitLuna
Arachne
3
1
7
6.5
W
Anubis
Bury96
Anubis
11
3
8
5
W
1
1
10
6
W
Danzaburou
Daxxx96
Danzaburou
10
1
5
12.5
W
Achilles
Eddiemoney17
Achilles
5
2
8
4.5
L
Artemis
HenryBnkshft
Artemis
0
6
3
0.25
L
Neith
Kvelta
Neith
0
2
1
0.25
L
1
6
3
0.42
L
5
5
2
1.2
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,904
Damage
26,443
44,932
Taken
51,898
23,717
Mitigated
26,878
16,983
Healing
9,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AngeleitLuna
Arachne
4,426
3,594
0
4,698
10,709
3,666
1,201
1,462
9,247
0
58,878
W
Anubis
Bury96
Anubis
11,539
1,875
0
6,259
11,711
5,529
1,084
5,449
6,262
57,427
0
W
3,680
670
111
1,014
5,710
3,478
582
1,511
4,199
12,091
0
W
Danzaburou
Daxxx96
Danzaburou
12,195
5,281
0
2,741
7,695
2,314
4,616
1,967
5,728
0
54,020
W
Achilles
Eddiemoney17
Achilles
7,064
1,882
0
2,160
9,107
8,730
2,751
1,681
7,426
0
33,090
L
Artemis
HenryBnkshft
Artemis
3,225
1,746
0
2,736
11,842
3,352
240
1,745
10,072
0
25,184
L
Neith
Kvelta
Neith
2,291
1,313
0
184
2,910
775
319
559
2,151
0
12,457
L
4,244
200
368
2,287
14,478
12,966
0
5,374
9,029
21,220
0
L
9,071
2,221
0
250
8,324
4,624
0
1,912
6,346
2,347
30,645
L
7,612
639
0
3,247
14,344
5,161
246
5,629
8,640
33,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,053
Gold Earned
34,721
374
Minions Killed
211
0
Camps Cleared
0
1,477,828
Distance Traveled
1,133,503
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,640
603
113
7
0
311,739
5
W
Anubis
10,668
667
91
6
0
271,377
0
W
Ymir
8,217
514
21
1
0
280,962
3
W
Danzaburou
10,092
631
73
5
0
292,600
4
W
Achilles
9,436
590
76
5
0
321,150
2
L
Artemis
6,476
405
40
3
0
247,380
0
L
Neith
5,810
363
27
2
0
122,881
0
L
Artio
6,806
425
34
2
0
278,021
1
L
Da Ji
7,951
497
44
3
0
261,043
4
L
Anubis
7,678
480
66
4
0
224,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role