Player Matchup

Danzaburou
Danzaburou
Darkenswift
Danzaburou
Level 45
God Stats
41W - 54L
1,500 SR
Queue Stats
215W - 231L
1,178 Elo+
Party 2
Osiris
Osiris
NingendoXX
Osiris
Level 73
God Stats
3W - 3L
1,341 SR
Queue Stats
70W - 58L
1,544 Elo+
Solo
Geb
Geb
Psychonautic_56
Geb
Level 46
God Stats
14W - 16L
1,352 SR
Queue Stats
104W - 103L
1,234 Elo+
Party 2
Arachne
Arachne
snarf919
Arachne
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 59L
1,441 Elo+
Solo
Baba Yaga
Baba Yaga
xKingPin818x
Baba Yaga
Level 66
God Stats
28W - 17L
1,587 SR
Queue Stats
113W - 104L
1,281 Elo+
Solo
Team Averages
Level 71
1,456 SR
1,336 Elo+

VS

Team Averages
Level 61
1,460 SR
1,379 Elo+
Nu Wa
Nu Wa
KaoticLupin
Nu Wa
Level 60
God Stats
2W - 5L
1,606 SR
Queue Stats
57W - 55L
1,457 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Madnes64
Tsukuyomi
Level 107
God Stats
0W - 2L
1,654 SR
Queue Stats
42W - 30L
1,487 Elo+
Solo
Danzaburou
Danzaburou
PartiallyHuman
Danzaburou
Level 48
God Stats
15W - 22L
1,123 SR
Queue Stats
92W - 105L
1,332 Elo+
Party 1
Mulan
Mulan
SSniperNova15
Mulan
Level 43
God Stats
8W - 2L
1,419 SR
Queue Stats
58W - 55L
1,487 Elo+
Party 3
Yemoja
Yemoja
Saccopteryx
Yemoja
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkenswift
Danzaburou
11
1 / 0 / 1
6,120
437
2,434
3,133
867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
NingendoXX
Osiris
14
5 / 0 / 1
8,249
589
7,285
6,390
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 0 / 1
6,690
478
3,251
7,434
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
snarf919
Arachne
13
2 / 0 / 3
7,382
527
3,982
11,099
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
xKingPin818x
Baba Yaga
13
2 / 0 / 2
7,521
537
5,697
5,318
1,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,400
457
2,796
6,927
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Madnes64
Tsukuyomi
12
0 / 0 / 0
6,528
466
5,071
7,359
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
PartiallyHuman
Danzaburou
11
0 / 1 / 0
6,538
467
2,212
5,274
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 0
6,137
438
3,429
9,733
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
10
0 / 1 / 0
6,451
461
1,615
6,164
2,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
11
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Darkenswift
Danzaburou
1
0
1
1.5
L
0
4
0
0
L
Tsukuyomi
Madnes64
Tsukuyomi
0
0
0
0
W
Osiris
NingendoXX
Osiris
5
0
1
5.5
L
Danzaburou
PartiallyHuman
Danzaburou
0
1
0
0
W
1
0
1
1.5
L
0
5
0
0
L
Yemoja
0
1
0
0
W
Arachne
snarf919
Arachne
2
0
3
3.5
W
Baba Yaga
xKingPin818x
Baba Yaga
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,649
Damage
15,123
33,374
Taken
35,457
15,720
Mitigated
14,811
17,501
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Darkenswift
Danzaburou
2,434
330
499
1,056
3,133
867
0
730
2,393
0
23,006
L
2,796
1,223
0
1,126
6,927
2,177
13
4,265
2,662
34,959
0
L
Tsukuyomi
Madnes64
Tsukuyomi
5,071
1,320
0
3,342
7,359
2,543
0
2,165
5,194
0
41,920
W
Osiris
NingendoXX
Osiris
7,285
3,567
0
2,325
6,390
6,190
216
167
5,973
4,099
33,419
L
Danzaburou
PartiallyHuman
Danzaburou
2,212
1,065
171
2,014
5,274
1,785
138
1,388
3,886
0
30,753
W
3,251
115
0
2,379
7,434
3,509
90
870
6,554
25,518
0
L
3,429
1,549
0
2,279
9,733
5,999
0
781
8,952
0
26,915
L
Yemoja
1,615
368
622
238
6,164
2,307
0
1,187
4,977
22,248
0
W
Arachne
snarf919
Arachne
3,982
2,509
0
7,496
11,099
3,518
16
450
10,558
0
46,641
W
Baba Yaga
xKingPin818x
Baba Yaga
5,697
238
99
3,647
5,318
1,636
1,080
1,900
3,242
53,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,962
Gold Earned
32,054
339
Minions Killed
324
0
Camps Cleared
0
1,311,266
Distance Traveled
1,236,037
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,120
437
62
4
0
245,223
5
L
Nu Wa
6,400
457
74
5
0
231,505
3
L
Tsukuyomi
6,528
466
88
6
0
315,554
3
W
Osiris
8,249
589
75
5
0
271,665
3
L
Danzaburou
6,538
467
69
5
0
222,733
5
W
Geb
6,690
478
31
2
0
291,448
8
L
Mulan
6,137
438
61
4
0
251,639
5
L
Yemoja
6,451
461
32
2
0
214,606
2
W
Arachne
7,382
527
89
6
0
236,026
8
W
Baba Yaga
7,521
537
82
6
0
266,904
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role