Player Matchup

Scylla
Scylla
Heavy-x-Arms
Scylla
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
59W - 60L
1,596 Elo+
Party 2
Arachne
Arachne
JFTIV
Arachne
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 80L
1,763 Elo+
Party 3
Mulan
Mulan
RaysenCR
Mulan
Level 157
God Stats
1W - 6L
1,278 SR
Queue Stats
383W - 372L
1,461 Elo+
Party 2
Skadi
Skadi
X_the_reivax_X
Skadi
Level 153
God Stats
1W - 3L
1,391 SR
Queue Stats
424W - 424L
1,438 Elo+
Party 2
Ganesha
Ganesha
hitman24250
Ganesha
Level 143
God Stats
8W - 10L
1,851 SR
Queue Stats
64W - 57L
1,739 Elo+
Party 3
Team Averages
Level 137
1,504 SR
1,599 Elo+

VS

Team Averages
Level 134
1,541 SR
1,481 Elo+
Nu Wa
Nu Wa
Baw135
Nu Wa
Level 128
God Stats
1W - 0L
1,711 SR
Queue Stats
4W - 6L
1,458 Elo+
Party 1
Izanami
Izanami
OmegaWizard0
Izanami
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 69L
1,458 Elo+
Party 1
Merlin
Merlin
Silver249
Merlin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,526 Elo+
Party 1
King Arthur
King Arthur
TheDuncan01
King Arthur
Level 136
God Stats
4W - 2L
1,707 SR
Queue Stats
165W - 149L
1,506 Elo+
Solo
Ravana
Ravana
TheVeRnKr117
Ravana
Level 142
God Stats
2W - 0L
1,285 SR
Queue Stats
8W - 16L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
3 / 3 / 7
10,481
749
11,148
9,250
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
JFTIV
Arachne
16
4 / 6 / 7
10,539
753
9,409
15,254
9,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
RaysenCR
Mulan
14
1 / 5 / 9
8,717
623
7,254
14,720
13,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
8 / 2 / 4
11,414
815
14,196
13,832
6,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
hitman24250
Ganesha
15
0 / 5 / 13
9,699
693
5,587
18,879
22,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Baw135
Nu Wa
17
1 / 3 / 13
9,951
711
16,872
6,322
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
OmegaWizard0
Izanami
19
5 / 3 / 8
11,637
831
19,402
13,003
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Silver249
Merlin
17
5 / 1 / 8
10,955
783
8,017
8,659
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
TheDuncan01
King Arthur
18
8 / 5 / 6
12,130
866
12,490
14,659
15,496
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
15
2 / 4 / 8
10,231
731
6,279
13,013
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
64
16
Kills
21
21
Deaths
16
40
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Baw135
Nu Wa
1
3
13
2.5
L
Scylla
3
3
7
2.17
L
Arachne
JFTIV
Arachne
4
6
7
1.25
W
Izanami
OmegaWizard0
Izanami
5
3
8
3
L
Mulan
RaysenCR
Mulan
1
5
9
1.1
W
Merlin
Silver249
Merlin
5
1
8
9
W
King Arthur
TheDuncan01
King Arthur
8
5
6
2.2
W
Ravana
2
4
8
1.5
L
8
2
4
5
L
Ganesha
hitman24250
Ganesha
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,594
Damage
63,060
71,935
Taken
55,656
54,753
Mitigated
36,818
8,475
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Baw135
Nu Wa
16,872
1,981
88
803
6,322
2,318
620
134
6,163
43,132
0
L
Scylla
11,148
189
0
1,623
9,250
3,838
0
3,164
5,674
50,361
0
L
Arachne
JFTIV
Arachne
9,409
6,399
0
2,913
15,254
9,019
234
4,613
10,278
1,482
26,397
W
Izanami
OmegaWizard0
Izanami
19,402
15,684
0
7,380
13,003
5,008
1,789
5,019
7,677
0
74,324
L
Mulan
RaysenCR
Mulan
7,254
666
0
2,074
14,720
13,591
0
4,539
9,623
0
16,411
W
Merlin
Silver249
Merlin
8,017
147
0
1,084
8,659
3,165
172
3,734
4,831
26,555
0
W
King Arthur
TheDuncan01
King Arthur
12,490
2,212
0
0
14,659
15,496
0
3,945
10,454
0
33,720
W
Ravana
6,279
1,210
0
1,316
13,013
10,831
0
4,117
8,533
0
14,100
L
14,196
6,276
0
500
13,832
6,042
1
5,319
8,021
0
53,340
L
Ganesha
hitman24250
Ganesha
5,587
947
0
1,365
18,879
22,263
0
5,006
13,080
19,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,850
Gold Earned
54,904
334
Minions Killed
351
9
Camps Cleared
6
1,220,458
Distance Traveled
1,269,287
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,951
711
73
5
1
252,790
0
L
Scylla
10,481
749
123
9
3
239,994
0
L
Arachne
10,539
753
67
5
4
255,392
0
W
Izanami
11,637
831
152
11
2
224,580
3
L
Mulan
8,717
623
32
2
0
236,287
8
W
Merlin
10,955
783
49
4
1
264,441
0
W
King Arthur
12,130
866
60
4
1
256,913
1
W
Ravana
10,231
731
17
1
1
270,563
1
L
Skadi
11,414
815
98
7
2
239,061
1
L
Ganesha
9,699
693
14
1
0
249,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role