Player Matchup

Nemesis
Nemesis
Aries-Senpai_713
Nemesis
Level 102
God Stats
6W - 5L
1,474 SR
Queue Stats
86W - 76L
1,560 Elo+
Party 2
Cerberus
Cerberus
BrentBlackwolf
Cerberus
Level 36
God Stats
5W - 14L
1,426 SR
Queue Stats
33W - 43L
1,450 Elo+
Party 2
Raijin
Raijin
CooperMurray30
Raijin
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 104L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
HTX_NARUTO
Danzaburou
Level 45
God Stats
0W - 3L
1,347 SR
Queue Stats
2W - 5L
1,409 Elo+
Party 2
Amaterasu
Amaterasu
shaanj
Amaterasu
Level 59
God Stats
0W - 1L
1,261 SR
Queue Stats
36W - 46L
1,511 Elo+
Party 2
Team Averages
Level 70
1,402 SR
1,483 Elo+

VS

Team Averages
Level 103
1,581 SR
1,657 Elo+
Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
D3mhs
Hun Batz
Level 154
God Stats
3W - 0L
1,824 SR
Queue Stats
123W - 135L
1,612 Elo+
Party 1
Janus
Janus
ESMEGMATRON777
Janus
Level 125
God Stats
36W - 29L
1,580 SR
Queue Stats
504W - 488L
1,653 Elo+
Party 1
Guan Yu
Guan Yu
Pequee02
Guan Yu
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 23L
2,110 Elo+
Party 1
Ah Puch
Ah Puch
heusguri_Bvrtxll
Ah Puch
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 98L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,579
506
5,047
10,196
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
8
0 / 5 / 1
5,624
433
3,932
12,949
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 4 / 0
7,209
555
5,244
6,879
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
HTX_NARUTO
Danzaburou
10
1 / 5 / 1
6,101
469
3,217
5,730
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
shaanj
Amaterasu
12
1 / 3 / 0
6,986
537
1,689
9,659
6,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
5 / 0 / 6
8,075
621
6,673
8,200
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
D3mhs
Hun Batz
13
2 / 0 / 5
7,658
589
5,061
8,158
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 0
8,701
669
6,326
3,998
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Pequee02
Guan Yu
14
10 / 1 / 4
8,686
668
11,297
10,777
4,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

11
0 / 4 / 1
6,419
494
2,311
5,055
1,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
6
Kills
20
20
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
0
6
8
L
2
3
0
0.67
L
Cerberus
0
5
1
0.1
L
2
4
0
0.5
W
Hun Batz
D3mhs
Hun Batz
2
0
5
4.5
W
3
1
0
3
L
Danzaburou
HTX_NARUTO
Danzaburou
1
5
1
0.3
W
Guan Yu
Pequee02
Guan Yu
10
1
4
12
W
0
4
1
0.13
L
Amaterasu
shaanj
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,129
Damage
31,668
45,413
Taken
36,188
17,733
Mitigated
12,016
12,389
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,673
3,620
240
4,729
8,200
2,638
1,137
1,749
6,449
0
44,245
L
5,047
2,170
0
3,810
10,196
2,407
0
1,124
9,072
0
34,807
L
Cerberus
3,932
338
0
3,810
12,949
3,917
0
408
12,541
17,643
0
L
5,244
356
0
823
6,879
2,141
0
1,307
5,572
46,064
0
W
Hun Batz
D3mhs
Hun Batz
5,061
1,645
0
4,087
8,158
2,561
346
1,746
6,260
0
46,079
W
6,326
793
0
707
3,998
1,165
1,938
520
3,317
57,186
0
L
Danzaburou
HTX_NARUTO
Danzaburou
3,217
980
0
1,174
5,730
2,499
0
361
5,369
1,890
20,284
W
Guan Yu
Pequee02
Guan Yu
11,297
2,821
780
3,473
10,777
4,466
0
3,361
7,333
0
46,777
W
2,311
331
0
377
5,055
1,186
666
1,603
3,332
23,254
0
L
Amaterasu
shaanj
Amaterasu
1,689
564
0
2,772
9,659
6,769
0
5,437
4,222
0
29,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,499
Gold Earned
39,539
360
Minions Killed
370
0
Camps Cleared
0
1,247,622
Distance Traveled
1,260,726
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,075
621
75
6
0
229,788
0
L
Nemesis
6,579
506
81
6
0
288,035
3
L
Cerberus
5,624
433
41
3
0
243,106
5
L
Raijin
7,209
555
111
9
0
233,257
0
W
Hun Batz
7,658
589
91
7
0
297,575
0
W
Janus
8,701
669
95
7
0
240,667
4
L
Danzaburou
6,101
469
51
4
0
244,703
3
W
Guan Yu
8,686
668
73
6
0
271,488
0
W
Ah Puch
6,419
494
36
3
0
221,208
0
L
Amaterasu
6,986
537
76
6
0
238,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role